--- /dev/null
+/****
+Copyright (c) 2020 Adrian I. Lam
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+****/
+
+#include <stdexcept>
+#include <fstream>
+#include <string>
+#include <sstream>
+#include <cmath>
+
+#include <opencv2/opencv.hpp>
+
+#include <dlib/opencv.h>
+#include <dlib/image_processing/frontal_face_detector.h>
+#include <dlib/image_processing.h>
+#include <dlib/image_processing/render_face_detections.h>
+
+#include "facial_landmark_detector.h"
+#include "math_utils.h"
+
+
+static void filterPush(std::deque<double>& buf, double newval,
+ std::size_t numTaps)
+{
+ buf.push_back(newval);
+ while (buf.size() > numTaps)
+ {
+ buf.pop_front();
+ }
+}
+
+FacialLandmarkDetector::FacialLandmarkDetector(std::string cfgPath)
+ : m_stop(false)
+{
+ parseConfig(cfgPath);
+
+ if (!webcam.open(m_cfg.cvVideoCaptureId))
+ {
+ throw std::runtime_error("Unable to open webcam");
+ }
+
+ detector = dlib::get_frontal_face_detector();
+ dlib::deserialize(m_cfg.predictorPath) >> predictor;
+}
+
+FacialLandmarkDetector::Params FacialLandmarkDetector::getParams(void) const
+{
+ Params params;
+
+ params.faceXAngle = avg(m_faceXAngle);
+ params.faceYAngle = avg(m_faceYAngle) + m_cfg.faceYAngleCorrection;
+ // + 10 correct for angle between computer monitor and webcam
+ params.faceZAngle = avg(m_faceZAngle);
+ params.mouthOpenness = avg(m_mouthOpenness);
+ params.mouthForm = avg(m_mouthForm);
+
+ double leftEye = avg(m_leftEyeOpenness, 1);
+ double rightEye = avg(m_rightEyeOpenness, 1);
+ // Just combine the two to get better synchronized blinks
+ // This effectively disables winks, so if we want to
+ // support winks in the future (see below) we will need
+ // a better way to handle this out-of-sync blinks.
+ double bothEyes = (leftEye + rightEye) / 2;
+ leftEye = bothEyes;
+ rightEye = bothEyes;
+ // Detect winks and make them look better
+ // Commenting out - winks are difficult to be detected by the
+ // dlib data set anyway... maybe in the future we can
+ // add a runtime option to enable/disable...
+ /*if (right == 0 && left > 0.2)
+ {
+ left = 1;
+ }
+ else if (left == 0 && right > 0.2)
+ {
+ right = 1;
+ }
+ */
+ params.leftEyeOpenness = leftEye;
+ params.rightEyeOpenness = rightEye;
+
+ if (leftEye <= m_cfg.eyeSmileEyeOpenThreshold &&
+ rightEye <= m_cfg.eyeSmileEyeOpenThreshold &&
+ params.mouthForm > m_cfg.eyeSmileMouthFormThreshold &&
+ params.mouthOpenness > m_cfg.eyeSmileMouthOpenThreshold)
+ {
+ params.leftEyeSmile = 1;
+ params.rightEyeSmile = 1;
+ }
+ else
+ {
+ params.leftEyeSmile = 0;
+ params.rightEyeSmile = 0;
+ }
+
+ return params;
+}
+
+void FacialLandmarkDetector::stop(void)
+{
+ m_stop = true;
+}
+
+void FacialLandmarkDetector::mainLoop(void)
+{
+ while (!m_stop)
+ {
+ cv::Mat frame;
+ if (!webcam.read(frame))
+ {
+ throw std::runtime_error("Unable to read from webcam");
+ }
+ cv::Mat flipped;
+ if (m_cfg.lateralInversion)
+ {
+ cv::flip(frame, flipped, 1);
+ }
+ else
+ {
+ flipped = frame;
+ }
+ dlib::cv_image<dlib::bgr_pixel> cimg(flipped);
+
+ if (m_cfg.showWebcamVideo)
+ {
+ win.set_image(cimg);
+ }
+
+ std::vector<dlib::rectangle> faces = detector(cimg);
+
+ if (faces.size() > 0)
+ {
+ dlib::rectangle face = faces[0];
+ dlib::full_object_detection shape = predictor(cimg, face);
+
+ /* The coordinates seem to be rather noisy in general.
