Change CMake minimum version to 3.13
[mouse-tracker-for-cubism.git] / example / demo.patch
CommitLineData
830d0ba4 1diff -pruN --exclude build ./demo_clean/CMakeLists.txt ./demo_dev/CMakeLists.txt
197cfd38
AIL
2--- ./demo_clean/CMakeLists.txt 2021-01-13 16:58:08.359828681 +0000
3+++ ./demo_dev/CMakeLists.txt 2021-01-13 17:22:01.166356692 +0000
4@@ -1,9 +1,9 @@
5-cmake_minimum_required(VERSION 3.16)
6+cmake_minimum_required(VERSION 3.13)
7
830d0ba4
AIL
8 # Set app name.
9 set(APP_NAME Demo)
10 # Set directory paths.
11-set(SDK_ROOT_PATH ${CMAKE_CURRENT_SOURCE_DIR}/../../../..)
12+set(SDK_ROOT_PATH ${CMAKE_CURRENT_SOURCE_DIR}/../CubismSdkForNative-4-r.1)
13 set(CORE_PATH ${SDK_ROOT_PATH}/Core)
14 set(FRAMEWORK_PATH ${SDK_ROOT_PATH}/Framework)
15 set(THIRD_PARTY_PATH ${SDK_ROOT_PATH}/Samples/OpenGL/thirdParty)
16@@ -32,7 +32,7 @@ set(GLFW_INSTALL OFF CACHE BOOL "" FORCE
17 set(BUILD_UTILS OFF CACHE BOOL "" FORCE)
18
19 # Specify version of compiler.
20-set(CMAKE_CXX_STANDARD 14)
21+set(CMAKE_CXX_STANDARD 17)
22 set(CMAKE_CXX_STANDARD_REQUIRED ON)
23 set(CMAKE_CXX_EXTENSIONS OFF)
24
4780896a
AIL
25@@ -42,7 +42,7 @@ add_library(Live2DCubismCore STATIC IMPO
26 # Find library path.
27 set_target_properties(Live2DCubismCore
28 PROPERTIES
29- IMPORTED_LOCATION ${CORE_PATH}/lib/linux/x86_64/libLive2DCubismCore.a
30+ IMPORTED_LOCATION ${CORE_PATH}/lib/experimental/rpi/libLive2DCubismCore.a
31 INTERFACE_INCLUDE_DIRECTORIES ${CORE_PATH}/include
32 )
33
33ad240c 34@@ -64,6 +64,11 @@ target_link_libraries(Framework Live2DCu
830d0ba4
AIL
35 # Find opengl libraries.
36 find_package(OpenGL REQUIRED)
37
126d8fa4 38+# Add MouseTrackerForCubism
33ad240c
AIL
39+find_package(PkgConfig)
40+pkg_check_modules(GTKMM gtkmm-3.0)
126d8fa4 41+add_subdirectory(../.. MouseTrackerForCubism_build)
830d0ba4
AIL
42+
43 # Make executable app.
44 add_executable(${APP_NAME})
45 # Add source files.
33ad240c 46@@ -73,9 +78,20 @@ target_link_libraries(${APP_NAME}
830d0ba4
AIL
47 Framework
48 glfw
49 ${OPENGL_LIBRARIES}
126d8fa4 50+ MouseTrackerForCubism
830d0ba4
AIL
51+ stdc++fs
52 )
53 # Specify include directories.
54-target_include_directories(${APP_NAME} PRIVATE ${STB_PATH})
33ad240c
AIL
55+target_include_directories(${APP_NAME} PRIVATE ${STB_PATH} ${CMAKE_CURRENT_SOURCE_DIR}/../../include ${GTKMM_INCLUDE_DIRS})
56+
57+# Copy GUI to build directory
58+add_custom_command(
59+ TARGET ${APP_NAME}
60+ POST_BUILD
61+ COMMAND
62+ ${CMAKE_COMMAND} -E
63+ copy ${CMAKE_CURRENT_SOURCE_DIR}/../../src/gui.glade $<TARGET_FILE_DIR:${APP_NAME}>/gui.glade
64+)
830d0ba4
AIL
65
66 # Copy resource directory to build directory.
67 add_custom_command(
830d0ba4 68diff -pruN --exclude build ./demo_clean/scripts/make_gcc ./demo_dev/scripts/make_gcc
eba2eb3a 69--- ./demo_clean/scripts/make_gcc 2020-10-01 22:47:25.854827921 +0100
33ad240c 70+++ ./demo_dev/scripts/make_gcc 2021-01-01 11:34:25.583684883 +0000
126d8fa4 71@@ -10,4 +10,4 @@ BUILD_PATH=$SCRIPT_PATH/../build/make_gc
830d0ba4
AIL
72 cmake -S "$CMAKE_PATH" \
73 -B "$BUILD_PATH" \
126d8fa4 74 -D CMAKE_BUILD_TYPE=Release
830d0ba4 75-cd "$BUILD_PATH" && make
830d0ba4
AIL
76+cd "$BUILD_PATH" && make -j4
77diff -pruN --exclude build ./demo_clean/src/CMakeLists.txt ./demo_dev/src/CMakeLists.txt
eba2eb3a 78--- ./demo_clean/src/CMakeLists.txt 2020-10-01 22:47:25.850827994 +0100
126d8fa4 79+++ ./demo_dev/src/CMakeLists.txt 2020-10-01 22:47:24.842846271 +0100
830d0ba4
AIL
80@@ -19,6 +19,4 @@ target_sources(${APP_NAME}
81 ${CMAKE_CURRENT_SOURCE_DIR}/LAppView.cpp
82 ${CMAKE_CURRENT_SOURCE_DIR}/LAppView.hpp
83 ${CMAKE_CURRENT_SOURCE_DIR}/main.cpp
84- ${CMAKE_CURRENT_SOURCE_DIR}/TouchManager.cpp
85- ${CMAKE_CURRENT_SOURCE_DIR}/TouchManager.hpp
86 )
eba2eb3a
AIL
87diff -pruN --exclude build ./demo_clean/src/LAppDefine.cpp ./demo_dev/src/LAppDefine.cpp
88--- ./demo_clean/src/LAppDefine.cpp 2020-10-01 22:47:25.850827994 +0100
89+++ ./demo_dev/src/LAppDefine.cpp 2020-10-18 04:59:13.238452938 +0100
90@@ -61,11 +61,11 @@ namespace LAppDefine {
91 const csmInt32 PriorityForce = 3;
92
93 // デバッグ用ログの表示オプション
94- const csmBool DebugLogEnable = true;
95+ const csmBool DebugLogEnable = false;
96 const csmBool DebugTouchLogEnable = false;
97
98 // Frameworkから出力するログのレベル設定
99- const CubismFramework::Option::LogLevel CubismLoggingLevel = CubismFramework::Option::LogLevel_Verbose;
100+ const CubismFramework::Option::LogLevel CubismLoggingLevel = CubismFramework::Option::LogLevel_Warning;
101
102 // デフォルトのレンダーターゲットサイズ
103 const csmInt32 RenderTargetWidth = 1900;
830d0ba4 104diff -pruN --exclude build ./demo_clean/src/LAppDelegate.cpp ./demo_dev/src/LAppDelegate.cpp
eba2eb3a 105--- ./demo_clean/src/LAppDelegate.cpp 2020-10-01 22:47:25.850827994 +0100
