Add link to video demo
[mouse-tracker-for-cubism.git] / README.md
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126d8fa4 1# Mouse Tracker for Cubism
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3A library that tracks mouse cursor location and microphone input and
4converts them into Live2D® Cubism SDK parameters.
5
6This is a spin-off project from [Facial Landmarks for Cubism](https://github.com/adrianiainlam/facial-landmarks-for-cubism).
7The objective is to provide similar functionality, but requiring much
8less CPU load, which can be critical if the processor does not support
9AVX instructions. It also does not require the use of a dataset which
10restricts commercial use, and it does not require a webcam.
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11
12*Disclaimer: This library is designed for use with the Live2D® Cubism SDK.
13It is not part of the SDK itself, and is not affiliated in any way with Live2D
14Inc. The Live2D® Cubism SDK belongs solely to Live2D Inc. You will need to
15agree to Live2D Inc.'s license agreements to use the Live2D® Cubism SDK.*
16
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17Video demo (comparing Mouse Tracker with Facial Landmarks, testing on OBS):
18<https://www.youtube.com/watch?v=MA7H3v9dtxM>
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19
20## Supporting environments
21
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22This library is designed for Linux (or other *nix systems) with X11 and
23PulseAudio.
24
25I have made use of one C++17 library (`<filesystem>`)
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26in the example program, but it should be straightforward to change this
27if you don't have C++17 support.
28
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29## Build instructions
30
311. Install dependencies.
32
33 You will require a recent C/C++ compiler, `make`, `patch`, CMake >= 3.16,
126d8fa4 34 libxdo, and PulseAudio. To compile the example
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35 program you will also require the OpenGL library (and its dev headers)
36 among other libraries required for the example program. The libraries I
37 had to install (this list may not be exhaustive) are:
38
126d8fa4 39 libxdo-dev libpulse-dev libgl1-mesa-dev libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libglu1-mesa-dev
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0acfe9b5 412. Clone this repository
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126d8fa4 43 git clone https://github.com/adrianiainlam/mouse-tracker-for-cubism.git
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453. To build the library only: (Skip this step if you want to build the example
46 program. It will be done automatically.)
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47
48 cd <path of the git repo>
49 ./build.sh
50
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51To build the example program:
52
126d8fa4 534. Download "Cubism 4 SDK for Native R1" from the Live2D website:
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54 <https://www.live2d.com/en/download/cubism-sdk/download-native/>.
55
56 Extract the archive -- put the "CubismSdkForNative-4-r.1" folder under
57 the "example" folder of this repo.
58
59 Note: The Cubism SDK is the property of Live2D and is not part of this
60 project. You must agree to Live2D's license agreements to use it.
61
126d8fa4 625. Go into the
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63 "example/CubismSdkForNative-4-r.1/Samples/OpenGL/thirdParty/scripts"
64 directory and run
65
66 ./setup_glew_glfw
67
126d8fa4 686. Go back to the "example" directory and run
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69
70 ./build.sh
71
126d8fa4 727. Now try running the example program. From the "example" directory:
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73
74 cd ./demo_build/build/make_gcc/bin/Demo/
75 ./Demo
76
77
78## Command-line arguments for the example program
79
80Most command-line arguments are to control the Cubism side of the program.
81Only one argument (`--config`) is used to specify the configuration file
82for the Facial Landmarks for Cubism library.
83
84 * `--window-width`, `-W`: Specify the window width
85 * `--window-height`, `-H`: Specify the window height
86 * `--window-title`, `-t`: Specify the window title
87 * `--root-dir`, `-d`: The directory at which the "Resources" folder will
88 be found. This is where the model data will be located.
89 * `--scale-factor`, `-f`: How the model should be scaled
90 * `--translate-x`, `-x`: Horizontal translation of the model within the
91 window
92 * `--translate-y`, `-y`: Vertical translation of the model within the window
93 * `--model`, `-m`: Name of the model to be used. This must be located inside
94 the "Resources" folder.
126d8fa4 95 * `--config`, `-c`: Path to the configuration file for the Mouse Tracker
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96 for Cubism library. See below for more details.
97
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98## Configuration file
99
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100There are fewer tweakable parameters compared to the Facial Landmarks
101library, but I have still kept the configuration file to allow some
102customization. The file
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103"config.txt" lists and documents all parameters and their default values.
104You can change the values there and pass it to the example program using
2b1f0c7c 105the `-c` argument. If using the library directly, the path to this file
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106should be passed to the constructor (or pass an empty string to use
107default values).
108
109## License
110
111The library itself is provided under the MIT license. By "the library itself"
112I refer to the following files that I have provided under this repo:
113
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114 * src/mouse_cursor_tracker.cpp
115 * include/mouse_cursor_tracker.cpp
830d0ba4 116 * and if you decide to build the binary for the library, the resulting
126d8fa4 117 binary file (typically build/libMouseTrackerForCubism.a)
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118
119The license text can be found in LICENSE-MIT.txt, and also at the top of
120the .cpp and .h files.
121
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122The example program is a patched version of the sample program provided
123by Live2D (because there's really no point in reinventing the wheel),
124and as such, as per the licensing restrictions by Live2D, is still the
125property of Live2D.
126
127The patch file (example/demo.patch) contains lines showing additions by
128me, as well as deleted lines and unchanged lines for context. The deleted
129and unchanged lines are obviously still owned by Live2D. For my additions,
130where substantial enough for me to claim ownership, I release them under
131the Do What the Fuck You Want to Public License, version 2. The full license
132text can be found in LICENSE-WTFPL.txt.
133
134All other files not mentioned above that I have provided in this repo
135(i.e. not downloaded and placed here by you), *excluding* the two license
136documents and files generated by Git, are also released under the Do What
137the Fuck You Want to Public License, version 2, whose full license text
138can be found in LICENSE-WTFPL.txt.
139
140In order to use example program, or in any other way use this library
141with the Live2D® Cubism SDK, you must agree to the license by Live2D Inc.
142Their licenses can be found here:
143<https://www.live2d.com/en/download/cubism-sdk/download-native/>.
144
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145This is not a license requirement, but if you find my library useful,
146I'd love to hear from you! Send me an email at spam(at)adrianiainlam.tk --
147replacing "spam" with the name of this repo :).
148
149## Contributions
150
151Contributions welcome! This is only a hobby weekend project so I don't
126d8fa4 152really have many environments to test it on. Feel free to submit
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153issues or pull requests on GitHub, or send questions or patches to me
154(see my email address above) if you prefer email. Thanks :)
155