+ * We will push everything through some moving average filters
+ * to reduce noise. The number of taps is determined empirically
+ * until we get something good.
+ * An alternative method would be to get some better dataset
+ * for dlib - perhaps even to train on a custom data set just for the user.
+ */
+
+ // Face rotation: X direction (left-right)
+ double faceXRot = calcFaceXAngle(shape);
+ filterPush(m_faceXAngle, faceXRot, m_cfg.faceXAngleNumTaps);
+
+ // Mouth form (smile / laugh) detection
+ double mouthForm = calcMouthForm(shape);
+ filterPush(m_mouthForm, mouthForm, m_cfg.mouthFormNumTaps);
+
+ // Face rotation: Y direction (up-down)
+ double faceYRot = calcFaceYAngle(shape, faceXRot, mouthForm);
+ filterPush(m_faceYAngle, faceYRot, m_cfg.faceYAngleNumTaps);
+
+ // Face rotation: Z direction (head tilt)
+ double faceZRot = calcFaceZAngle(shape);
+ filterPush(m_faceZAngle, faceZRot, m_cfg.faceZAngleNumTaps);
+
+ // Mouth openness
+ double mouthOpen = calcMouthOpenness(shape, mouthForm);
+ filterPush(m_mouthOpenness, mouthOpen, m_cfg.mouthOpenNumTaps);
+
+ // Eye openness
+ double eyeLeftOpen = calcEyeOpenness(LEFT, shape, faceYRot);
+ filterPush(m_leftEyeOpenness, eyeLeftOpen, m_cfg.leftEyeOpenNumTaps);
+ double eyeRightOpen = calcEyeOpenness(RIGHT, shape, faceYRot);
+ filterPush(m_rightEyeOpenness, eyeRightOpen, m_cfg.rightEyeOpenNumTaps);
+
+ // TODO eyebrows?
+
+ if (m_cfg.showWebcamVideo && m_cfg.renderLandmarksOnVideo)
+ {
+ win.clear_overlay();
+ win.add_overlay(dlib::render_face_detections(shape));
+ }
+ }
+ else
+ {
+ if (m_cfg.showWebcamVideo && m_cfg.renderLandmarksOnVideo)
+ {
+ win.clear_overlay();
+ }
+ }
+
+ cv::waitKey(m_cfg.cvWaitKeyMs);
+ }
+}
+
+double FacialLandmarkDetector::calcEyeAspectRatio(
+ dlib::point& p1, dlib::point& p2,
+ dlib::point& p3, dlib::point& p4,
+ dlib::point& p5, dlib::point& p6) const
+{
+ double eyeWidth = dist(p1, p4);
+ double eyeHeight1 = dist(p2, p6);
+ double eyeHeight2 = dist(p3, p5);
+
+ return (eyeHeight1 + eyeHeight2) / (2 * eyeWidth);
+}
+
+double FacialLandmarkDetector::calcEyeOpenness(
+ LeftRight eye,
+ dlib::full_object_detection& shape,
+ double faceYAngle) const
+{
+ double eyeAspectRatio;
+ if (eye == LEFT)
+ {
+ eyeAspectRatio = calcEyeAspectRatio(shape.part(42), shape.part(43), shape.part(44),
+ shape.part(45), shape.part(46), shape.part(47));
+ }
+ else
+ {
+ eyeAspectRatio = calcEyeAspectRatio(shape.part(36), shape.part(37), shape.part(38),
+ shape.part(39), shape.part(40), shape.part(41));
+ }
+
+ // Apply correction due to faceYAngle
+ double corrEyeAspRat = eyeAspectRatio / std::cos(degToRad(faceYAngle));
+
+ return linearScale01(corrEyeAspRat, m_cfg.eyeClosedThreshold, m_cfg.eyeOpenThreshold);
+}
+
+
+
+double FacialLandmarkDetector::calcMouthForm(dlib::full_object_detection& shape) const
+{
+ /* Mouth form parameter: 0 for normal mouth, 1 for fully smiling / laughing.