126d8fa4 106+++ ./demo_dev/src/LAppDelegate.cpp 2020-10-01 22:47:24.698848890 +0100
830d0ba4
AIL
107@@ -45,7 +45,8 @@ void LAppDelegate::ReleaseInstance()
108 s_instance = NULL;
109 }
110
111-bool LAppDelegate::Initialize()
112+bool LAppDelegate::Initialize(int initWindowWidth, int initWindowHeight,
113+ const char *windowTitle)
114 {
115 if (DebugLogEnable)
116 {
117@@ -63,7 +64,13 @@ bool LAppDelegate::Initialize()
118 }
119
120 // Windowの生成_
121- _window = glfwCreateWindow(RenderTargetWidth, RenderTargetHeight, "SAMPLE", NULL, NULL);
122+ _window = glfwCreateWindow(
123+ initWindowWidth ? initWindowWidth : RenderTargetWidth,
124+ initWindowHeight ? initWindowHeight : RenderTargetHeight,
125+ windowTitle ? windowTitle : "SAMPLE",
126+ NULL,
127+ NULL);
128+
129 if (_window == NULL)
130 {
131 if (DebugLogEnable)
132@@ -95,10 +102,6 @@ bool LAppDelegate::Initialize()
133 glEnable(GL_BLEND);
134 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
135
136- //コールバック関数の登録
137- glfwSetMouseButtonCallback(_window, EventHandler::OnMouseCallBack);
138- glfwSetCursorPosCallback(_window, EventHandler::OnMouseCallBack);
139-
140 // ウィンドウサイズ記憶
141 int width, height;
142 glfwGetWindowSize(LAppDelegate::GetInstance()->GetWindow(), &width, &height);
143@@ -111,8 +114,6 @@ bool LAppDelegate::Initialize()
144 // Cubism3の初期化
145 InitializeCubism();
146
147- SetRootDirectory();
148-
149 //load model
150 LAppLive2DManager::GetInstance();
151
152@@ -214,49 +215,6 @@ void LAppDelegate::InitializeCubism()
153 LAppPal::UpdateTime();
154 }
155
156-void LAppDelegate::OnMouseCallBack(GLFWwindow* window, int button, int action, int modify)
157-{
158- if (_view == NULL)
159- {
160- return;
161- }
162- if (GLFW_MOUSE_BUTTON_LEFT != button)
163- {
164- return;
165- }
166-
167- if (GLFW_PRESS == action)
168- {
169- _captured = true;
170- _view->OnTouchesBegan(_mouseX, _mouseY);
171- }
172- else if (GLFW_RELEASE == action)
173- {
174- if (_captured)
175- {
176- _captured = false;
177- _view->OnTouchesEnded(_mouseX, _mouseY);
178- }
179- }
180-}
181-
182-void LAppDelegate::OnMouseCallBack(GLFWwindow* window, double x, double y)
183-{
184- _mouseX = static_cast<float>(x);
185- _mouseY = static_cast<float>(y);
186-
187- if (!_captured)
188- {
189- return;
190- }
191- if (_view == NULL)
192- {
193- return;
194- }
195-
196- _view->OnTouchesMoved(_mouseX, _mouseY);
197-}
198-
199 GLuint LAppDelegate::CreateShader()
200 {
201 //バーテックスシェーダのコンパイル
202@@ -299,29 +257,9 @@ GLuint LAppDelegate::CreateShader()
203 return programId;
204 }
205
206-void LAppDelegate::SetRootDirectory()
207+void LAppDelegate::SetRootDirectory(std::string rootDir)
208 {
209- char path[1024];
210- ssize_t len = readlink("/proc/self/exe", path, 1024 - 1);
211-
212- if (len != -1)
213- {
214- path[len] = '\0';
215- }
216-
217- std::string pathString(path);
218-
219- pathString = pathString.substr(0, pathString.rfind("Demo"));
220- Csm::csmVector<string> splitStrings = this->Split(pathString, '/');
221-
222- this->_rootDirectory = "";
223-
224- for(int i = 0; i < splitStrings.GetSize(); i++)
225- {
226- this->_rootDirectory = this->_rootDirectory + "/" +splitStrings[i];
227- }
228-
229- this->_rootDirectory += "/";
230+ this->_rootDirectory = rootDir + "/";
231 }
232
233 Csm::csmVector<string> LAppDelegate::Split(const std::string& baseString, char delimiter)
234diff -pruN --exclude build ./demo_clean/src/LAppDelegate.hpp ./demo_dev/src/LAppDelegate.hpp
eba2eb3a 235--- ./demo_clean/src/LAppDelegate.hpp 2020-10-01 22:47:25.850827994 +0100
126d8fa4 236+++ ./demo_dev/src/LAppDelegate.hpp 2020-10-01 22:47:24.842846271 +0100
830d0ba4
AIL
237@@ -40,7 +40,8 @@ public:
238 /**
239 * @brief APPに必要なものを初期化する。
240 */
241- bool Initialize();
242+ bool Initialize(int initWindowWidth = 0, int initWindowHeight = 0,
243+ const char *windowTitle = "SAMPLE");
244
245 /**
246 * @brief 解放する。
247@@ -53,25 +54,6 @@ public:
248 void Run();
249
250 /**
251- * @brief OpenGL用 glfwSetMouseButtonCallback用関数。
252- *
253- * @param[in] window コールバックを呼んだWindow情報
254- * @param[in] button ボタン種類
255- * @param[in] action 実行結果
256- * @param[in] modify
257- */
258- void OnMouseCallBack(GLFWwindow* window, int button, int action, int modify);
259-
260- /**
261- * @brief OpenGL用 glfwSetCursorPosCallback用関数。
262- *
263- * @param[in] window コールバックを呼んだWindow情報
264- * @param[in] x x座標
265- * @param[in] y x座標
266- */
267- void OnMouseCallBack(GLFWwindow* window, double x, double y);
268-
269- /**
270 * @brief シェーダーを登録する。
271 */
272 GLuint CreateShader();
273@@ -98,8 +80,10 @@ public:
274
275 /**
276 * @brief ルートディレクトリを設定する。
277+ *
278+ * @param[in] rootDir : The root directory to set to.
