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126d8fa4 | 1 | # Mouse Tracker for Cubism |
830d0ba4 | 2 | |
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3 | A library that tracks mouse cursor location and microphone input and |
4 | converts them into Live2D® Cubism SDK parameters. | |
5 | ||
6 | This is a spin-off project from [Facial Landmarks for Cubism](https://github.com/adrianiainlam/facial-landmarks-for-cubism). | |
7 | The objective is to provide similar functionality, but requiring much | |
8 | less CPU load, which can be critical if the processor does not support | |
9 | AVX instructions. It also does not require the use of a dataset which | |
10 | restricts commercial use, and it does not require a webcam. | |
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11 | |
12 | *Disclaimer: This library is designed for use with the Live2D® Cubism SDK. | |
13 | It is not part of the SDK itself, and is not affiliated in any way with Live2D | |
14 | Inc. The Live2D® Cubism SDK belongs solely to Live2D Inc. You will need to | |
15 | agree to Live2D Inc.'s license agreements to use the Live2D® Cubism SDK.* | |
16 | ||
126d8fa4 | 17 | <!-- TODO maybe make a demo video? --> |
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18 | |
19 | ## Supporting environments | |
20 | ||
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21 | This library is designed for Linux (or other *nix systems) with X11 and |
22 | PulseAudio. | |
23 | ||
24 | I have made use of one C++17 library (`<filesystem>`) | |
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25 | in the example program, but it should be straightforward to change this |
26 | if you don't have C++17 support. | |
27 | ||
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28 | ## Build instructions |
29 | ||
30 | 1. Install dependencies. | |
31 | ||
32 | You will require a recent C/C++ compiler, `make`, `patch`, CMake >= 3.16, | |
126d8fa4 | 33 | libxdo, and PulseAudio. To compile the example |
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34 | program you will also require the OpenGL library (and its dev headers) |
35 | among other libraries required for the example program. The libraries I | |
36 | had to install (this list may not be exhaustive) are: | |
37 | ||
126d8fa4 | 38 | libxdo-dev libpulse-dev libgl1-mesa-dev libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libglu1-mesa-dev |
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39 | |
40 | 2. Clone this repository including its submodule (dlib) | |
41 | ||
126d8fa4 | 42 | git clone https://github.com/adrianiainlam/mouse-tracker-for-cubism.git |
830d0ba4 | 43 | |
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44 | 3. To build the library only: (Skip this step if you want to build the example |
45 | program. It will be done automatically.) | |
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46 | |
47 | cd <path of the git repo> | |
48 | ./build.sh | |
49 | ||
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50 | To build the example program: |
51 | ||
126d8fa4 | 52 | 4. Download "Cubism 4 SDK for Native R1" from the Live2D website: |
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53 | <https://www.live2d.com/en/download/cubism-sdk/download-native/>. |
54 | ||
55 | Extract the archive -- put the "CubismSdkForNative-4-r.1" folder under | |
56 | the "example" folder of this repo. | |
57 | ||
58 | Note: The Cubism SDK is the property of Live2D and is not part of this | |
59 | project. You must agree to Live2D's license agreements to use it. | |
60 | ||
126d8fa4 | 61 | 5. Go into the |
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62 | "example/CubismSdkForNative-4-r.1/Samples/OpenGL/thirdParty/scripts" |
63 | directory and run | |
64 | ||
65 | ./setup_glew_glfw | |
66 | ||
126d8fa4 | 67 | 6. Go back to the "example" directory and run |
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68 | |
69 | ./build.sh | |
70 | ||
126d8fa4 | 71 | 7. Now try running the example program. From the "example" directory: |
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72 | |
73 | cd ./demo_build/build/make_gcc/bin/Demo/ | |
74 | ./Demo | |
75 | ||
76 | ||
77 | ## Command-line arguments for the example program | |
78 | ||
79 | Most command-line arguments are to control the Cubism side of the program. | |
80 | Only one argument (`--config`) is used to specify the configuration file | |
81 | for the Facial Landmarks for Cubism library. | |
82 | ||
83 | * `--window-width`, `-W`: Specify the window width | |
