| 1 | /**** |
| 2 | Copyright (c) 2020-2021 Adrian I. Lam |
| 3 | |
| 4 | Permission is hereby granted, free of charge, to any person obtaining a copy |
| 5 | of this software and associated documentation files (the "Software"), to deal |
| 6 | in the Software without restriction, including without limitation the rights |
| 7 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| 8 | copies of the Software, and to permit persons to whom the Software is |
| 9 | furnished to do so, subject to the following conditions: |
| 10 | |
| 11 | The above copyright notice and this permission notice shall be included in all |
| 12 | copies or substantial portions of the Software. |
| 13 | |
| 14 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 15 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 16 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 17 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 18 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| 19 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| 20 | SOFTWARE. |
| 21 | ****/ |
| 22 | |
| 23 | #include <stdexcept> |
| 24 | #include <fstream> |
| 25 | #include <string> |
| 26 | #include <sstream> |
| 27 | #include <cmath> |
| 28 | |
| 29 | #include <cstdint> |
| 30 | #include <cinttypes> |
| 31 | #ifdef _WIN32 |
| 32 | # include <WinSock2.h> |
| 33 | # include <ws2tcpip.h> |
| 34 | # include <basetsd.h> |
| 35 | #else |
| 36 | # include <sys/types.h> |
| 37 | # include <sys/socket.h> |
| 38 | # include <arpa/inet.h> |
| 39 | # include <unistd.h> |
| 40 | #endif |
| 41 | |
| 42 | #include "facial_landmark_detector.h" |
| 43 | #include "math_utils.h" |
| 44 | |
| 45 | |
| 46 | static void filterPush(std::deque<double>& buf, double newval, |
| 47 | std::size_t numTaps) |
| 48 | { |
| 49 | buf.push_back(newval); |
| 50 | while (buf.size() > numTaps) |
| 51 | { |
| 52 | buf.pop_front(); |
| 53 | } |
| 54 | } |
| 55 | |
| 56 | FacialLandmarkDetector::FacialLandmarkDetector(std::string cfgPath) |
| 57 | : m_stop(false) |
| 58 | { |
| 59 | parseConfig(cfgPath); |
| 60 | |
| 61 | #ifdef _WIN32 // WinSock2 should be initialized before using |
| 62 | WSADATA wsaData; |
| 63 | if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) |
| 64 | { |
| 65 | return; |
| 66 | } |
| 67 | #endif |
| 68 | |
| 69 | struct sockaddr_in addr; |
| 70 | addr.sin_family = AF_INET; |
| 71 | addr.sin_port = htons(m_cfg.osfPort); |
| 72 | addr.sin_addr.s_addr = inet_addr(m_cfg.osfIpAddress.c_str()); |
| 73 | |
| 74 | m_sock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); |
| 75 | if (m_sock < 0) |
| 76 | { |
| 77 | throw std::runtime_error("Cannot create UDP socket"); |
| 78 | } |
| 79 | |
| 80 | int ret = bind(m_sock, (struct sockaddr *)&addr, sizeof addr); |
| 81 | if (ret != 0) |
| 82 | { |
| 83 | throw std::runtime_error("Cannot bind socket"); |
| 84 | } |
| 85 | } |
| 86 | |
| 87 | FacialLandmarkDetector::~FacialLandmarkDetector() |
| 88 | { |
| 89 | #ifdef _WIN32 |
| 90 | closesocket(m_sock); |
| 91 | #else |
| 92 | close(m_sock); |
| 93 | #endif |
| 94 | } |
| 95 | |
| 96 | FacialLandmarkDetector::Params FacialLandmarkDetector::getParams(void) const |
| 97 | { |
| 98 | Params params; |
| 99 | |
| 100 | params.faceXAngle = avg(m_faceXAngle); |
