From: Dan Vanderkam Date: Thu, 4 Dec 2014 15:01:36 +0000 (-0500) Subject: Delete excanvas and related IE workarounds X-Git-Tag: v2.0.0~86^2 X-Git-Url: https://adrianiainlam.tk/git/?a=commitdiff_plain;ds=sidebyside;h=9901b0c18bb8762ae600fa1178d7d38eefbaf45e;hp=8f0efe6bb5598ea9ba2c875b8f4f57dc931f0616;p=dygraphs.git Delete excanvas and related IE workarounds --- diff --git a/README b/README index e7fc266..c8bff1b 100644 --- a/README +++ b/README @@ -50,7 +50,6 @@ community, please follow the guide at http://dygraphs.com/changes.html. License(s) dygraphs uses: - - excanvas.js (Apache License) - YUI compressor (BSD License) - JsDoc Toolkit (MIT license) - console-polyfill (MIT license) @@ -60,7 +59,6 @@ automated tests use: - auto_tests/lib/Asserts.js (Apache 2.0 License) - auto-tests/lib/JsTestDriver-1.3.3cjar (Apache 2.0 License -excanvas: http://code.google.com/p/explorercanvas/ yui compressor: http://developer.yahoo.com/yui/compressor/ jsdoc toolkit: http://code.google.com/p/jsdoc-toolkit/ diff --git a/bower.json b/bower.json index 93e2702..a4157c6 100644 --- a/bower.json +++ b/bower.json @@ -38,6 +38,5 @@ "test.sh", "tests", "thumbnail.png", - "yuicompressor-2.4.2.jar" ] } diff --git a/docs/excanvas.js b/docs/excanvas.js deleted file mode 100644 index 367764b..0000000 --- a/docs/excanvas.js +++ /dev/null @@ -1,924 +0,0 @@ -// Copyright 2006 Google Inc. -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. - - -// Known Issues: -// -// * Patterns are not implemented. -// * Radial gradient are not implemented. The VML version of these look very -// different from the canvas one. -// * Clipping paths are not implemented. -// * Coordsize. The width and height attribute have higher priority than the -// width and height style values which isn't correct. -// * Painting mode isn't implemented. -// * Canvas width/height should is using content-box by default. IE in -// Quirks mode will draw the canvas using border-box. Either change your -// doctype to HTML5 -// (http://www.whatwg.org/specs/web-apps/current-work/#the-doctype) -// or use Box Sizing Behavior from WebFX -// (http://webfx.eae.net/dhtml/boxsizing/boxsizing.html) -// * Non uniform scaling does not correctly scale strokes. -// * Optimize. There is always room for speed improvements. - -// Only add this code if we do not already have a canvas implementation -if (!document.createElement('canvas').getContext) { - -(function() { - - // alias some functions to make (compiled) code shorter - var m = Math; - var mr = m.round; - var ms = m.sin; - var mc = m.cos; - var abs = m.abs; - var sqrt = m.sqrt; - - // this is used for sub pixel precision - var Z = 10; - var Z2 = Z / 2; - - /** - * This funtion is assigned to the elements as element.getContext(). - * @this {HTMLElement} - * @return {CanvasRenderingContext2D_} - */ - function getContext() { - return this.context_ || - (this.context_ = new CanvasRenderingContext2D_(this)); - } - - var slice = Array.prototype.slice; - - /** - * Binds a function to an object. The returned function will always use the - * passed in {@code obj} as {@code this}. - * - * Example: - * - * g = bind(f, obj, a, b) - * g(c, d) // will do f.call(obj, a, b, c, d) - * - * @param {Function} f The function to bind the object to - * @param {Object} obj The object that should