+- ${CMAKE_CURRENT_SOURCE_DIR}/CubismUserModelExtend.cpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/CubismUserModelExtend.hpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/CubismSampleViewMatrix.cpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/CubismSampleViewMatrix.hpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/MouseActionManager.cpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/MouseActionManager.hpp
+- )
+-else ()
+- target_sources(${APP_NAME}
+- PRIVATE
+- ${CMAKE_CURRENT_SOURCE_DIR}/LAppAllocator.cpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/LAppAllocator.hpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/LAppDefine.cpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/LAppDefine.hpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/LAppDelegate.cpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/LAppDelegate.hpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/LAppWavFileHandler.cpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/LAppWavFileHandler.hpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/LAppLive2DManager.cpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/LAppLive2DManager.hpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/LAppModel.cpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/LAppModel.hpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/LAppPal.cpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/LAppPal.hpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/LAppSprite.cpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/LAppSprite.hpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/LAppTextureManager.cpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/LAppTextureManager.hpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/LAppView.cpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/LAppView.hpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/main.cpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/TouchManager.cpp
+- ${CMAKE_CURRENT_SOURCE_DIR}/TouchManager.hpp
+- )
+-endif ()
++ ${CMAKE_CURRENT_SOURCE_DIR}/LAppView.cpp
++ ${CMAKE_CURRENT_SOURCE_DIR}/LAppView.hpp
++ ${CMAKE_CURRENT_SOURCE_DIR}/main.cpp
++)
+diff -pruN --exclude build ./demo_clean/src/LAppDefine.cpp ./demo_dev/src/LAppDefine.cpp
+--- ./demo_clean/src/LAppDefine.cpp 2023-05-18 09:58:50.000000000 +0100
++++ ./demo_dev/src/LAppDefine.cpp 2023-05-28 09:11:29.471788536 +0100
+@@ -65,11 +65,11 @@ namespace LAppDefine {
+ const csmInt32 PriorityForce = 3;
+
+ // デバッグ用ログの表示オプション
+- const csmBool DebugLogEnable = true;
++ const csmBool DebugLogEnable = false;
+ const csmBool DebugTouchLogEnable = false;
+
+ // Frameworkから出力するログのレベル設定
+- const CubismFramework::Option::LogLevel CubismLoggingLevel = CubismFramework::Option::LogLevel_Verbose;
++ const CubismFramework::Option::LogLevel CubismLoggingLevel = CubismFramework::Option::LogLevel_Warning;
+
+ // デフォルトのレンダーターゲットサイズ
+ const csmInt32 RenderTargetWidth = 1900;