| 101 | params.faceYAngle = avg(m_faceYAngle) + m_cfg.faceYAngleCorrection; |
| 102 | // + 10 correct for angle between computer monitor and webcam |
| 103 | params.faceZAngle = avg(m_faceZAngle); |
| 104 | params.mouthOpenness = avg(m_mouthOpenness); |
| 105 | params.mouthForm = avg(m_mouthForm); |
| 106 | |
| 107 | double leftEye = avg(m_leftEyeOpenness, 1); |
| 108 | double rightEye = avg(m_rightEyeOpenness, 1); |
| 109 | bool sync = !m_cfg.winkEnable; |
| 110 | |
| 111 | if (m_cfg.winkEnable) |
| 112 | { |
| 113 | if (rightEye < 0.1 && leftEye > 0.2) |
| 114 | { |
| 115 | leftEye = 1; |
| 116 | rightEye = 0; |
| 117 | } |
| 118 | else if (leftEye < 0.1 && rightEye > 0.2) |
| 119 | { |
| 120 | leftEye = 0; |
| 121 | rightEye = 1; |
| 122 | } |
| 123 | else |
| 124 | { |
| 125 | sync = true; |
| 126 | } |
| 127 | } |
| 128 | |
| 129 | if (sync) |
| 130 | { |
| 131 | // Combine the two to get better synchronized blinks |
| 132 | double bothEyes = (leftEye + rightEye) / 2; |
| 133 | leftEye = bothEyes; |
| 134 | rightEye = bothEyes; |
| 135 | } |
| 136 | |
| 137 | params.leftEyeOpenness = leftEye; |
| 138 | params.rightEyeOpenness = rightEye; |
| 139 | |
| 140 | if (leftEye <= m_cfg.eyeSmileEyeOpenThreshold && |
| 141 | rightEye <= m_cfg.eyeSmileEyeOpenThreshold && |
| 142 | params.mouthForm > m_cfg.eyeSmileMouthFormThreshold && |
| 143 | params.mouthOpenness > m_cfg.eyeSmileMouthOpenThreshold) |
| 144 | { |
| 145 | params.leftEyeSmile = 1; |
| 146 | params.rightEyeSmile = 1; |
| 147 | } |
| 148 | else |
| 149 | { |
| 150 | params.leftEyeSmile = 0; |
| 151 | params.rightEyeSmile = 0; |
| 152 | } |
| 153 | |
| 154 | params.autoBlink = m_cfg.autoBlink; |
| 155 | params.autoBreath = m_cfg.autoBreath; |
| 156 | params.randomMotion = m_cfg.randomMotion; |
| 157 | |
| 158 | return params; |
| 159 | } |
| 160 | |
| 161 | void FacialLandmarkDetector::stop(void) |
| 162 | { |
| 163 | m_stop = true; |
| 164 | } |
| 165 | |
| 166 | void FacialLandmarkDetector::mainLoop(void) |
| 167 | { |
| 168 | while (!m_stop) |
| 169 | { |
| 170 | // Read UDP packet from OSF |
| 171 | static const int nPoints = 68; |
| 172 | static const int packetFrameSize = 8 + 4 + 2 * 4 + 2 * 4 + 1 + 4 + 3 * 4 + 3 * 4 |
| 173 | + 4 * 4 + 4 * 68 + 4 * 2 * 68 + 4 * 3 * 70 + 4 * 14; |
| 174 | |
| 175 | static const int landmarksOffset = 8 + 4 + 2 * 4 + 2 * 4 + 1 + 4 + 3 * 4 + 3 * 4 |
| 176 | + 4 * 4 + 4 * 68; |
| 177 | |
| 178 | char buf[packetFrameSize]; |
| 179 | auto recvSize = recv(m_sock, buf, sizeof buf, 0); |
| 180 | |
| 181 | if (recvSize != packetFrameSize) continue; |
| 182 | // Note: This is dependent on endianness, and we would assume that |
| 183 | // the OSF instance is run on a machine with the same endianness |
| 184 | // as our current machine. |
| 185 | int recvFaceId = *(int *)(buf + 8); |
| 186 | if (recvFaceId != m_faceId) continue; // We only support one face |
| 187 | |
| 188 | Point landmarks[nPoints]; |
| 189 | |
| 190 | for (int i = 0; i < nPoints; i++) |
| 191 | { |
| 192 | float x = *(float *)(buf + landmarksOffset + i * 2 * sizeof(float)); |
| 193 | float y = *(float *)(buf + landmarksOffset + (i * 2 + 1) * sizeof(float)); |
| 194 | |
| 195 | landmarks[i].x = x; |
| 196 | landmarks[i].y = y; |
| 197 | } |
| 198 | |