act as this when the function - * is called - * @param {*} var_args Rest arguments that will be used as the initial - * arguments when the function is called - * @return {Function} A new function that has bound this - */ - function bind(f, obj, var_args) { - var a = slice.call(arguments, 2); - return function() { - return f.apply(obj, a.concat(slice.call(arguments))); - }; - } - - var G_vmlCanvasManager_ = { - init: function(opt_doc) { - if (/MSIE/.test(navigator.userAgent) && !window.opera) { - var doc = opt_doc || document; - // Create a dummy element so that IE will allow canvas elements to be - // recognized. - doc.createElement('canvas'); - doc.attachEvent('onreadystatechange', bind(this.init_, this, doc)); - } - }, - - init_: function(doc) { - // create xmlns - if (!doc.namespaces['g_vml_']) { - doc.namespaces.add('g_vml_', 'urn:schemas-microsoft-com:vml', - '#default#VML'); - - } - if (!doc.namespaces['g_o_']) { - doc.namespaces.add('g_o_', 'urn:schemas-microsoft-com:office:office', - '#default#VML'); - } - - // Setup default CSS. Only add one style sheet per document - if (!doc.styleSheets['ex_canvas_']) { - var ss = doc.createStyleSheet(); - ss.owningElement.id = 'ex_canvas_'; - ss.cssText = 'canvas{display:inline-block;overflow:hidden;' + - // default size is 300x150 in Gecko and Opera - 'text-align:left;width:300px;height:150px}' + - 'g_vml_\\:*{behavior:url(#default#VML)}' + - 'g_o_\\:*{behavior:url(#default#VML)}'; - - } - - // find all canvas elements - var els = doc.getElementsByTagName('canvas'); - for (var i = 0; i < els.length; i++) { - this.initElement(els[i]); - } - }, - - /** - * Public initializes a canvas element so that it can be used as canvas - * element from now on. This is called automatically before the page is - * loaded but if you are creating elements using createElement you need to - * make sure this is called on the element. - * @param {HTMLElement} el The canvas element to initialize. - * @return {HTMLElement} the element that was created. - */ - initElement: function(el) { - if (!el.getContext) { - - el.getContext = getContext; - - // Remove fallback content. There is no way to hide text nodes so we - // just remove all childNodes. We could hide all elements and remove - // text nodes but who really cares about the fallback content. - el.innerHTML = ''; - - // do not use inline function because that will leak memory - el.attachEvent('onpropertychange', onPropertyChange); - el.attachEvent('onresize', onResize); - - var attrs = el.attributes; - if (attrs.width && attrs.width.specified) { - // TODO: use runtimeStyle and coordsize - // el.getContext().setWidth_(attrs.width.nodeValue); - el.style.width = attrs.width.nodeValue + 'px'; - } else { - el.width = el.clientWidth; - } - if (attrs.height && attrs.height.specified) { - // TODO: use runtimeStyle and coordsize - // el.getContext().setHeight_(attrs.height.nodeValue); - el.style.height = attrs.height.nodeValue + 'px'; - } else { - el.height = el.clientHeight; - } - //el.getContext().setCoordsize_() - } - return el; - } - }; - - function onPropertyChange(e) { - var el = e.srcElement; - - switch (e.propertyName) { - case 'width': - el.style.width = el.attributes.width.nodeValue + 'px'; - el.getContext().clearRect(); - break; - case 'height': - el.style.height = el.attributes.height.nodeValue + 'px'; - el.getContext().clearRect(); - break; - } - } - - function onResize(e) { - var el = e.srcElement; - if (el.firstChild) { - el.firstChild.style.width = el.clientWidth + 'px'; - el.firstChild.style.height = el.clientHeight + 'px'; - } - } - - G_vmlCanvasManager_.init(); - - // precompute "00" to "FF" - var dec2hex = []; - for (var i = 0; i < 16; i++) { - for (var j = 0; j < 16; j++) { - dec2hex[i * 16 + j] = i.toString(16) + j.toString(16); - } - } - - function createMatrixIdentity() { - return [ - [1, 0, 0], - [0, 1, 0], - [0, 0, 1] - ]; - } - - function matrixMultiply(m1, m2) { - var result = createMatrixIdentity(); - - for (var x = 0; x < 3; x++) { - for (var y = 0; y < 3; y++) { - var sum = 0; - - for (var z = 0; z < 3; z++) { - sum += m1[x][z] * m2[z][y]; - } - - result[x][y] = sum; - } - } - return result; - } - - function copyState(o1, o2) { - o2.fillStyle = o1.fillStyle; - o2.lineCap = o1.lineCap; - o2.lineJoin = o1.lineJoin; - o2.lineWidth = o1.lineWidth; - o2.miterLimit = o1.miterLimit; - o2.shadowBlur = o1.shadowBlur; - o2.shadowColor = o1.shadowColor; - o2.shadowOffsetX = o1.shadowOffsetX; - o2.shadowOffsetY = o1.shadowOffsetY; - o2.strokeStyle = o1.strokeStyle; - o2.globalAlpha = o1.globalAlpha; - o2.arcScaleX_ = o1.arcScaleX_; - o2.arcScaleY_ = o1.arcScaleY_; - o2.lineScale_ = o1.lineScale_; - } - - function processStyle(styleString) { - var str, alpha = 1; - - styleString = String(styleString); - if (styleString.substring(0, 3) == 'rgb') { - var start = styleString.indexOf('(', 3); - var end = styleString.indexOf(')', start + 1); - var guts = styleString.substring(start + 1, end).split(','); - - str = '#'; - for (var i = 0; i < 3; i++) { - str += dec2hex[Number(guts[i])]; - } - - if (guts.length == 4 && styleString.substr(3, 1) == 'a') { - alpha = guts[3]; - } - } else { - str = styleString; - } - - return {color: str, alpha: alpha}; - } - - function processLineCap(lineCap) { - switch (lineCap) { - case 'butt': - return 'flat'; - case 'round': - return 'round'; - case 'square': - default: - return 'square'; - } - } - - /** - * This class implements CanvasRenderingContext2D interface as described by - * the WHATWG. - * @param {HTMLElement} surfaceElement The element that the 2D context should - * be associated with - */ - function CanvasRenderingContext2D_(surfaceElement) { - this.m_ = createMatrixIdentity(); - - this.mStack_ = []; - this.aStack_ = []; - this.currentPath_ = []; - - // Canvas context properties - this.strokeStyle = '#000'; - this.fillStyle = '#000'; - - this.lineWidth = 1; - this.lineJoin = 'miter'; - this.lineCap = 'butt'; - this.miterLimit = Z * 1; - this.globalAlpha = 1; - this.canvas = surfaceElement; - - var el = surfaceElement.ownerDocument.createElement('div'); - el.style.width = surfaceElement.clientWidth + 'px'; - el.style.height = surfaceElement.clientHeight + 'px'; - el.style.overflow = 'hidden'; - el.style.position = 'absolute'; - surfaceElement.appendChild(el); - - this.element_ = el; - this.arcScaleX_ = 1; - this.arcScaleY_ = 1; - this.lineScale_ = 1; - } - - var contextPrototype = CanvasRenderingContext2D_.prototype; - contextPrototype.clearRect = function() { - this.element_.innerHTML = ''; - }; - - contextPrototype.beginPath = function() { - // TODO: Branch