+ * Compare distance between the two corners of the mouth
+ * to the distance between the two eyes.
+ */
+
+ /* An alternative (my initial attempt) was to compare the corners of
+ * the mouth to the top of the upper lip - they almost lie on a
+ * straight line when smiling / laughing. But that is only true
+ * when facing straight at the camera. When looking up / down,
+ * the angle changes. So here we'll use the distance approach instead.
+ */
+
+ auto eye1 = centroid(shape.part(36), shape.part(37), shape.part(38),
+ shape.part(39), shape.part(40), shape.part(41));
+ auto eye2 = centroid(shape.part(42), shape.part(43), shape.part(44),
+ shape.part(45), shape.part(46), shape.part(47));
+ double distEyes = dist(eye1, eye2);
+ double distMouth = dist(shape.part(48), shape.part(54));
+
+ double form = linearScale01(distMouth / distEyes,
+ m_cfg.mouthNormalThreshold,
+ m_cfg.mouthSmileThreshold);
+
+ return form;
+}
+
+double FacialLandmarkDetector::calcMouthOpenness(
+ dlib::full_object_detection& shape,
+ double mouthForm) const
+{
+ // Use points for the bottom of the upper lip, and top of the lower lip
+ // We have 3 pairs of points available, which give the mouth height
+ // on the left, in the middle, and on the right, resp.
+ // First let's try to use an average of all three.
+ double heightLeft = dist(shape.part(63), shape.part(65));
+ double heightMiddle = dist(shape.part(62), shape.part(66));
+ double heightRight = dist(shape.part(61), shape.part(67));
+
+ double avgHeight = (heightLeft + heightMiddle + heightRight) / 3;
+
+ // Now, normalize it with the width of the mouth.
+ double width = dist(shape.part(60), shape.part(64));
+
+ double normalized = avgHeight / width;
+
+ double scaled = linearScale01(normalized,
+ m_cfg.mouthClosedThreshold,
+ m_cfg.mouthOpenThreshold,
+ true, false);
+
+ // Apply correction according to mouthForm
+ // Notice that when you smile / laugh, width is increased
+ scaled *= (1 + m_cfg.mouthOpenLaughCorrection * mouthForm);
+
+ return scaled;
+}
+
+double FacialLandmarkDetector::calcFaceXAngle(dlib::full_object_detection& shape) const
+{
+ // This function will be easier to understand if you refer to the
+ // diagram in faceXAngle.png
+
+ // Construct the y-axis using (1) average of four points on the nose and
+ // (2) average of four points on the upper lip.
+
+ auto y0 = centroid(shape.part(27), shape.part(28), shape.part(29),
+ shape.part(30));
+ auto y1 = centroid(shape.part(50), shape.part(51), shape.part(52),
+ shape.part(62));
+
+ // Now drop a perpedicular from the left and right edges of the face,
+ // and calculate the ratio between the lengths of these perpendiculars
+
+ auto left = centroid(shape.part(14), shape.part(15), shape.part(16));
+ auto right = centroid(shape.part(0), shape.part(1), shape.part(2));
+
+ // Constructing a perpendicular:
+ // Join the left/right point and the upper lip. The included angle
+ // can now be determined using cosine rule.
+ // Then sine of this angle is the perpendicular divided by the newly
+ // created line.