| 199 | /* The coordinates seem to be rather noisy in general. |
| 200 | * We will push everything through some moving average filters |
| 201 | * to reduce noise. The number of taps is determined empirically |
| 202 | * until we get something good. |
| 203 | * An alternative method would be to get some better dataset - |
| 204 | * perhaps even to train on a custom data set just for the user. |
| 205 | */ |
| 206 | |
| 207 | // Face rotation: X direction (left-right) |
| 208 | double faceXRot = calcFaceXAngle(landmarks); |
| 209 | filterPush(m_faceXAngle, faceXRot, m_cfg.faceXAngleNumTaps); |
| 210 | |
| 211 | // Mouth form (smile / laugh) detection |
| 212 | double mouthForm = calcMouthForm(landmarks); |
| 213 | filterPush(m_mouthForm, mouthForm, m_cfg.mouthFormNumTaps); |
| 214 | |
| 215 | // Face rotation: Y direction (up-down) |
| 216 | double faceYRot = calcFaceYAngle(landmarks, faceXRot, mouthForm); |
| 217 | filterPush(m_faceYAngle, faceYRot, m_cfg.faceYAngleNumTaps); |
| 218 | |
| 219 | // Face rotation: Z direction (head tilt) |
| 220 | double faceZRot = calcFaceZAngle(landmarks); |
| 221 | filterPush(m_faceZAngle, faceZRot, m_cfg.faceZAngleNumTaps); |
| 222 | |
| 223 | // Mouth openness |
| 224 | double mouthOpen = calcMouthOpenness(landmarks, mouthForm); |
| 225 | filterPush(m_mouthOpenness, mouthOpen, m_cfg.mouthOpenNumTaps); |
| 226 | |
| 227 | // Eye openness |
| 228 | double eyeLeftOpen = calcEyeOpenness(LEFT, landmarks, faceYRot); |
| 229 | filterPush(m_leftEyeOpenness, eyeLeftOpen, m_cfg.leftEyeOpenNumTaps); |
| 230 | double eyeRightOpen = calcEyeOpenness(RIGHT, landmarks, faceYRot); |
| 231 | filterPush(m_rightEyeOpenness, eyeRightOpen, m_cfg.rightEyeOpenNumTaps); |
| 232 | |
| 233 | // Eyebrows: the landmark detection doesn't work very well for my face, |
| 234 | // so I've not implemented them. |
| 235 | } |
| 236 | } |
| 237 | |
| 238 | double FacialLandmarkDetector::calcEyeAspectRatio( |
| 239 | Point& p1, Point& p2, |
| 240 | Point& p3, Point& p4, |
| 241 | Point& p5, Point& p6) const |
| 242 | { |
| 243 | double eyeWidth = dist(p1, p4); |
| 244 | double eyeHeight1 = dist(p2, p6); |
| 245 | double eyeHeight2 = dist(p3, p5); |
| 246 | |
| 247 | return (eyeHeight1 + eyeHeight2) / (2 * eyeWidth); |
| 248 | } |
| 249 | |
| 250 | double FacialLandmarkDetector::calcEyeOpenness( |
| 251 | LeftRight eye, |
| 252 | Point landmarks[], |
| 253 | double faceYAngle) const |
| 254 | { |
| 255 | double eyeAspectRatio; |
| 256 | if (eye == LEFT) |
| 257 | { |
| 258 | eyeAspectRatio = calcEyeAspectRatio(landmarks[42], landmarks[43], landmarks[44], |
| 259 | landmarks[45], landmarks[46], landmarks[47]); |
| 260 | } |
| 261 | else |
| 262 | { |
| 263 | eyeAspectRatio = calcEyeAspectRatio(landmarks[36], landmarks[37], landmarks[38], |
| 264 | landmarks[39], landmarks[40], landmarks[41]); |
| 265 | } |
| 266 | |
| 267 | // Apply correction due to faceYAngle |
| 268 | double corrEyeAspRat = eyeAspectRatio / std::cos(degToRad(faceYAngle)); |
| 269 | |
| 270 | return linearScale01(corrEyeAspRat, m_cfg.eyeClosedThreshold, m_cfg.eyeOpenThreshold); |
| 271 | } |
| 272 | |
| 273 | |
| 274 | |
| 275 | double FacialLandmarkDetector::calcMouthForm(Point landmarks[]) const |
| 276 | { |