current matrix so that save/restore has no effect - // as per safari docs. - this.currentPath_ = []; - }; - - contextPrototype.moveTo = function(aX, aY) { - var p = this.getCoords_(aX, aY); - this.currentPath_.push({type: 'moveTo', x: p.x, y: p.y}); - this.currentX_ = p.x; - this.currentY_ = p.y; - }; - - contextPrototype.lineTo = function(aX, aY) { - var p = this.getCoords_(aX, aY); - this.currentPath_.push({type: 'lineTo', x: p.x, y: p.y}); - - this.currentX_ = p.x; - this.currentY_ = p.y; - }; - - contextPrototype.bezierCurveTo = function(aCP1x, aCP1y, - aCP2x, aCP2y, - aX, aY) { - var p = this.getCoords_(aX, aY); - var cp1 = this.getCoords_(aCP1x, aCP1y); - var cp2 = this.getCoords_(aCP2x, aCP2y); - bezierCurveTo(this, cp1, cp2, p); - }; - - // Helper function that takes the already fixed cordinates. - function bezierCurveTo(self, cp1, cp2, p) { - self.currentPath_.push({ - type: 'bezierCurveTo', - cp1x: cp1.x, - cp1y: cp1.y, - cp2x: cp2.x, - cp2y: cp2.y, - x: p.x, - y: p.y - }); - self.currentX_ = p.x; - self.currentY_ = p.y; - } - - contextPrototype.quadraticCurveTo = function(aCPx, aCPy, aX, aY) { - // the following is lifted almost directly from - // http://developer.mozilla.org/en/docs/Canvas_tutorial:Drawing_shapes - - var cp = this.getCoords_(aCPx, aCPy); - var p = this.getCoords_(aX, aY); - - var cp1 = { - x: this.currentX_ + 2.0 / 3.0 * (cp.x - this.currentX_), - y: this.currentY_ + 2.0 / 3.0 * (cp.y - this.currentY_) - }; - var cp2 = { - x: cp1.x + (p.x - this.currentX_) / 3.0, - y: cp1.y + (p.y - this.currentY_) / 3.0 - }; - - bezierCurveTo(this, cp1, cp2, p); - }; - - contextPrototype.arc = function(aX, aY, aRadius, - aStartAngle, aEndAngle, aClockwise) { - aRadius *= Z; - var arcType = aClockwise ? 'at' : 'wa'; - - var xStart = aX + mc(aStartAngle) * aRadius - Z2; - var yStart = aY + ms(aStartAngle) * aRadius - Z2; - - var xEnd = aX + mc(aEndAngle) * aRadius - Z2; - var yEnd = aY + ms(aEndAngle) * aRadius - Z2; - - // IE won't render arches drawn counter clockwise if xStart == xEnd. - if (xStart == xEnd && !aClockwise) { - xStart += 0.125; // Offset xStart by 1/80 of a pixel. Use something - // that can be represented in binary - } - - var p = this.getCoords_(aX, aY); - var pStart = this.getCoords_(xStart, yStart); - var pEnd = this.getCoords_(xEnd, yEnd); - - this.currentPath_.push({type: arcType, - x: p.x, - y: p.y, - radius: aRadius, - xStart: pStart.x, - yStart: pStart.y, - xEnd: pEnd.x, - yEnd: pEnd.y}); - - }; - - contextPrototype.rect = function(aX, aY, aWidth, aHeight) { - this.moveTo(aX, aY); - this.lineTo(aX + aWidth, aY); - this.lineTo(aX + aWidth, aY + aHeight); - this.lineTo(aX, aY + aHeight); - this.closePath(); - }; - - contextPrototype.strokeRect = function(aX, aY, aWidth, aHeight) { - var oldPath = this.currentPath_; - this.beginPath(); - - this.moveTo(aX, aY); - this.lineTo(aX + aWidth, aY); - this.lineTo(aX + aWidth, aY + aHeight); - this.lineTo(aX, aY + aHeight); - this.closePath(); - this.stroke(); - - this.currentPath_ = oldPath; - }; - - contextPrototype.fillRect = function(aX, aY, aWidth, aHeight) { - var oldPath = this.currentPath_; - this.beginPath(); - - this.moveTo(aX, aY); - this.lineTo(aX + aWidth, aY); - this.lineTo(aX + aWidth, aY + aHeight); - this.lineTo(aX, aY + aHeight); - this.closePath(); - this.fill(); - - this.currentPath_ = oldPath; - }; - - contextPrototype.createLinearGradient = function(aX0, aY0, aX1, aY1) { - var gradient = new CanvasGradient_('gradient'); - gradient.x0_ = aX0; - gradient.y0_ = aY0; - gradient.x1_ = aX1; - gradient.y1_ = aY1; - return gradient; - }; - - contextPrototype.createRadialGradient = function(aX0, aY0, aR0, - aX1, aY1, aR1) { - var gradient = new CanvasGradient_('gradientradial'); - gradient.x0_ = aX0; - gradient.y0_ = aY0; - gradient.r0_ = aR0; - gradient.x1_ = aX1; - gradient.y1_ = aY1; - gradient.r1_ = aR1; - return gradient; - }; - - contextPrototype.drawImage = function(image, var_args) { - var dx, dy, dw, dh, sx, sy, sw, sh; - - // to find the original width we overide the width and height - var oldRuntimeWidth = image.runtimeStyle.width; - var oldRuntimeHeight = image.runtimeStyle.height; - image.runtimeStyle.width = 'auto'; - image.runtimeStyle.height = 'auto'; - - // get the original size - var w = image.width; - var h = image.height; - - // and remove overides - image.runtimeStyle.width = oldRuntimeWidth; - image.runtimeStyle.height = oldRuntimeHeight; - - if (arguments.length == 3) { - dx = arguments[1]; - dy = arguments[2]; - sx = sy = 0; - sw = dw = w; - sh = dh = h; - } else if (arguments.length == 5) { - dx = arguments[1]; - dy = arguments[2]; - dw = arguments[3]; - dh = arguments[4]; - sx = sy = 0; - sw = w; - sh = h; - } else if (arguments.length == 9) { - sx = arguments[1]; - sy = arguments[2]; - sw = arguments[3]; - sh = arguments[4]; - dx = arguments[5]; - dy = arguments[6]; - dw = arguments[7]; - dh = arguments[8]; - } else { - throw Error('Invalid number of arguments'); - } - - var d = this.getCoords_(dx, dy); - - var w2 = sw / 2; - var h2 = sh / 2; - - var vmlStr = []; - - var W = 10; - var H = 10; - - // For some reason that I've now forgotten, using divs didn't work - vmlStr.push(' ' , - '', - ''); - - this.element_.insertAdjacentHTML('BeforeEnd', - vmlStr.join('')); - }; - - contextPrototype.stroke = function(aFill) { - var lineStr = []; - var lineOpen = false; - var a = processStyle(aFill ? this.fillStyle : this.strokeStyle); - var color = a.color; - var opacity = a.alpha * this.globalAlpha; - - var W = 10; - var H = 10; - - lineStr.push(''); - - if (!aFill) { - var lineWidth = this.lineScale_ * this.lineWidth; - - // VML cannot correctly render a line if the width is less than 1px. - // In that case, we dilute the color to make the line look thinner. - if (lineWidth < 1) { - opacity *= lineWidth; - } - - lineStr.push( - '' - ); - } else if (typeof this.fillStyle == 'object') { - var fillStyle = this.fillStyle; - var angle = 0; - var focus = {x: 0, y: 0}; - - // additional offset - var shift = 0; - // scale factor for offset - var expansion = 1; - - if (fillStyle.type_ == 'gradient') { - var x0 = fillStyle.x0_ / this.arcScaleX_; - var y0 = fillStyle.y0_ / this.arcScaleY_; - var x1 = fillStyle.x1_ / this.arcScaleX_; - var y1 = fillStyle.y1_ / this.arcScaleY_; - var p0 = this.getCoords_(x0, y0); - var p1 = this.getCoords_(x1, y1); - var dx = p1.x - p0.x; - var dy = p1.y - p0.y; - angle = Math.atan2(dx, dy) * 180 / Math.PI; - - // The angle should be a non-negative number. - if (angle < 0) { - angle += 360; - } - - // Very small angles produce an unexpected result