279 */
280- void SetRootDirectory();
281+ void SetRootDirectory(std::string rootDir);
282
283 /**
284 * @brief ルートディレクトリを取得する。
285@@ -146,24 +130,3 @@ private:
286 int _windowWidth; ///< Initialize関数で設定したウィンドウ幅
287 int _windowHeight; ///< Initialize関数で設定したウィンドウ高さ
288 };
289-
290-class EventHandler
291-{
292-public:
293- /**
294- * @brief glfwSetMouseButtonCallback用コールバック関数。
295- */
296- static void OnMouseCallBack(GLFWwindow* window, int button, int action, int modify)
297- {
298- LAppDelegate::GetInstance()->OnMouseCallBack(window, button, action, modify);
299- }
300-
301- /**
302- * @brief glfwSetCursorPosCallback用コールバック関数。
303- */
304- static void OnMouseCallBack(GLFWwindow* window, double x, double y)
305- {
306- LAppDelegate::GetInstance()->OnMouseCallBack(window, x, y);
307- }
308-
309-};
310diff -pruN --exclude build ./demo_clean/src/LAppLive2DManager.cpp ./demo_dev/src/LAppLive2DManager.cpp
eba2eb3a 311--- ./demo_clean/src/LAppLive2DManager.cpp 2020-10-01 22:47:25.850827994 +0100
126d8fa4 312+++ ./demo_dev/src/LAppLive2DManager.cpp 2020-10-02 02:00:49.961556700 +0100
830d0ba4
AIL
313@@ -52,9 +52,10 @@ void LAppLive2DManager::ReleaseInstance(
314
315 LAppLive2DManager::LAppLive2DManager()
316 : _viewMatrix(NULL)
317- , _sceneIndex(0)
318+ , _projScaleFactor(1.0f)
319+ , _translateX(0.0f)
320+ , _translateY(0.0f)
321 {
322- ChangeScene(_sceneIndex);
323 }
324
325 LAppLive2DManager::~LAppLive2DManager()
326@@ -98,26 +99,6 @@ void LAppLive2DManager::OnTap(csmFloat32
327 {
328 LAppPal::PrintLog("[APP]tap point: {x:%.2f y:%.2f}", x, y);
329 }
330-
331- for (csmUint32 i = 0; i < _models.GetSize(); i++)
332- {
333- if (_models[i]->HitTest(HitAreaNameHead, x, y))
334- {
335- if (DebugLogEnable)
336- {
337- LAppPal::PrintLog("[APP]hit area: [%s]", HitAreaNameHead);
338- }
339- _models[i]->SetRandomExpression();
340- }
341- else if (_models[i]->HitTest(HitAreaNameBody, x, y))
342- {
343- if (DebugLogEnable)
344- {
345- LAppPal::PrintLog("[APP]hit area: [%s]", HitAreaNameBody);
346- }
347- _models[i]->StartRandomMotion(MotionGroupTapBody, PriorityNormal, FinishedMotion);
348- }
349- }
350 }
351
352 void LAppLive2DManager::OnUpdate() const
353@@ -125,7 +106,9 @@ void LAppLive2DManager::OnUpdate() const
354 CubismMatrix44 projection;
355 int width, height;
356 glfwGetWindowSize(LAppDelegate::GetInstance()->GetWindow(), &width, &height);
357- projection.Scale(1.0f, static_cast<float>(width) / static_cast<float>(height));
358+ projection.Scale(_projScaleFactor,
359+ _projScaleFactor * static_cast<float>(width) / static_cast<float>(height));
360+ projection.Translate(_translateX, _translateY);
361
362 if (_viewMatrix != NULL)
363 {
364@@ -148,26 +131,10 @@ void LAppLive2DManager::OnUpdate() const
365 }
366 }
367
368-void LAppLive2DManager::NextScene()
369-{
370- csmInt32 no = (_sceneIndex + 1) % ModelDirSize;
371- ChangeScene(no);
372-}
373-
374-void LAppLive2DManager::ChangeScene(Csm::csmInt32 index)
375+void LAppLive2DManager::SetModel(std::string modelName)
376 {
377- _sceneIndex = index;
378- if (DebugLogEnable)
379- {
380- LAppPal::PrintLog("[APP]model index: %d", _sceneIndex);
381- }
382-
383- // ModelDir[]に保持したディレクトリ名から
384- // model3.jsonのパスを決定する.
385- // ディレクトリ名とmodel3.jsonの名前を一致させておくこと.
386- std::string model = ModelDir[index];
387- std::string modelPath = LAppDelegate::GetInstance()->GetRootDirectory() + ResourcesPath + model + "/";
388- std::string modelJsonName = ModelDir[index];
389+ std::string modelPath = LAppDelegate::GetInstance()->GetRootDirectory() + ResourcesPath + modelName + "/";
390+ std::string modelJsonName = modelName;
391 modelJsonName += ".model3.json";
392
393 ReleaseAllModel();
394@@ -215,3 +182,20 @@ csmUint32 LAppLive2DManager::GetModelNum
395 {
396 return _models.GetSize();
397 }
398+
126d8fa4 399+void LAppLive2DManager::SetTracker(MouseCursorTracker *tracker)
830d0ba4
AIL
400+{
401+ for (auto it = _models.Begin(); it != _models.End(); ++it)
402+ {
126d8fa4 403+ (*it)->SetTracker(tracker);
830d0ba4
AIL
404+ }
405+}
406+
407+void LAppLive2DManager::SetProjectionScaleTranslate(float scaleFactor,
408+ float translateX,
409+ float translateY)
410+{
411+ _projScaleFactor = scaleFactor;
412+ _translateX = translateX;
413+ _translateY = translateY;
414+}
415diff -pruN --exclude build ./demo_clean/src/LAppLive2DManager.hpp ./demo_dev/src/LAppLive2DManager.hpp
eba2eb3a 416--- ./demo_clean/src/LAppLive2DManager.hpp 2020-10-01 22:47:25.846828066 +0100
126d8fa4 417+++ ./demo_dev/src/LAppLive2DManager.hpp 2020-10-01 23:36:24.583055381 +0100
830d0ba4
AIL
418@@ -6,12 +6,15 @@
419 */
420 #pragma once
421
422+#include <string>
423 #include <CubismFramework.hpp>
424 #include <Math/CubismMatrix44.hpp>
425 #include <Type/csmVector.hpp>
426
427 class LAppModel;
428
126d8fa4 429+class MouseCursorTracker;
830d0ba4
AIL
430+
431 /**
432 * @brief サンプルアプリケーションにおいてCubismModelを管理するクラス<br>
433 * モデル生成と破棄、タップイベントの処理、モデル切り替えを行う。
434@@ -72,16 +75,12 @@ public:
435 void OnUpdate() const;
436
437 /**
438- * @brief 次のシーンに切り替える<br>
439- * サンプルアプリケーションではモデルセットの切り替えを行う。
440- */
441- void NextScene();
442-
443- /**
444- * @brief シーンを切り替える<br>
445- * サンプルアプリケーションではモデルセットの切り替えを行う。
446- */
447- void ChangeScene(Csm::csmInt32 index);
448+ * @brief Set model data
449+ *
450+ * @param[in] modelName : Name of model, should be the same for both
451+ * the directory and the model3.json file
452+ */
453+ void SetModel(std::string modelName);
454
455 /**