| 277 | /* Mouth form parameter: 0 for normal mouth, 1 for fully smiling / laughing. |
| 278 | * Compare distance between the two corners of the mouth |
| 279 | * to the distance between the two eyes. |
| 280 | */ |
| 281 | |
| 282 | /* An alternative (my initial attempt) was to compare the corners of |
| 283 | * the mouth to the top of the upper lip - they almost lie on a |
| 284 | * straight line when smiling / laughing. But that is only true |
| 285 | * when facing straight at the camera. When looking up / down, |
| 286 | * the angle changes. So here we'll use the distance approach instead. |
| 287 | */ |
| 288 | |
| 289 | auto eye1 = centroid(landmarks[36], landmarks[37], landmarks[38], |
| 290 | landmarks[39], landmarks[40], landmarks[41]); |
| 291 | auto eye2 = centroid(landmarks[42], landmarks[43], landmarks[44], |
| 292 | landmarks[45], landmarks[46], landmarks[47]); |
| 293 | double distEyes = dist(eye1, eye2); |
| 294 | double distMouth = dist(landmarks[58], landmarks[62]); |
| 295 | |
| 296 | double form = linearScale01(distMouth / distEyes, |
| 297 | m_cfg.mouthNormalThreshold, |
| 298 | m_cfg.mouthSmileThreshold); |
| 299 | |
| 300 | return form; |
| 301 | } |
| 302 | |
| 303 | double FacialLandmarkDetector::calcMouthOpenness( |
| 304 | Point landmarks[], |
| 305 | double mouthForm) const |
| 306 | { |
| 307 | // Use points for the bottom of the upper lip, and top of the lower lip |
| 308 | // We have 3 pairs of points available, which give the mouth height |
| 309 | // on the left, in the middle, and on the right, resp. |
| 310 | // First let's try to use an average of all three. |
| 311 | double heightLeft = dist(landmarks[61], landmarks[63]); |
| 312 | double heightMiddle = dist(landmarks[60], landmarks[64]); |
| 313 | double heightRight = dist(landmarks[59], landmarks[65]); |
| 314 | |
| 315 | double avgHeight = (heightLeft + heightMiddle + heightRight) / 3; |
| 316 | |
| 317 | // Now, normalize it with the width of the mouth. |
| 318 | double width = dist(landmarks[58], landmarks[62]); |
| 319 | |
| 320 | double normalized = avgHeight / width; |
| 321 | |
| 322 | double scaled = linearScale01(normalized, |
| 323 | m_cfg.mouthClosedThreshold, |
| 324 | m_cfg.mouthOpenThreshold, |
| 325 | true, false); |
| 326 | |
| 327 | // Apply correction according to mouthForm |
| 328 | // Notice that when you smile / laugh, width is increased |
| 329 | scaled *= (1 + m_cfg.mouthOpenLaughCorrection * mouthForm); |
| 330 | |
| 331 | return scaled; |
| 332 | } |
| 333 | |
| 334 | double FacialLandmarkDetector::calcFaceXAngle(Point landmarks[]) const |
| 335 | { |
| 336 | // This function will be easier to understand if you refer to the |
| 337 | // diagram in faceXAngle.png |
| 338 | |
| 339 | // Construct the y-axis using (1) average of four points on the nose and |
| 340 | // (2) average of five points on the upper lip. |
| 341 | |
| 342 | auto y0 = centroid(landmarks[27], landmarks[28], landmarks[29], |
| 343 | landmarks[30]); |
| 344 | auto y1 = centroid(landmarks[48], landmarks[49], landmarks[50], |
| 345 | landmarks[51], landmarks[52]); |
| 346 | |
| 347 | // Now drop a perpedicular from the left and right edges of the face, |
| 348 | // and calculate the ratio between the lengths of these perpendiculars |
| 349 | |
