set(CORE_PATH ${SDK_ROOT_PATH}/Core)
set(FRAMEWORK_PATH ${SDK_ROOT_PATH}/Framework)
set(THIRD_PARTY_PATH ${SDK_ROOT_PATH}/Samples/OpenGL/thirdParty)
set(CORE_PATH ${SDK_ROOT_PATH}/Core)
set(FRAMEWORK_PATH ${SDK_ROOT_PATH}/Framework)
set(THIRD_PARTY_PATH ${SDK_ROOT_PATH}/Samples/OpenGL/thirdParty)