456 * @brief モデル個数を得る
457@@ -89,6 +88,24 @@ public:
458 */
459 Csm::csmUint32 GetModelNum() const;
460
461+ /**
126d8fa4 462+ * @brief Set the pointer to the MouseCursorTracker instance
830d0ba4 463+ *
126d8fa4 464+ * @param[in] tracker : Pointer to MouseCursorTracker instance
830d0ba4 465+ */
126d8fa4 466+ void SetTracker(MouseCursorTracker *tracker);
830d0ba4
AIL
467+
468+ /**
469+ * @brief Set projection scale factor and translation parameters
470+ *
471+ * @param[in] scaleFactor : Scale factor applied in both X and Y directions
472+ * @param[in] translateX : Translation in X direction
473+ * @param[in] translateY : Translation in Y direction
474+ */
475+ void SetProjectionScaleTranslate(float scaleFactor,
476+ float translateX,
477+ float translateY);
478+
479 private:
480 /**
481 * @brief コンストラクタ
482@@ -102,5 +119,8 @@ private:
483
484 Csm::CubismMatrix44* _viewMatrix; ///< モデル描画に用いるView行列
485 Csm::csmVector<LAppModel*> _models; ///< モデルインスタンスのコンテナ
486- Csm::csmInt32 _sceneIndex; ///< 表示するシーンのインデックス値
487+
488+ float _projScaleFactor;
489+ float _translateX;
490+ float _translateY;
491 };
492diff -pruN --exclude build ./demo_clean/src/LAppModel.cpp ./demo_dev/src/LAppModel.cpp
eba2eb3a
AIL
493--- ./demo_clean/src/LAppModel.cpp 2020-10-01 22:47:25.850827994 +0100
494+++ ./demo_dev/src/LAppModel.cpp 2020-10-18 09:26:08.998822685 +0100
495@@ -21,6 +21,10 @@
830d0ba4
AIL
496 #include "LAppTextureManager.hpp"
497 #include "LAppDelegate.hpp"
498
126d8fa4 499+#include "mouse_cursor_tracker.h"
830d0ba4 500+
eba2eb3a
AIL
501+#include <iostream>
502+
830d0ba4
AIL
503 using namespace Live2D::Cubism::Framework;
504 using namespace Live2D::Cubism::Framework::DefaultParameterId;
505 using namespace LAppDefine;
eba2eb3a 506@@ -49,6 +53,7 @@ LAppModel::LAppModel()
126d8fa4
AIL
507 : CubismUserModel()
508 , _modelSetting(NULL)
509 , _userTimeSeconds(0.0f)
510+ , _tracker(nullptr)
511 {
512 if (DebugLogEnable)
513 {
eba2eb3a 514@@ -335,59 +340,110 @@ void LAppModel::Update()
830d0ba4
AIL
515 const csmFloat32 deltaTimeSeconds = LAppPal::GetDeltaTime();
516 _userTimeSeconds += deltaTimeSeconds;
517
518- _dragManager->Update(deltaTimeSeconds);
519- _dragX = _dragManager->GetX();
520- _dragY = _dragManager->GetY();
521-
522- // モーションによるパラメータ更新の有無
523- csmBool motionUpdated = false;
524-
525- //-----------------------------------------------------------------
526- _model->LoadParameters(); // 前回セーブされた状態をロード
527- if (_motionManager->IsFinished())
eba2eb3a 528- {
830d0ba4
AIL
529- // モーションの再生がない場合、待機モーションの中からランダムで再生する
530- StartRandomMotion(MotionGroupIdle, PriorityIdle);
531- }
532- else
eba2eb3a
AIL
533+ if (_tracker)
534 {
830d0ba4
AIL
535- motionUpdated = _motionManager->UpdateMotion(_model, deltaTimeSeconds); // モーションを更新
536- }
537- _model->SaveParameters(); // 状態を保存
538- //-----------------------------------------------------------------
2b1f0c7c 539+ auto idMan = CubismFramework::GetIdManager();
126d8fa4 540+ auto params = _tracker->getParams();
2b1f0c7c 541
830d0ba4
AIL
542- // まばたき
543- if (!motionUpdated)
544- {
545- if (_eyeBlink != NULL)
2b1f0c7c 546+ _model->LoadParameters(); // 前回セーブされた状態をロード
eba2eb3a
AIL
547+
548+ int paramsMotionPriority = static_cast<int>(params.motionPriority);
549+
550+ if (paramsMotionPriority != PriorityNone)
2b1f0c7c 551 {
830d0ba4
AIL
552- // メインモーションの更新がないとき
553- _eyeBlink->UpdateParameters(_model, deltaTimeSeconds); // 目パチ
eba2eb3a
AIL
554+ StartMotion(params.motionGroup.c_str(), params.motionNumber,
555+ paramsMotionPriority);
556+ }
557+ else if (params.randomIdleMotion && _motionManager->IsFinished())
558+ {
2b1f0c7c
AIL
559+ // モーションの再生がない場合、待機モーションの中からランダムで再生する
560+ StartRandomMotion(MotionGroupIdle, PriorityIdle);
561 }
830d0ba4 562- }
126d8fa4 563
830d0ba4 564- if (_expressionManager != NULL)
2b1f0c7c 565- {
830d0ba4
AIL
566- _expressionManager->UpdateMotion(_model, deltaTimeSeconds); // 表情でパラメータ更新(相対変化)
567- }
eba2eb3a
AIL
568+ // FIXME pose does not return to normal after motion
569+ // if we don't have randomIdleMotion set
570+ else
571+ {
572+ _motionManager->UpdateMotion(_model, deltaTimeSeconds); // モーションを更新
573+ }
574+ _model->SaveParameters(); // 状態を保存
126d8fa4 575
830d0ba4
AIL
576- //ドラッグによる変化
577- //ドラッグによる顔の向きの調整
578- _model->AddParameterValue(_idParamAngleX, _dragX * 30); // -30から30の値を加える
579- _model->AddParameterValue(_idParamAngleY, _dragY * 30);
580- _model->AddParameterValue(_idParamAngleZ, _dragX * _dragY * -30);
eba2eb3a 581+ if (params.expression != "")
126d8fa4 582+ {
eba2eb3a 583+ SetExpression(params.expression.c_str());
126d8fa4 584+ }
eba2eb3a 585+ if (_expressionManager != NULL)
2b1f0c7c 586+ {
eba2eb3a 587+ _expressionManager->UpdateMotion(_model, deltaTimeSeconds); // 表情でパラメータ更新(相対変化)
2b1f0c7c 588+ }
126d8fa4
AIL
589
590- //ドラッグによる体の向きの調整
591- _model->AddParameterValue(_idParamBodyAngleX, _dragX * 10); // -10から10の値を加える
eba2eb3a
AIL
592+ bool autoBlink = params.autoBlink && _eyeBlink;
593+ auto eyeLOpenIt = params.live2d.find("ParamEyeLOpen");
594+ auto eyeROpenIt = params.live2d.find("ParamEyeROpen");
2b1f0c7c 595
830d0ba4
AIL
596- //ドラッグによる目の向きの調整
597- _model->AddParameterValue(_idParamEyeBallX, _dragX); // -1から1の値を加える
598- _model->AddParameterValue(_idParamEyeBallY, _dragY);
eba2eb3a 599+ if (autoBlink)
126d8fa4 600+ {
eba2eb3a
AIL
601+ // Handle blink first
602+ _eyeBlink->UpdateParameters(_model, deltaTimeSeconds);
603+ }
830d0ba4
AIL
604
605- // 呼吸など
606- if (_breath != NULL)