| 350 | auto left = centroid(landmarks[14], landmarks[15], landmarks[16]); |
| 351 | auto right = centroid(landmarks[0], landmarks[1], landmarks[2]); |
| 352 | |
| 353 | // Constructing a perpendicular: |
| 354 | // Join the left/right point and the upper lip. The included angle |
| 355 | // can now be determined using cosine rule. |
| 356 | // Then sine of this angle is the perpendicular divided by the newly |
| 357 | // created line. |
| 358 | double opp = dist(right, y0); |
| 359 | double adj1 = dist(y0, y1); |
| 360 | double adj2 = dist(y1, right); |
| 361 | double angle = solveCosineRuleAngle(opp, adj1, adj2); |
| 362 | double perpRight = adj2 * std::sin(angle); |
| 363 | |
| 364 | opp = dist(left, y0); |
| 365 | adj2 = dist(y1, left); |
| 366 | angle = solveCosineRuleAngle(opp, adj1, adj2); |
| 367 | double perpLeft = adj2 * std::sin(angle); |
| 368 | |
| 369 | // Model the head as a sphere and look from above. |
| 370 | double theta = std::asin((perpRight - perpLeft) / (perpRight + perpLeft)); |
| 371 | |
| 372 | theta = radToDeg(theta); |
| 373 | if (theta < -30) theta = -30; |
| 374 | if (theta > 30) theta = 30; |
| 375 | return theta; |
| 376 | } |
| 377 | |
| 378 | double FacialLandmarkDetector::calcFaceYAngle(Point landmarks[], double faceXAngle, double mouthForm) const |
| 379 | { |
| 380 | // Use the nose |
| 381 | // angle between the two left/right points and the tip |
| 382 | double c = dist(landmarks[31], landmarks[35]); |
| 383 | double a = dist(landmarks[30], landmarks[31]); |
| 384 | double b = dist(landmarks[30], landmarks[35]); |
| 385 | |
| 386 | double angle = solveCosineRuleAngle(c, a, b); |
| 387 | |
| 388 | // This probably varies a lot from person to person... |
| 389 | |
| 390 | // Best is probably to work out some trigonometry again, |
| 391 | // but just linear interpolation seems to work ok... |
| 392 | |
| 393 | // Correct for X rotation |
| 394 | double corrAngle = angle * (1 + (std::abs(faceXAngle) / 30 |
| 395 | * m_cfg.faceYAngleXRotCorrection)); |
| 396 | |
| 397 | // Correct for smiles / laughs - this increases the angle |
| 398 | corrAngle *= (1 - mouthForm * m_cfg.faceYAngleSmileCorrection); |
| 399 | |
| 400 | if (corrAngle >= m_cfg.faceYAngleZeroValue) |
| 401 | { |
| 402 | return -30 * linearScale01(corrAngle, |
| 403 | m_cfg.faceYAngleZeroValue, |
| 404 | m_cfg.faceYAngleDownThreshold, |
| 405 | false, false); |
| 406 | } |
| 407 | else |
| 408 | { |
| 409 | return 30 * (1 - linearScale01(corrAngle, |
| 410 | m_cfg.faceYAngleUpThreshold, |
| 411 | m_cfg.faceYAngleZeroValue, |
| 412 | false, false)); |
| 413 | } |
| 414 | } |
| 415 | |
| 416 | double FacialLandmarkDetector::calcFaceZAngle(Point landmarks[]) const |
| 417 | { |
| 418 | // Use average of eyes and nose |
| 419 | |
| 420 | auto eyeRight = centroid(landmarks[36], landmarks[37], landmarks[38], |
| 421 | landmarks[39], landmarks[40], landmarks[41]); |
| 422 | auto eyeLeft = centroid(landmarks[42], landmarks[43], landmarks[44], |
| 423 | landmarks[45], landmarks[46], landmarks[47]); |
| 424 | |
| 425 | auto noseLeft = landmarks[35]; |
| 426 | auto noseRight = landmarks[31]; |
| 427 | |
| 428 | double eyeYDiff = eyeRight.y - eyeLeft.y; |
| 429 | double eyeXDiff = eyeRight.x - eyeLeft.x; |
| 430 | |