+ double opp = dist(right, y0);
+ double adj1 = dist(y0, y1);
+ double adj2 = dist(y1, right);
+ double angle = solveCosineRuleAngle(opp, adj1, adj2);
+ double perpRight = adj2 * std::sin(angle);
+
+ opp = dist(left, y0);
+ adj2 = dist(y1, left);
+ angle = solveCosineRuleAngle(opp, adj1, adj2);
+ double perpLeft = adj2 * std::sin(angle);
+
+ // Model the head as a sphere and look from above.
+ double theta = std::asin((perpRight - perpLeft) / (perpRight + perpLeft));
+
+ theta = radToDeg(theta);
+ if (theta < -30) theta = -30;
+ if (theta > 30) theta = 30;
+ return theta;
+}
+
+double FacialLandmarkDetector::calcFaceYAngle(dlib::full_object_detection& shape, double faceXAngle, double mouthForm) const
+{
+ // Use the nose
+ // angle between the two left/right points and the tip
+ double c = dist(shape.part(31), shape.part(35));
+ double a = dist(shape.part(30), shape.part(31));
+ double b = dist(shape.part(30), shape.part(35));
+
+ double angle = solveCosineRuleAngle(c, a, b);
+
+ // This probably varies a lot from person to person...
+
+ // Best is probably to work out some trigonometry again,
+ // but just linear interpolation seems to work ok...
+
+ // Correct for X rotation
+ double corrAngle = angle * (1 + (std::abs(faceXAngle) / 30
+ * m_cfg.faceYAngleXRotCorrection));
+
+ // Correct for smiles / laughs - this increases the angle
+ corrAngle *= (1 - mouthForm * m_cfg.faceYAngleSmileCorrection);
+
+ if (corrAngle >= m_cfg.faceYAngleZeroValue)
+ {
+ return -30 * linearScale01(corrAngle,
+ m_cfg.faceYAngleZeroValue,
+ m_cfg.faceYAngleDownThreshold,
+ false, false);
+ }
+ else
+ {
+ return 30 * (1 - linearScale01(corrAngle,
+ m_cfg.faceYAngleUpThreshold,
+ m_cfg.faceYAngleZeroValue,
+ false, false));
+ }
+}
+
+double FacialLandmarkDetector::calcFaceZAngle(dlib::full_object_detection& shape) const
+{
+ // Use average of eyes and nose
+
+ auto eyeRight = centroid(shape.part(36), shape.part(37), shape.part(38),
+ shape.part(39), shape.part(40), shape.part(41));
+ auto eyeLeft = centroid(shape.part(42), shape.part(43), shape.part(44),
+ shape.part(45), shape.part(46), shape.part(47));
+
+ auto noseLeft = shape.part(35);
+ auto noseRight = shape.part(31);
+
+ double eyeYDiff = eyeRight.y() - eyeLeft.y();
+ double eyeXDiff = eyeRight.x() - eyeLeft.x();
+
+ double angle1 = std::atan(eyeYDiff / eyeXDiff);
+
+ double noseYDiff = noseRight.y() - noseLeft.y();
+ double noseXDiff = noseRight.x() - noseLeft.x();
+
+ double angle2 = std::atan(noseYDiff / noseXDiff);
+
+ return radToDeg((angle1 + angle2) / 2);
+}
+
+void FacialLandmarkDetector::parseConfig(std::string cfgPath)
+{
+ populateDefaultConfig();
+ if (cfgPath != "")
+ {
+ std::ifstream file(cfgPath);
+
+ if (!file)
+ {
+ throw std::runtime_error("Failed to open config file");
+ }
+
+ std::string line;
+ unsigned int lineNum = 0;
+
+ while (std::getline(file, line))
+ {
+ lineNum++;
+
+ if (line[0] == '#')
+ {
+ continue;
+ }
+
+ std::istringstream ss(line);
+ std::string paramName;
+ if (ss >> paramName)
+ {
+ if (paramName == "cvVideoCaptureId")
+ {
+ if (!(ss >> m_cfg.cvVideoCaptureId))
+ {
+ throwConfigError(paramName, "int",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "predictorPath")
+ {