because they are - // converted to a scientific notation string. - if (angle < 1e-6) { - angle = 0; - } - } else { - var p0 = this.getCoords_(fillStyle.x0_, fillStyle.y0_); - var width = max.x - min.x; - var height = max.y - min.y; - focus = { - x: (p0.x - min.x) / width, - y: (p0.y - min.y) / height - }; - - width /= this.arcScaleX_ * Z; - height /= this.arcScaleY_ * Z; - var dimension = m.max(width, height); - shift = 2 * fillStyle.r0_ / dimension; - expansion = 2 * fillStyle.r1_ / dimension - shift; - } - - // We need to sort the color stops in ascending order by offset, - // otherwise IE won't interpret it correctly. - var stops = fillStyle.colors_; - stops.sort(function(cs1, cs2) { - return cs1.offset - cs2.offset; - }); - - var length = stops.length; - var color1 = stops[0].color; - var color2 = stops[length - 1].color; - var opacity1 = stops[0].alpha * this.globalAlpha; - var opacity2 = stops[length - 1].alpha * this.globalAlpha; - - var colors = []; - for (var i = 0; i < length; i++) { - var stop = stops[i]; - colors.push(stop.offset * expansion + shift + ' ' + stop.color); - } - - // When colors attribute is used, the meanings of opacity and o:opacity2 - // are reversed. - lineStr.push(''); - } else { - lineStr.push(''); - } - - lineStr.push(''); - - this.element_.insertAdjacentHTML('beforeEnd', lineStr.join('')); - }; - - contextPrototype.fill = function() { - this.stroke(true); - } - - contextPrototype.closePath = function() { - this.currentPath_.push({type: 'close'}); - }; - - /** - * @private - */ - contextPrototype.getCoords_ = function(aX, aY) { - var m = this.m_; - return { - x: Z * (aX * m[0][0] + aY * m[1][0] + m[2][0]) - Z2, - y: Z * (aX * m[0][1] + aY * m[1][1] + m[2][1]) - Z2 - } - }; - - contextPrototype.save = function() { - var o = {}; - copyState(this, o); - this.aStack_.push(o); - this.mStack_.push(this.m_); - this.m_ = matrixMultiply(createMatrixIdentity(), this.m_); - }; - - contextPrototype.restore = function() { - copyState(this.aStack_.pop(), this); - this.m_ = this.mStack_.pop(); - }; - - function matrixIsFinite(m) { - for (var j = 0; j < 3; j++) { - for (var k = 0; k < 2; k++) { - if (!isFinite(m[j][k]) || isNaN(m[j][k])) { - return false; - } - } - } - return true; - } - - function setM(ctx, m, updateLineScale) { - if (!matrixIsFinite(m)) { - return; - } - ctx.m_ = m; - - if (updateLineScale) { - // Get the line scale. - // Determinant of this.m_ means how much the area is enlarged by the - // transformation. So its square root can be used as a scale factor - // for width. - var det = m[0][0] * m[1][1] - m[0][1] * m[1][0]; - ctx.lineScale_ = sqrt(abs(det)); - } - } - - contextPrototype.translate = function(aX, aY) { - var m1 = [ - [1, 0, 0], - [0, 1, 0], - [aX, aY, 1] - ]; - - setM(this, matrixMultiply(m1, this.m_), false); - }; - - contextPrototype.rotate = function(aRot) { - var c = mc(aRot); - var s = ms(aRot); - - var m1 = [ - [c, s, 0], - [-s, c, 0], - [0, 0, 1] - ]; - - setM(this, matrixMultiply(m1, this.m_), false); - }; - - contextPrototype.scale = function(aX, aY) { - this.arcScaleX_ *= aX; - this.arcScaleY_ *= aY; - var m1 = [ - [aX, 0, 0], - [0, aY, 0], - [0, 0, 1] - ]; - - setM(this, matrixMultiply(m1, this.m_), true); - }; - - contextPrototype.transform = function(m11, m12, m21, m22, dx, dy) { - var