+-
+- CubismLipSyncUpdater* lipSync = CSM_NEW CubismLipSyncUpdater(_lipSyncIds, _wavFileHandler);
+- _updateScheduler.AddUpdatableList(lipSync);
+- }
+-
+- // Look
+- {
+- _look = CubismLook::Create();
+-
+- csmVector<CubismLook::LookParameterData> lookParameters;
+-
+- lookParameters.PushBack(CubismLook::LookParameterData(_idParamAngleX, 30.0f));
+- lookParameters.PushBack(CubismLook::LookParameterData(_idParamAngleY, 0.0f, 30.0f));
+- lookParameters.PushBack(CubismLook::LookParameterData(_idParamAngleZ, 0.0f, 0.0f, -30.0f));
+- lookParameters.PushBack(CubismLook::LookParameterData(_idParamBodyAngleX, 10.0f));
+- lookParameters.PushBack(CubismLook::LookParameterData(_idParamEyeBallX, 1.0f));
+- lookParameters.PushBack(CubismLook::LookParameterData(_idParamEyeBallY, 0.0f, 1.0f));
+-
+- _look->SetParameters(lookParameters);
+-
+- CubismLookUpdater* look = CSM_NEW CubismLookUpdater(*_look, *_dragManager);
+- _updateScheduler.AddUpdatableList(look);