607- {
608- _breath->UpdateParameters(_model, deltaTimeSeconds);
eba2eb3a
AIL
609+ if (eyeLOpenIt != params.live2d.end())
610+ {
611+ // If value specified, override blinking
612+ _model->SetParameterValue(idMan->GetId("ParamEyeLOpen"),
613+ eyeLOpenIt->second);
614+ }
615+ else if (!autoBlink)
616+ {
617+ // If no value specified and no auto blink, set to 1
618+ _model->SetParameterValue(idMan->GetId("ParamEyeLOpen"), 1);
619+
620+ }
621+
622+ if (eyeROpenIt != params.live2d.end())
623+ {
624+ _model->SetParameterValue(idMan->GetId("ParamEyeROpen"),
625+ eyeROpenIt->second);
626+ }
627+ else if (!autoBlink)
628+ {
629+ _model->SetParameterValue(idMan->GetId("ParamEyeROpen"), 1);
630+ }
631+
632+
633+ if (params.useLipSync && _lipSync)
634+ {
635+ csmFloat32 value = params.lipSyncParam; // 0 to 1
636+
126d8fa4
AIL
637+ for (csmUint32 i = 0; i < _lipSyncIds.GetSize(); ++i)
638+ {
639+ _model->AddParameterValue(_lipSyncIds[i], value, 0.8f);
640+ }
2b1f0c7c
AIL
641+ }
642+ else
643+ {
126d8fa4 644+ _model->SetParameterValue(idMan->GetId("ParamMouthOpenY"),
eba2eb3a
AIL
645+ params.live2d["ParamMouthOpenY"]);
646+ }
647+
648+ for (auto const &entry : params.live2d)
649+ {
650+ std::string key = entry.first;
651+ double val = entry.second;
652+
653+ if (key != "ParamEyeLOpen" && key != "ParamEyeROpen" &&
654+ key != "ParamMouthOpenY")
655+ {
656+ _model->SetParameterValue(idMan->GetId(key.c_str()), val);
657+ }
2b1f0c7c 658+ }
126d8fa4 659+
2b1f0c7c
AIL
660+ if (params.autoBreath && _breath)
661+ {
662+ // Note: _model->LoadParameters and SaveParameters is needed
663+ // before - see above.
664+ _breath->UpdateParameters(_model, deltaTimeSeconds);
665+ }
830d0ba4
AIL
666 }
667
668 // 物理演算の設定
eba2eb3a 669@@ -396,17 +452,6 @@ void LAppModel::Update()
830d0ba4
AIL
670 _physics->Evaluate(_model, deltaTimeSeconds);
671 }
672
673- // リップシンクの設定
674- if (_lipSync)
675- {
676- csmFloat32 value = 0; // リアルタイムでリップシンクを行う場合、システムから音量を取得して0〜1の範囲で値を入力します。
677-
678- for (csmUint32 i = 0; i < _lipSyncIds.GetSize(); ++i)
679- {
680- _model->AddParameterValue(_lipSyncIds[i], value, 0.8f);
681- }
682- }
683-
684 // ポーズの設定
685 if (_pose != NULL)
686 {
eba2eb3a 687@@ -626,3 +671,14 @@ Csm::Rendering::CubismOffscreenFrame_Ope
830d0ba4
AIL
688 {
689 return _renderBuffer;
690 }
691+
126d8fa4 692+void LAppModel::SetTracker(MouseCursorTracker *tracker)
830d0ba4 693+{
126d8fa4 694+ _tracker = tracker;
830d0ba4
AIL
695+}
696+
eba2eb3a
AIL
697+Csm::ICubismModelSetting* LAppModel::GetModelSetting(void) const
698+{
699+ return _modelSetting;
700+}
701+
830d0ba4 702diff -pruN --exclude build ./demo_clean/src/LAppModel.hpp ./demo_dev/src/LAppModel.hpp
eba2eb3a
AIL
703--- ./demo_clean/src/LAppModel.hpp 2020-10-01 22:47:25.850827994 +0100
704+++ ./demo_dev/src/LAppModel.hpp 2020-10-18 03:04:52.142045751 +0100
830d0ba4
AIL
705@@ -13,6 +13,7 @@
706 #include <Type/csmRectF.hpp>
707 #include <Rendering/OpenGL/CubismOffscreenSurface_OpenGLES2.hpp>
708
126d8fa4 709+#include "mouse_cursor_tracker.h"
830d0ba4
AIL
710
711 /**
712 * @brief ユーザーが実際に使用するモデルの実装クラス<br>
eba2eb3a 713@@ -113,6 +114,15 @@ public:
830d0ba4
AIL
714 */
715 Csm::Rendering::CubismOffscreenFrame_OpenGLES2& GetRenderBuffer();
716
717+ /**
126d8fa4 718+ * @brief Set the pointer to the MouseCursorTracker instance
830d0ba4 719+ *
126d8fa4 720+ * @param[in] tracker : Pointer to MouseCursorTracker instance
830d0ba4 721+ */
126d8fa4 722+ void SetTracker(MouseCursorTracker *tracker);
830d0ba4 723+
eba2eb3a
AIL
724+ Csm::ICubismModelSetting* GetModelSetting(void) const;
725+
830d0ba4
AIL
726 protected:
727 /**
728 * @brief モデルを描画する処理。モデルを描画する空間のView-Projection行列を渡す。
eba2eb3a 729@@ -183,6 +193,8 @@ private:
830d0ba4
AIL
730 const Csm::CubismId* _idParamEyeBallY; ///< パラメータID: ParamEyeBallXY
731
732 Csm::Rendering::CubismOffscreenFrame_OpenGLES2 _renderBuffer; ///< フレームバッファ以外の描画先
733+
126d8fa4 734+ MouseCursorTracker *_tracker;
830d0ba4
AIL
735 };
736
737
738diff -pruN --exclude build ./demo_clean/src/LAppPal.cpp ./demo_dev/src/LAppPal.cpp
eba2eb3a
AIL
739--- ./demo_clean/src/LAppPal.cpp 2020-10-01 22:47:25.850827994 +0100
740+++ ./demo_dev/src/LAppPal.cpp 2020-10-18 04:57:43.289600308 +0100
830d0ba4
AIL
741@@ -6,6 +6,7 @@
742 */
743
744 #include "LAppPal.hpp"
745+#include <stdexcept>
746 #include <stdio.h>
747 #include <stdlib.h>
748 #include <stdarg.h>
eba2eb3a
AIL
749@@ -36,7 +37,6 @@ csmByte* LAppPal::LoadFileAsBytes(const
750 if (stat(path, &statBuf) == 0)
751 {
752 size = statBuf.st_size;
753- PrintLog(path);
754 }
755
756 std::fstream file;
757@@ -45,10 +45,7 @@ csmByte* LAppPal::LoadFileAsBytes(const
830d0ba4
AIL
758 file.open(path, std::ios::in | std::ios::binary);
759 if (!file.is_open())
760 {
761- if (DebugLogEnable)
762- {
763- PrintLog("file open error");
764- }
765+ throw std::runtime_error("Failed to open file " + filePath);
766 return NULL;
767 }
768 file.read(buf, size);
769diff -pruN --exclude build ./demo_clean/src/LAppTextureManager.cpp ./demo_dev/src/LAppTextureManager.cpp
eba2eb3a 770--- ./demo_clean/src/LAppTextureManager.cpp 2020-10-01 22:47:25.850827994 +0100
126d8fa4 771+++ ./demo_dev/src/LAppTextureManager.cpp 2020-10-01 22:47:24.654849690 +0100
830d0ba4
AIL
772@@ -96,6 +96,46 @@ LAppTextureManager::TextureInfo* LAppTex
773
774 }
775
776+LAppTextureManager::TextureInfo* LAppTextureManager::CreateTextureFromColor(
777+ uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha
778+)