| 431 | double angle1 = std::atan(eyeYDiff / eyeXDiff); |
| 432 | |
| 433 | double noseYDiff = noseRight.y - noseLeft.y; |
| 434 | double noseXDiff = noseRight.x - noseLeft.x; |
| 435 | |
| 436 | double angle2 = std::atan(noseYDiff / noseXDiff); |
| 437 | |
| 438 | return radToDeg((angle1 + angle2) / 2); |
| 439 | } |
| 440 | |
| 441 | void FacialLandmarkDetector::parseConfig(std::string cfgPath) |
| 442 | { |
| 443 | populateDefaultConfig(); |
| 444 | if (cfgPath != "") |
| 445 | { |
| 446 | std::ifstream file(cfgPath); |
| 447 | |
| 448 | if (!file) |
| 449 | { |
| 450 | throw std::runtime_error("Failed to open config file"); |
| 451 | } |
| 452 | |
| 453 | std::string line; |
| 454 | unsigned int lineNum = 0; |
| 455 | |
| 456 | while (std::getline(file, line)) |
| 457 | { |
| 458 | lineNum++; |
| 459 | |
| 460 | if (line[0] == '#') |
| 461 | { |
| 462 | continue; |
| 463 | } |
| 464 | |
| 465 | std::istringstream ss(line); |
| 466 | std::string paramName; |
| 467 | if (ss >> paramName) |
| 468 | { |
| 469 | if (paramName == "osfIpAddress") |
| 470 | { |
| 471 | if (!(ss >> m_cfg.osfIpAddress)) |
| 472 | { |
| 473 | throwConfigError(paramName, "std::string", |
| 474 | line, lineNum); |
| 475 | } |
| 476 | } |
| 477 | else if (paramName == "osfPort") |
| 478 | { |
| 479 | if (!(ss >> m_cfg.osfPort)) |
| 480 | { |
| 481 | throwConfigError(paramName, "int", |
| 482 | line, lineNum); |
| 483 | } |
| 484 | } |
| 485 | else if (paramName == "faceYAngleCorrection") |
| 486 | { |
| 487 | if (!(ss >> m_cfg.faceYAngleCorrection)) |
| 488 | { |
| 489 | throwConfigError(paramName, "double", |
| 490 | line, lineNum); |
| 491 | } |
| 492 | } |
| 493 | else if (paramName == "eyeSmileEyeOpenThreshold") |
| 494 | { |
| 495 | if (!(ss >> m_cfg.eyeSmileEyeOpenThreshold)) |
| 496 | { |
| 497 | throwConfigError(paramName, "double", |
| 498 | line, lineNum); |
| 499 | } |
| 500 | } |
| 501 | else if (paramName == "eyeSmileMouthFormThreshold") |
| 502 | { |
| 503 | if (!(ss >> m_cfg.eyeSmileMouthFormThreshold)) |
| 504 | { |
| 505 | throwConfigError(paramName, "double", |
| 506 | line, lineNum); |
| 507 | } |
| 508 | } |
| 509 | else if (paramName == "eyeSmileMouthOpenThreshold") |
| 510 | { |
| 511 | if (!(ss >> m_cfg.eyeSmileMouthOpenThreshold)) |
| 512 | { |
| 513 | throwConfigError(paramName, "double", |
| 514 | line, lineNum); |
| 515 | } |
| 516 | } |
| 517 | else if (paramName == "faceXAngleNumTaps") |
| 518 | { |
| 519 | if (!(ss >> m_cfg.faceXAngleNumTaps)) |
| 520 | { |
| 521 | throwConfigError(paramName, "std::size_t", |
| 522 | line, lineNum); |
| 523 | } |
| 524 | } |
| 525 | else if (paramName == "faceYAngleNumTaps") |
| 526 | { |
| 527 | if (!(ss >> m_cfg.faceYAngleNumTaps)) |
| 528 | { |
| 529 | throwConfigError(paramName, "std::size_t", |
| 530 | line, lineNum); |
| 531 | } |
| 532 | } |
| 533 | else if (paramName == "faceZAngleNumTaps") |
| 534 | { |
| 535 | if (!(ss >> m_cfg.faceZAngleNumTaps)) |
| 536 | { |
| 537 | throwConfigError(paramName, "std::size_t", |
| 538 | line, lineNum); |
| 539 | } |
| 540 | } |
| 541 | else if (paramName == "mouthFormNumTaps") |
| 542 | { |
| 543 | if (!(ss >> m_cfg.mouthFormNumTaps)) |
| 544 | { |
| 545 | throwConfigError(paramName, "std::size_t", |
| 546 | line, lineNum); |
| 547 | } |