+ if (!(ss >> m_cfg.predictorPath))
+ {
+ throwConfigError(paramName, "std::string",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "faceYAngleCorrection")
+ {
+ if (!(ss >> m_cfg.faceYAngleCorrection))
+ {
+ throwConfigError(paramName, "double",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "eyeSmileEyeOpenThreshold")
+ {
+ if (!(ss >> m_cfg.eyeSmileEyeOpenThreshold))
+ {
+ throwConfigError(paramName, "double",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "eyeSmileMouthFormThreshold")
+ {
+ if (!(ss >> m_cfg.eyeSmileMouthFormThreshold))
+ {
+ throwConfigError(paramName, "double",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "eyeSmileMouthOpenThreshold")
+ {
+ if (!(ss >> m_cfg.eyeSmileMouthOpenThreshold))
+ {
+ throwConfigError(paramName, "double",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "showWebcamVideo")
+ {
+ if (!(ss >> m_cfg.showWebcamVideo))
+ {
+ throwConfigError(paramName, "bool",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "renderLandmarksOnVideo")
+ {
+ if (!(ss >> m_cfg.renderLandmarksOnVideo))
+ {
+ throwConfigError(paramName, "bool",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "lateralInversion")
+ {
+ if (!(ss >> m_cfg.lateralInversion))
+ {
+ throwConfigError(paramName, "bool",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "faceXAngleNumTaps")
+ {
+ if (!(ss >> m_cfg.faceXAngleNumTaps))
+ {
+ throwConfigError(paramName, "std::size_t",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "faceYAngleNumTaps")
+ {
+ if (!(ss >> m_cfg.faceYAngleNumTaps))
+ {
+ throwConfigError(paramName, "std::size_t",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "faceZAngleNumTaps")
+ {
+ if (!(ss >> m_cfg.faceZAngleNumTaps))
+ {
+ throwConfigError(paramName, "std::size_t",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "mouthFormNumTaps")
+ {
+ if (!(ss >> m_cfg.mouthFormNumTaps))
+ {
+ throwConfigError(paramName, "std::size_t",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "mouthOpenNumTaps")
+ {
+ if (!(ss >> m_cfg.mouthOpenNumTaps))
+ {
+ throwConfigError(paramName, "std::size_t",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "leftEyeOpenNumTaps")
+ {
+ if (!(ss >> m_cfg.leftEyeOpenNumTaps))
+ {
+ throwConfigError(paramName, "std::size_t",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "rightEyeOpenNumTaps")
+ {
+ if (!(ss >> m_cfg.rightEyeOpenNumTaps))
+ {
+ throwConfigError(paramName, "std::size_t",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "cvWaitKeyMs")
+ {
+ if (!(ss >> m_cfg.cvWaitKeyMs))
+ {
+ throwConfigError(paramName, "int",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "eyeClosedThreshold")
+ {
+ if (!(ss >> m_cfg.eyeClosedThreshold))
+ {
+ throwConfigError(paramName, "double",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "eyeOpenThreshold")
+ {
+ if (!(ss >> m_cfg.eyeOpenThreshold))
+ {
+ throwConfigError(paramName, "double",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "mouthNormalThreshold")
+ {
+ if (!(ss >> m_cfg.mouthNormalThreshold))
+ {
+ throwConfigError(paramName, "double",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "mouthSmileThreshold")
+ {
+ if (!(ss >> m_cfg.mouthSmileThreshold))
+ {