779+{
780+ int width = 8, height = 8;
781+
782+ uint8_t pixels[height][width][4];
783+ for (std::size_t h = 0; h < height; h++)
784+ {
785+ for (std::size_t w = 0; w < width; w++)
786+ {
787+ pixels[h][w][0] = red;
788+ pixels[h][w][1] = green;
789+ pixels[h][w][2] = blue;
790+ pixels[h][w][3] = alpha;
791+ }
792+ }
793+
794+ GLuint textureId;
795+ glGenTextures(1, &textureId);
796+ glBindTexture(GL_TEXTURE_2D, textureId);
797+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
798+
799+ glGenerateMipmap(GL_TEXTURE_2D);
800+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
801+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
802+ glBindTexture(GL_TEXTURE_2D, 0);
803+
804+
805+ LAppTextureManager::TextureInfo* textureInfo = new LAppTextureManager::TextureInfo();
806+ textureInfo->fileName = "";
807+ textureInfo->width = width;
808+ textureInfo->height = height;
809+ textureInfo->id = textureId;
810+
811+ _textures.PushBack(textureInfo);
812+
813+ return textureInfo;
814+}
815+
816 void LAppTextureManager::ReleaseTextures()
817 {
818 for (Csm::csmUint32 i = 0; i < _textures.GetSize(); i++)
819diff -pruN --exclude build ./demo_clean/src/LAppTextureManager.hpp ./demo_dev/src/LAppTextureManager.hpp
eba2eb3a 820--- ./demo_clean/src/LAppTextureManager.hpp 2020-10-01 22:47:25.846828066 +0100
126d8fa4 821+++ ./demo_dev/src/LAppTextureManager.hpp 2020-10-01 22:47:24.786847290 +0100
830d0ba4
AIL
822@@ -72,6 +72,8 @@ public:
823 */
824 TextureInfo* CreateTextureFromPngFile(std::string fileName);
825
826+ TextureInfo *CreateTextureFromColor(uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha = 255);
827+
828 /**
829 * @brief 画像の解放
830 *
831diff -pruN --exclude build ./demo_clean/src/LAppView.cpp ./demo_dev/src/LAppView.cpp
eba2eb3a 832--- ./demo_clean/src/LAppView.cpp 2020-10-01 22:47:25.850827994 +0100
126d8fa4 833+++ ./demo_dev/src/LAppView.cpp 2020-10-01 22:47:24.602850636 +0100
830d0ba4
AIL
834@@ -13,7 +13,6 @@
835 #include "LAppLive2DManager.hpp"
836 #include "LAppTextureManager.hpp"
837 #include "LAppDefine.hpp"
838-#include "TouchManager.hpp"
839 #include "LAppSprite.hpp"
840 #include "LAppModel.hpp"
841
842@@ -26,8 +25,6 @@ using namespace LAppDefine;
843 LAppView::LAppView():
844 _programId(0),
845 _back(NULL),
846- _gear(NULL),
847- _power(NULL),
848 _renderSprite(NULL),
849 _renderTarget(SelectTarget_None)
850 {
851@@ -35,8 +32,6 @@ LAppView::LAppView():
852 _clearColor[1] = 1.0f;
853 _clearColor[2] = 1.0f;
854 _clearColor[3] = 0.0f;
855- // タッチ関係のイベント管理
856- _touchManager = new TouchManager();
857
858 // デバイス座標からスクリーン座標に変換するための
859 _deviceToScreen = new CubismMatrix44();
860@@ -52,10 +47,7 @@ LAppView::~LAppView()
861
862 delete _viewMatrix;
863 delete _deviceToScreen;
864- delete _touchManager;
865 delete _back;
866- delete _gear;
867- delete _power;
868 }
869
870 void LAppView::Initialize()
871@@ -97,9 +89,6 @@ void LAppView::Initialize()
872 void LAppView::Render()
873 {
874 _back->Render();
875- _gear->Render();
876- _power->Render();
877-
878
879 LAppLive2DManager* Live2DManager = LAppLive2DManager::GetInstance();
880
881@@ -139,35 +128,17 @@ void LAppView::InitializeSprite()
882 glfwGetWindowSize(LAppDelegate::GetInstance()->GetWindow(), &width, &height);
883
884 LAppTextureManager* textureManager = LAppDelegate::GetInstance()->GetTextureManager();
885- const string resourcesPath = LAppDelegate::GetInstance()->GetRootDirectory() + ResourcesPath;
886
887- string imageName = BackImageName;
888- LAppTextureManager::TextureInfo* backgroundTexture = textureManager->CreateTextureFromPngFile(resourcesPath + imageName);
889+
890+ LAppTextureManager::TextureInfo* backgroundTexture =
891+ textureManager->CreateTextureFromColor(0, 255, 0);
892
893 float x = width * 0.5f;
894 float y = height * 0.5f;
895- float fWidth = static_cast<float>(backgroundTexture->width * 2.0f);
896- float fHeight = static_cast<float>(height) * 0.95f;
897+ float fWidth = static_cast<float>(width);
898+ float fHeight = static_cast<float>(height);
899 _back = new LAppSprite(x, y, fWidth, fHeight, backgroundTexture->id, _programId);
900
901- imageName = GearImageName;
902- LAppTextureManager::TextureInfo* gearTexture = textureManager->CreateTextureFromPngFile(resourcesPath + imageName);
903-
904- x = static_cast<float>(width - gearTexture->width * 0.5f);
905- y = static_cast<float>(height - gearTexture->height * 0.5f);
906- fWidth = static_cast<float>(gearTexture->width);
907- fHeight = static_cast<float>(gearTexture->height);
908- _gear = new LAppSprite(x, y, fWidth, fHeight, gearTexture->id, _programId);
909-
910- imageName = PowerImageName;
911- LAppTextureManager::TextureInfo* powerTexture = textureManager->CreateTextureFromPngFile(resourcesPath + imageName);
912-
913- x = static_cast<float>(width - powerTexture->width * 0.5f);
914- y = static_cast<float>(powerTexture->height * 0.5f);
915- fWidth = static_cast<float>(powerTexture->width);
916- fHeight = static_cast<float>(powerTexture->height);
917- _power = new LAppSprite(x, y, fWidth, fHeight, powerTexture->id, _programId);
918-
919 // 画面全体を覆うサイズ
920 x = width * 0.5f;
921 y = height * 0.5f;
922@@ -175,52 +146,6 @@ void LAppView::InitializeSprite()
923
924 }
925
926-void LAppView::OnTouchesBegan(float px, float py) const
927-{
928- _touchManager->TouchesBegan(px, py);
929-}
930-
931-void LAppView::OnTouchesMoved(float px, float py) const
932-{
933- float viewX = this->TransformViewX(_touchManager->GetX());