| 548 | } |
| 549 | else if (paramName == "mouthOpenNumTaps") |
| 550 | { |
| 551 | if (!(ss >> m_cfg.mouthOpenNumTaps)) |
| 552 | { |
| 553 | throwConfigError(paramName, "std::size_t", |
| 554 | line, lineNum); |
| 555 | } |
| 556 | } |
| 557 | else if (paramName == "leftEyeOpenNumTaps") |
| 558 | { |
| 559 | if (!(ss >> m_cfg.leftEyeOpenNumTaps)) |
| 560 | { |
| 561 | throwConfigError(paramName, "std::size_t", |
| 562 | line, lineNum); |
| 563 | } |
| 564 | } |
| 565 | else if (paramName == "rightEyeOpenNumTaps") |
| 566 | { |
| 567 | if (!(ss >> m_cfg.rightEyeOpenNumTaps)) |
| 568 | { |
| 569 | throwConfigError(paramName, "std::size_t", |
| 570 | line, lineNum); |
| 571 | } |
| 572 | } |
| 573 | else if (paramName == "eyeClosedThreshold") |
| 574 | { |
| 575 | if (!(ss >> m_cfg.eyeClosedThreshold)) |
| 576 | { |
| 577 | throwConfigError(paramName, "double", |
| 578 | line, lineNum); |
| 579 | } |
| 580 | } |
| 581 | else if (paramName == "eyeOpenThreshold") |
| 582 | { |
| 583 | if (!(ss >> m_cfg.eyeOpenThreshold)) |
| 584 | { |
| 585 | throwConfigError(paramName, "double", |
| 586 | line, lineNum); |
| 587 | } |
| 588 | } |
| 589 | else if (paramName == "winkEnable") |
| 590 | { |
| 591 | if (!(ss >> m_cfg.winkEnable)) |
| 592 | { |
| 593 | throwConfigError(paramName, "bool", |
| 594 | line, lineNum); |
| 595 | } |
| 596 | } |
| 597 | else if (paramName == "mouthNormalThreshold") |
| 598 | { |
| 599 | if (!(ss >> m_cfg.mouthNormalThreshold)) |
| 600 | { |
| 601 | throwConfigError(paramName, "double", |
| 602 | line, lineNum); |
| 603 | } |
| 604 | } |
| 605 | else if (paramName == "mouthSmileThreshold") |
| 606 | { |
| 607 | if (!(ss >> m_cfg.mouthSmileThreshold)) |
| 608 | { |
| 609 | throwConfigError(paramName, "double", |
| 610 | line, lineNum); |
| 611 | } |
| 612 | } |
| 613 | else if (paramName == "mouthClosedThreshold") |
| 614 | { |
| 615 | if (!(ss >> m_cfg.mouthClosedThreshold)) |
| 616 | { |
| 617 | throwConfigError(paramName, "double", |
| 618 | line, lineNum); |
| 619 | } |
| 620 | } |
| 621 | else if (paramName == "mouthOpenThreshold") |
| 622 | { |
| 623 | if (!(ss >> m_cfg.mouthOpenThreshold)) |
| 624 | { |
| 625 | throwConfigError(paramName, "double", |
| 626 | line, lineNum); |
| 627 | } |
| 628 | } |
| 629 | else if (paramName == "mouthOpenLaughCorrection") |
| 630 | { |
| 631 | if (!(ss >> m_cfg.mouthOpenLaughCorrection)) |
| 632 | { |
| 633 | throwConfigError(paramName, "double", |
| 634 | line, lineNum); |
| 635 | } |
| 636 | } |
| 637 | else if (paramName == "faceYAngleXRotCorrection") |
| 638 | { |
| 639 | if (!(ss >> m_cfg.faceYAngleXRotCorrection)) |
| 640 | { |
| 641 | throwConfigError(paramName, "double", |
| 642 | line, lineNum); |
| 643 | } |
| 644 | } |
| 645 | else if (paramName == "faceYAngleSmileCorrection") |
| 646 | { |
| 647 | if (!(ss >> m_cfg.faceYAngleSmileCorrection)) |
| 648 | { |
| 649 | throwConfigError(paramName, "double", |
| 650 | line, lineNum); |
| 651 | } |
| 652 | } |
| 653 | else if (paramName == "faceYAngleZeroValue") |
| 654 | { |
| 655 | if (!(ss >> m_cfg.faceYAngleZeroValue)) |
| 656 | { |
| 657 | throwConfigError(paramName, "double", |
| 658 | line, lineNum); |
| 659 | } |
| 660 | } |
| 661 | else if (paramName == "faceYAngleUpThreshold") |
| 662 | { |