m1 = [ - [m11, m12, 0], - [m21, m22, 0], - [dx, dy, 1] - ]; - - setM(this, matrixMultiply(m1, this.m_), true); - }; - - contextPrototype.setTransform = function(m11, m12, m21, m22, dx, dy) { - var m = [ - [m11, m12, 0], - [m21, m22, 0], - [dx, dy, 1] - ]; - - setM(this, m, true); - }; - - /******** STUBS ********/ - contextPrototype.clip = function() { - // TODO: Implement - }; - - contextPrototype.arcTo = function() { - // TODO: Implement - }; - - contextPrototype.createPattern = function() { - return new CanvasPattern_; - }; - - // Gradient / Pattern Stubs - function CanvasGradient_(aType) { - this.type_ = aType; - this.x0_ = 0; - this.y0_ = 0; - this.r0_ = 0; - this.x1_ = 0; - this.y1_ = 0; - this.r1_ = 0; - this.colors_ = []; - } - - CanvasGradient_.prototype.addColorStop = function(aOffset, aColor) { - aColor = processStyle(aColor); - this.colors_.push({offset: aOffset, - color: aColor.color, - alpha: aColor.alpha}); - }; - - function CanvasPattern_() {} - - // set up externs - G_vmlCanvasManager = G_vmlCanvasManager_; - CanvasRenderingContext2D = CanvasRenderingContext2D_; - CanvasGradient = CanvasGradient_; - CanvasPattern = CanvasPattern_; - -})(); - -} // if diff --git a/docs/legal.html b/docs/legal.html index c223f04..26a7ab7 100644 --- a/docs/legal.html +++ b/docs/legal.html @@ -7,7 +7,6 @@

dygraphs is available under the MIT license, included in LICENSE.txt.

dygraphs uses:
- - excanvas.js (Apache License)
  - YUI compressor (BSD License)
  - JsDoc Toolkit (MIT license)
  - console-polyfill (MIT license)
@@ -17,7 +16,6 @@ automated tests use:
  - auto_tests/lib/Asserts.js (Apache 2.0 License)
  - auto-tests/lib/JsTestDriver-1.3.3cjar (Apache 2.0 License
 
-excanvas: http://code.google.com/p/explorercanvas/
 yui compressor: http://developer.yahoo.com/yui/compressor/
 jsdoc toolkit: http://code.google.com/p/jsdoc-toolkit/
 
diff --git a/dygraph-canvas.js b/dygraph-canvas.js
index 6e503d9..a688c43 100644
--- a/dygraph-canvas.js
+++ b/dygraph-canvas.js
@@ -57,31 +57,27 @@ var DygraphCanvasRenderer = function(dygraph, element, elementContext, layout) {
   this.width = dygraph.width_;
 
   // --- check whether everything is ok before we return
-  // NOTE(konigsberg): isIE is never defined in this object. Bug of some sort.
-  if (!this.isIE && !(Dygraph.isCanvasSupported(this.element)))
-      throw "Canvas is not supported.";
+  if (!Dygraph.isCanvasSupported(this.element)) {
+    throw "Canvas is not supported.";
+  }
 
   // internal state
   this.area = layout.getPlotArea();
 
   // Set up a clipping area for the canvas (and the interaction canvas).
   // This ensures that we don't overdraw.
-  if (this.dygraph_.isUsingExcanvas_) {
-    this._createIEClipArea();
-  } else {
-    // on Android 3 and 4, setting a clipping area on a canvas prevents it from
-    // displaying anything.
-    if (!Dygraph.isAndroid()) {
-      var ctx = this.dygraph_.canvas_ctx_;
-      ctx.beginPath();
-      ctx.rect(this.area.x, this.area.y, this.area.w, this.area.h);
-      ctx.clip();
-
-      ctx = this.dygraph_.hidden_ctx_;
-      ctx.beginPath();
-      ctx.rect(this.area.x, this.area.y, this.area.w, this.area.h);
-      ctx.clip();
-    }
+  // on Android 3 and 4, setting a clipping area on a canvas prevents it from
+  // displaying anything.