934- float viewY = this->TransformViewY(_touchManager->GetY());
935-
936- _touchManager->TouchesMoved(px, py);
937-
938- LAppLive2DManager* Live2DManager = LAppLive2DManager::GetInstance();
939- Live2DManager->OnDrag(viewX, viewY);
940-}
941-
942-void LAppView::OnTouchesEnded(float px, float py) const
943-{
944- // タッチ終了
945- LAppLive2DManager* live2DManager = LAppLive2DManager::GetInstance();
946- live2DManager->OnDrag(0.0f, 0.0f);
947- {
948-
949- // シングルタップ
950- float x = _deviceToScreen->TransformX(_touchManager->GetX()); // 論理座標変換した座標を取得。
951- float y = _deviceToScreen->TransformY(_touchManager->GetY()); // 論理座標変換した座標を取得。
952- if (DebugTouchLogEnable)
953- {
954- LAppPal::PrintLog("[APP]touchesEnded x:%.2f y:%.2f", x, y);
955- }
956- live2DManager->OnTap(x, y);
957-
958- // 歯車にタップしたか
959- if (_gear->IsHit(px, py))
960- {
961- live2DManager->NextScene();
962- }
963-
964- // 電源ボタンにタップしたか
965- if (_power->IsHit(px, py))
966- {
967- LAppDelegate::GetInstance()->AppEnd();
968- }
969- }
970-}
971-
972 float LAppView::TransformViewX(float deviceX) const
973 {
974 float screenX = _deviceToScreen->TransformX(deviceX); // 論理座標変換した座標を取得。
975@@ -362,32 +287,4 @@ void LAppView::ResizeSprite()
976 _back->ResetRect(x, y, fWidth, fHeight);
977 }
978 }
979-
980- if (_power)
981- {
982- GLuint id = _power->GetTextureId();
983- LAppTextureManager::TextureInfo* texInfo = textureManager->GetTextureInfoById(id);
984- if (texInfo)
985- {
986- x = static_cast<float>(width - texInfo->width * 0.5f);
987- y = static_cast<float>(texInfo->height * 0.5f);
988- fWidth = static_cast<float>(texInfo->width);
989- fHeight = static_cast<float>(texInfo->height);
990- _power->ResetRect(x, y, fWidth, fHeight);
991- }
992- }
993-
994- if (_gear)
995- {
996- GLuint id = _gear->GetTextureId();
997- LAppTextureManager::TextureInfo* texInfo = textureManager->GetTextureInfoById(id);
998- if (texInfo)
999- {
1000- x = static_cast<float>(width - texInfo->width * 0.5f);
1001- y = static_cast<float>(height - texInfo->height * 0.5f);
1002- fWidth = static_cast<float>(texInfo->width);
1003- fHeight = static_cast<float>(texInfo->height);
1004- _gear->ResetRect(x, y, fWidth, fHeight);
1005- }
1006- }
1007 }
1008diff -pruN --exclude build ./demo_clean/src/LAppView.hpp ./demo_dev/src/LAppView.hpp
eba2eb3a 1009--- ./demo_clean/src/LAppView.hpp 2020-10-01 22:47:25.846828066 +0100
126d8fa4 1010+++ ./demo_dev/src/LAppView.hpp 2020-10-01 22:47:24.802846999 +0100
830d0ba4
AIL
1011@@ -14,7 +14,6 @@
1012 #include "CubismFramework.hpp"
1013 #include <Rendering/OpenGL/CubismOffscreenSurface_OpenGLES2.hpp>
1014
1015-class TouchManager;
1016 class LAppSprite;
1017 class LAppModel;
1018
1019@@ -66,30 +65,6 @@ public:
1020 void ResizeSprite();
1021
1022 /**
1023- * @brief タッチされたときに呼ばれる。
1024- *
1025- * @param[in] pointX スクリーンX座標
1026- * @param[in] pointY スクリーンY座標
1027- */
1028- void OnTouchesBegan(float pointX, float pointY) const;
1029-
1030- /**
1031- * @brief タッチしているときにポインタが動いたら呼ばれる。
1032- *
1033- * @param[in] pointX スクリーンX座標
1034- * @param[in] pointY スクリーンY座標
1035- */
1036- void OnTouchesMoved(float pointX, float pointY) const;
1037-
1038- /**
1039- * @brief タッチが終了したら呼ばれる。
1040- *
1041- * @param[in] pointX スクリーンX座標
1042- * @param[in] pointY スクリーンY座標
1043- */
1044- void OnTouchesEnded(float pointX, float pointY) const;
1045-
1046- /**
1047 * @brief X座標をView座標に変換する。
1048 *
1049 * @param[in] deviceX デバイスX座標
1050@@ -147,13 +122,10 @@ public:
1051 void SetRenderTargetClearColor(float r, float g, float b);
1052
1053 private:
1054- TouchManager* _touchManager; ///< タッチマネージャー
1055 Csm::CubismMatrix44* _deviceToScreen; ///< デバイスからスクリーンへの行列
1056 Csm::CubismViewMatrix* _viewMatrix; ///< viewMatrix
1057 GLuint _programId; ///< シェーダID
1058 LAppSprite* _back; ///< 背景画像
1059- LAppSprite* _gear; ///< ギア画像
1060- LAppSprite* _power; ///< 電源画像
1061
1062 // レンダリング先を別ターゲットにする方式の場合に使用
1063 LAppSprite* _renderSprite; ///< モードによっては_renderBufferのテクスチャを描画
1064diff -pruN --exclude build ./demo_clean/src/main.cpp ./demo_dev/src/main.cpp
eba2eb3a
AIL
1065--- ./demo_clean/src/main.cpp 2020-10-01 22:47:25.846828066 +0100
1066+++ ./demo_dev/src/main.cpp 2020-10-18 07:03:46.194220443 +0100
1067@@ -5,18 +5,182 @@
830d0ba4
AIL
1068 * that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
1069 */
1070
1071+#include <thread>
1072+#include <stdexcept>
1073+#include <sstream>
eba2eb3a
AIL
1074+#include <vector>
1075+#include <utility>
1076+#include <string>
830d0ba4
AIL
1077+
1078+#ifdef __cpp_lib_filesystem
1079+#include <filesystem>
1080+namespace fs = std::filesystem;
1081+#else
1082+#include <experimental/filesystem>
1083+namespace fs = std::experimental::filesystem;
1084+#endif
1085+
eba2eb3a 1086+#include "ICubismModelSetting.hpp"
830d0ba4
AIL
1087 #include "LAppDelegate.hpp"
1088+#include "LAppLive2DManager.hpp"
eba2eb3a 1089+#include "LAppModel.hpp"
126d8fa4 1090+#include "mouse_cursor_tracker.h"
830d0ba4
AIL
1091+
1092+struct CmdArgs
1093+{
1094+ int windowWidth;
1095+ int windowHeight;
1096+ std::string windowTitle;
1097+ std::string rootDir;
1098+ float scaleFactor;
1099+ float translateX;
1100+ float translateY;
1101+ std::string modelName;
126d8fa4 1102+ std::string cfgPath; // Path to config file for MouseCursorTracker
830d0ba4
AIL
1103+};
1104+
1105+CmdArgs parseArgv(int argc, char *argv[])
1106+{
1107+ // I think the command-line args are simple enough to not justify using a library...