| 663 | if (!(ss >> m_cfg.faceYAngleUpThreshold)) |
| 664 | { |
| 665 | throwConfigError(paramName, "double", |
| 666 | line, lineNum); |
| 667 | } |
| 668 | } |
| 669 | else if (paramName == "faceYAngleDownThreshold") |
| 670 | { |
| 671 | if (!(ss >> m_cfg.faceYAngleDownThreshold)) |
| 672 | { |
| 673 | throwConfigError(paramName, "double", |
| 674 | line, lineNum); |
| 675 | } |
| 676 | } |
| 677 | else if (paramName == "autoBlink") |
| 678 | { |
| 679 | if (!(ss >> m_cfg.autoBlink)) |
| 680 | { |
| 681 | throwConfigError(paramName, "bool", |
| 682 | line, lineNum); |
| 683 | } |
| 684 | } |
| 685 | else if (paramName == "autoBreath") |
| 686 | { |
| 687 | if (!(ss >> m_cfg.autoBreath)) |
| 688 | { |
| 689 | throwConfigError(paramName, "bool", |
| 690 | line, lineNum); |
| 691 | } |
| 692 | } |
| 693 | else if (paramName == "randomMotion") |
| 694 | { |
| 695 | if (!(ss >> m_cfg.randomMotion)) |
| 696 | { |
| 697 | throwConfigError(paramName, "bool", |
| 698 | line, lineNum); |
| 699 | } |
| 700 | } |
| 701 | else |
| 702 | { |
| 703 | std::ostringstream oss; |
| 704 | oss << "Unrecognized parameter name at line " << lineNum |
| 705 | << ": " << paramName; |
| 706 | throw std::runtime_error(oss.str()); |
| 707 | } |
| 708 | } |
| 709 | } |
| 710 | } |
| 711 | } |
| 712 | |
| 713 | void FacialLandmarkDetector::populateDefaultConfig(void) |
| 714 | { |
| 715 | // These are values that I've personally tested to work OK for my face. |
| 716 | // Your milage may vary - hence the config file. |
| 717 | |
| 718 | m_cfg.osfIpAddress = "127.0.0.1"; |
| 719 | m_cfg.osfPort = 11573; |
| 720 | m_cfg.faceYAngleCorrection = 10; |
| 721 | m_cfg.eyeSmileEyeOpenThreshold = 0.6; |
| 722 | m_cfg.eyeSmileMouthFormThreshold = 0.75; |
| 723 | m_cfg.eyeSmileMouthOpenThreshold = 0.5; |
| 724 | m_cfg.faceXAngleNumTaps = 7; |
| 725 | m_cfg.faceYAngleNumTaps = 7; |
| 726 | m_cfg.faceZAngleNumTaps = 7; |
| 727 | m_cfg.mouthFormNumTaps = 3; |
| 728 | m_cfg.mouthOpenNumTaps = 3; |
| 729 | m_cfg.leftEyeOpenNumTaps = 3; |
| 730 | m_cfg.rightEyeOpenNumTaps = 3; |
| 731 | m_cfg.eyeClosedThreshold = 0.18; |
| 732 | m_cfg.eyeOpenThreshold = 0.21; |
| 733 | m_cfg.winkEnable = true; |
| 734 | m_cfg.mouthNormalThreshold = 0.75; |
| 735 | m_cfg.mouthSmileThreshold = 1.0; |
| 736 | m_cfg.mouthClosedThreshold = 0.1; |
| 737 | m_cfg.mouthOpenThreshold = 0.4; |
| 738 | m_cfg.mouthOpenLaughCorrection = 0.2; |
| 739 | m_cfg.faceYAngleXRotCorrection = 0.15; |
| 740 | m_cfg.faceYAngleSmileCorrection = 0.075; |
| 741 | m_cfg.faceYAngleZeroValue = 1.8; |
| 742 | m_cfg.faceYAngleDownThreshold = 2.3; |
| 743 | m_cfg.faceYAngleUpThreshold = 1.3; |
| 744 | m_cfg.autoBlink = false; |
| 745 | m_cfg.autoBreath = false; |
| 746 | m_cfg.randomMotion = false; |
| 747 | } |
| 748 | |
| 749 | void FacialLandmarkDetector::throwConfigError(std::string paramName, |
| 750 | std::string expectedType, |
| 751 | std::string line, |
| 752 | unsigned int lineNum) |
| 753 | { |
| 754 | std::ostringstream ss; |
| 755 | ss << "Error parsing config file for parameter " << paramName |
| 756 | << "\nAt line " << lineNum << ": " << line |
| 757 | << "\nExpecting value of type " << expectedType; |
| 758 | |
| 759 | throw std::runtime_error(ss.str()); |
| 760 | } |
| 761 | |