+ throwConfigError(paramName, "double",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "mouthClosedThreshold")
+ {
+ if (!(ss >> m_cfg.mouthClosedThreshold))
+ {
+ throwConfigError(paramName, "double",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "mouthOpenThreshold")
+ {
+ if (!(ss >> m_cfg.mouthOpenThreshold))
+ {
+ throwConfigError(paramName, "double",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "mouthOpenLaughCorrection")
+ {
+ if (!(ss >> m_cfg.mouthOpenLaughCorrection))
+ {
+ throwConfigError(paramName, "double",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "faceYAngleXRotCorrection")
+ {
+ if (!(ss >> m_cfg.faceYAngleXRotCorrection))
+ {
+ throwConfigError(paramName, "double",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "faceYAngleSmileCorrection")
+ {
+ if (!(ss >> m_cfg.faceYAngleSmileCorrection))
+ {
+ throwConfigError(paramName, "double",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "faceYAngleZeroValue")
+ {
+ if (!(ss >> m_cfg.faceYAngleZeroValue))
+ {
+ throwConfigError(paramName, "double",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "faceYAngleUpThreshold")
+ {
+ if (!(ss >> m_cfg.faceYAngleUpThreshold))
+ {
+ throwConfigError(paramName, "double",
+ line, lineNum);
+ }
+ }
+ else if (paramName == "faceYAngleDownThreshold")
+ {
+ if (!(ss >> m_cfg.faceYAngleDownThreshold))
+ {
+ throwConfigError(paramName, "double",
+ line, lineNum);
+ }
+ }
+ else
+ {
+ std::ostringstream oss;
+ oss << "Unrecognized parameter name at line " << lineNum
+ << ": " << paramName;
+ throw std::runtime_error(oss.str());
+ }
+ }
+ }
+ }
+}
+
+void FacialLandmarkDetector::populateDefaultConfig(void)
+{
+ // These are values that I've personally tested to work OK for my face.
+ // Your milage may vary - hence the config file.
+
+ m_cfg.cvVideoCaptureId = 0;
+ m_cfg.predictorPath = "shape_predictor_68_face_landmarks.dat";
+ m_cfg.faceYAngleCorrection = 10;
+ m_cfg.eyeSmileEyeOpenThreshold = 0.6;
+ m_cfg.eyeSmileMouthFormThreshold = 0.75;
+ m_cfg.eyeSmileMouthOpenThreshold = 0.5;
+ m_cfg.showWebcamVideo = true;
+ m_cfg.renderLandmarksOnVideo = true;
+ m_cfg.lateralInversion = true;
+ m_cfg.cvWaitKeyMs = 5;
+ m_cfg.faceXAngleNumTaps = 11;
+ m_cfg.faceYAngleNumTaps = 11;
+ m_cfg.faceZAngleNumTaps = 11;
+ m_cfg.mouthFormNumTaps = 3;
+ m_cfg.mouthOpenNumTaps = 3;
+ m_cfg.leftEyeOpenNumTaps = 3;
+ m_cfg.rightEyeOpenNumTaps = 3;
+ m_cfg.eyeClosedThreshold = 0.2;
+ m_cfg.eyeOpenThreshold = 0.25;
+ m_cfg.mouthNormalThreshold = 0.75;
+ m_cfg.mouthSmileThreshold = 1.0;
+ m_cfg.mouthClosedThreshold = 0.1;
+ m_cfg.mouthOpenThreshold = 0.4;
+ m_cfg.mouthOpenLaughCorrection = 0.2;
+ m_cfg.faceYAngleXRotCorrection = 0.15;
+ m_cfg.faceYAngleSmileCorrection = 0.075;
+ m_cfg.faceYAngleZeroValue = 1.8;
+ m_cfg.faceYAngleDownThreshold = 2.3;
+ m_cfg.faceYAngleUpThreshold = 1.3;
+}
+
+void FacialLandmarkDetector::throwConfigError(std::string paramName,
+ std::string expectedType,
+ std::string line,
+ unsigned int lineNum)
+{
+ std::ostringstream ss;
+ ss << "Error parsing config file for parameter " << paramName
+ << "\nAt line " << lineNum << ": " << line
+ << "\nExpecting value of type " << expectedType;
+
+ throw std::runtime_error(ss.str());
+}
+