1108+ CmdArgs cmdArgs;
1109+ // Set default values
1110+ cmdArgs.windowWidth = 600;
1111+ cmdArgs.windowHeight = 600;
126d8fa4 1112+ cmdArgs.windowTitle = "MouseTrackerForCubism example";
830d0ba4
AIL
1113+ cmdArgs.rootDir = fs::current_path();
1114+ cmdArgs.scaleFactor = 8.0f;
1115+ cmdArgs.translateX = 0.0f;
1116+ cmdArgs.translateY = -2.8f;
1117+ cmdArgs.modelName = "Haru";
1118+ cmdArgs.cfgPath = "";
1119+
1120+ int i = 1;
1121+ while (i < argc)
1122+ {
1123+ std::string arg = argv[i];
1124+ std::stringstream ss;
1125+
1126+ if (arg == "--window-width" || arg == "-W") // capital W for consistency with height
1127+ {
1128+ ss << argv[i + 1];
1129+ if (!(ss >> cmdArgs.windowWidth))
1130+ {
1131+ throw std::runtime_error("Invalid argument for window width");
1132+ }
1133+ }
1134+ else if (arg == "--window-height" || arg == "-H") // avoiding "-h", typically for help
1135+ {
1136+ ss << argv[i + 1];
1137+ if (!(ss >> cmdArgs.windowHeight))
1138+ {
1139+ throw std::runtime_error("Invalid argument for window height");
1140+ }
1141+ }
1142+ else if (arg == "--window-title" || arg == "-t")
1143+ {
1144+ cmdArgs.windowTitle = argv[i + 1];
1145+ }
1146+ else if (arg == "--root-dir" || arg == "-d")
1147+ {
1148+ cmdArgs.rootDir = argv[i + 1];
1149+ }
1150+ else if (arg == "--scale-factor" || arg == "-f")
1151+ {
1152+ ss << argv[i + 1];
1153+ if (!(ss >> cmdArgs.scaleFactor))
1154+ {
1155+ throw std::runtime_error("Invalid argument for scale factor");
1156+ }
1157+ }
1158+ else if (arg == "--translate-x" || arg == "-x")
1159+ {
1160+ ss << argv[i + 1];
1161+ if (!(ss >> cmdArgs.translateX))
1162+ {
1163+ throw std::runtime_error("Invalid argument for translate X");
1164+ }
1165+ }
1166+ else if (arg == "--translate-y" || arg == "-y")
1167+ {
1168+ ss << argv[i + 1];
1169+ if (!(ss >> cmdArgs.translateY))
1170+ {
1171+ throw std::runtime_error("Invalid argument for translate Y");
1172+ }
1173+ }
1174+ else if (arg == "--model" || arg == "-m")
1175+ {
1176+ cmdArgs.modelName = argv[i + 1];
1177+ }
1178+ else if (arg == "--config" || arg == "-c")
1179+ {
1180+ cmdArgs.cfgPath = argv[i + 1];
1181+ }
1182+ else
1183+ {
1184+ throw std::runtime_error("Unrecognized argument: " + arg);
1185+ }
1186+
1187+ i += 2;
1188+ }
1189+
1190+ return cmdArgs;
1191+}
1192
1193 int main(int argc, char* argv[])
1194 {
1195- // create the application instance
1196- if (LAppDelegate::GetInstance()->Initialize() == GL_FALSE)
1197+ auto cmdArgs = parseArgv(argc, argv);
1198+
1199+ LAppDelegate *delegate = LAppDelegate::GetInstance();
1200+
1201+ if (!delegate->Initialize(cmdArgs.windowWidth,
1202+ cmdArgs.windowHeight,
1203+ cmdArgs.windowTitle.c_str()))
1204 {
1205- return 1;
1206+ throw std::runtime_error("Unable to initialize LAppDelegate");
1207 }
1208
1209- LAppDelegate::GetInstance()->Run();
1210+ delegate->SetRootDirectory(cmdArgs.rootDir);
1211+
830d0ba4
AIL
1212+ LAppLive2DManager *manager = LAppLive2DManager::GetInstance();
1213+ manager->SetModel(cmdArgs.modelName);
1214+
1215+ manager->SetProjectionScaleTranslate(cmdArgs.scaleFactor,
1216+ cmdArgs.translateX,
1217+ cmdArgs.translateY);
eba2eb3a
AIL
1218+
1219+ LAppModel *model = manager->GetModel(0);
1220+ if (!model) throw std::runtime_error("model is null");
1221+
1222+ Live2D::Cubism::Framework::ICubismModelSetting *modelSetting = model->GetModelSetting();
1223+ if (!modelSetting) throw std::runtime_error("modelSetting is null");
1224+
1225+ std::vector<std::pair<std::string, int> > motions;
1226+ int motionGroupCount = modelSetting->GetMotionGroupCount();
1227+ for (int i = 0; i < motionGroupCount; i++)
1228+ {
1229+ const char *motionGroup = modelSetting->GetMotionGroupName(i);
1230+ int motionCount = modelSetting->GetMotionCount(motionGroup);
1231+ motions.push_back(std::make_pair(std::string(motionGroup), motionCount));
1232+ }
1233+
1234+ std::vector<std::string> expressions;
1235+ int expCount = modelSetting->GetExpressionCount();
1236+ for (int i = 0; i < expCount; i++)
1237+ {
1238+ const char *expName = modelSetting->GetExpressionName(i);
1239+ expressions.push_back(std::string(expName));
1240+ }
1241+
1242+ MouseCursorTracker tracker(cmdArgs.cfgPath, motions, expressions);
1243+
1244+ std::thread trackerThread(&MouseCursorTracker::mainLoop, &tracker);
126d8fa4 1245+ manager->SetTracker(&tracker);
830d0ba4
AIL
1246+
1247+ delegate->Run();
1248+
126d8fa4
AIL
1249+ tracker.stop();
1250+ trackerThread.join();
830d0ba4
AIL
1251
1252 return 0;
1253 }
1254-