84 | * `--window-height`, `-H`: Specify the window height | |
85 | * `--window-title`, `-t`: Specify the window title | |
86 | * `--root-dir`, `-d`: The directory at which the "Resources" folder will | |
87 | be found. This is where the model data will be located. | |
88 | * `--scale-factor`, `-f`: How the model should be scaled | |
89 | * `--translate-x`, `-x`: Horizontal translation of the model within the | |
90 | window | |
91 | * `--translate-y`, `-y`: Vertical translation of the model within the window | |
92 | * `--model`, `-m`: Name of the model to be used. This must be located inside | |
93 | the "Resources" folder. | |
126d8fa4 | 94 | * `--config`, `-c`: Path to the configuration file for the Mouse Tracker |
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95 | for Cubism library. See below for more details. |
96 | ||
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97 | ## Configuration file |
98 | ||
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99 | There are fewer tweakable parameters compared to the Facial Landmarks |
100 | library, but I have still kept the configuration file to allow some | |
101 | customization. The file | |
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102 | "config.txt" lists and documents all parameters and their default values. |
103 | You can change the values there and pass it to the example program using | |
2b1f0c7c | 104 | the `-c` argument. If using the library directly, the path to this file |
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105 | should be passed to the constructor (or pass an empty string to use |
106 | default values). | |
107 | ||
108 | ## License | |
109 | ||
110 | The library itself is provided under the MIT license. By "the library itself" | |
111 | I refer to the following files that I have provided under this repo: | |
112 | ||
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113 | * src/mouse_cursor_tracker.cpp |
114 | * include/mouse_cursor_tracker.cpp | |
830d0ba4 | 115 | * and if you decide to build the binary for the library, the resulting |
126d8fa4 | 116 | binary file (typically build/libMouseTrackerForCubism.a) |
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117 | |
118 | The license text can be found in LICENSE-MIT.txt, and also at the top of | |
119 | the .cpp and .h files. | |
120 | ||
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121 | The example program is a patched version of the sample program provided |
122 | by Live2D (because there's really no point in reinventing the wheel), | |
123 | and as such, as per the licensing restrictions by Live2D, is still the | |
124 | property of Live2D. | |
125 | ||
126 | The patch file (example/demo.patch) contains lines showing additions by | |
127 | me, as well as deleted lines and unchanged lines for context. The deleted | |
128 | and unchanged lines are obviously still owned by Live2D. For my additions, | |
129 | where substantial enough for me to claim ownership, I release them under | |
130 | the Do What the Fuck You Want to Public License, version 2. The full license | |
131 | text can be found in LICENSE-WTFPL.txt. | |
132 | ||
133 | All other files not mentioned above that I have provided in this repo | |
134 | (i.e. not downloaded and placed here by you), *excluding* the two license | |
135 | documents and files generated by Git, are also released under the Do What | |
136 | the Fuck You Want to Public License, version 2, whose full license text | |
137 | can be found in LICENSE-WTFPL.txt. | |
138 | ||
139 | In order to use example program, or in any other way use this library | |
140 | with the Live2D® Cubism SDK, you must agree to the license by Live2D Inc. | |
141 | Their licenses can be found here: | |
142 | <https://www.live2d.com/en/download/cubism-sdk/download-native/>. | |
143 | ||
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144 | This is not a license requirement, but if you find my library useful, |
145 | I'd love to hear from you! Send me an email at spam(at)adrianiainlam.tk -- | |
146 | replacing "spam" with the name of this repo :). | |
147 | ||
148 | ## Contributions | |
149 | ||
150 | Contributions welcome! This is only a hobby weekend project so I don't | |
126d8fa4 | 151 | really have many environments to test it on. Feel free to submit |
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152 | issues or pull requests on GitHub, or send questions or patches to me |
153 | (see my email address above) if you prefer email. Thanks :) | |
154 |