+  if (!Dygraph.isAndroid()) {
+    var ctx = this.dygraph_.canvas_ctx_;
+    ctx.beginPath();
+    ctx.rect(this.area.x, this.area.y, this.area.w, this.area.h);
+    ctx.clip();
+
+    ctx = this.dygraph_.hidden_ctx_;
+    ctx.beginPath();
+    ctx.rect(this.area.x, this.area.y, this.area.w, this.area.h);
+    ctx.clip();
   }
 };
 
@@ -92,26 +88,7 @@ var DygraphCanvasRenderer = function(dygraph, element, elementContext, layout) {
  * @private
  */
 DygraphCanvasRenderer.prototype.clear = function() {
-  var context;
-  if (this.isIE) {
-    // VML takes a while to start up, so we just poll every this.IEDelay
-    try {
-      if (this.clearDelay) {
-        this.clearDelay.cancel();
-        this.clearDelay = null;
-      }
-      context = this.elementContext;
-    }
-    catch (e) {
-      // TODO(danvk): this is broken, since MochiKit.Async is gone.
-      // this.clearDelay = MochiKit.Async.wait(this.IEDelay);
-      // this.clearDelay.addCallback(bind(this.clear, this));
-      return;
-    }
-  }
-
-  context = this.elementContext;
-  context.clearRect(0, 0, this.width, this.height);
+  this.elementContext.clearRect(0, 0, this.width, this.height);
 };
 
 /**
@@ -129,76 +106,6 @@ DygraphCanvasRenderer.prototype.render = function() {
   this._renderLineChart();
 };
 
-DygraphCanvasRenderer.prototype._createIEClipArea = function() {
-  var className = 'dygraph-clip-div';
-  var graphDiv = this.dygraph_.graphDiv;
-
-  // Remove old clip divs.
-  for (var i = graphDiv.childNodes.length-1; i >= 0; i--) {
-    if (graphDiv.childNodes[i].className == className) {
-      graphDiv.removeChild(graphDiv.childNodes[i]);
-    }
-  }
-
-  // Determine background color to give clip divs.
-  var backgroundColor = document.bgColor;
-  var element = this.dygraph_.graphDiv;
-  while (element != document) {
-    var bgcolor = element.currentStyle.backgroundColor;
-    if (bgcolor && bgcolor != 'transparent') {
-      backgroundColor = bgcolor;
-      break;
-    }
-    element = element.parentNode;
-  }
-
-  function createClipDiv(area) {
-    if (area.w === 0 || area.h === 0) {
-      return;
-    }
-    var elem = document.createElement('div');
-    elem.className = className;
-    elem.style.backgroundColor = backgroundColor;
-    elem.style.position = 'absolute';
-    elem.style.left = area.x + 'px';
-    elem.style.top = area.y + 'px';
-    elem.style.width = area.w + 'px';
-    elem.style.height = area.h + 'px';
-    graphDiv.appendChild(elem);
-  }
-
-  var plotArea = this.area;
-  // Left side
-  createClipDiv({
-    x:0, y:0,
-    w:plotArea.x,
-    h:this.height
-  });
-
-  // Top
-  createClipDiv({
-    x: plotArea.x, y: 0,
-    w: this.width - plotArea.x,
-    h: plotArea.y
-  });
-
-  // Right side
-  createClipDiv({
-    x: plotArea.x + plotArea.w, y: 0,
-    w: this.width - plotArea.x - plotArea.w,
-    h: this.height
-  });
-
-  // Bottom
-  createClipDiv({
-    x: plotArea.x,
-    y: plotArea.y + plotArea.h,
-    w: this.width - plotArea.x,
-    h: this.height - plotArea.h - plotArea.y
-  });
-};
-
-
 /**
  * Returns a predicate to be used with an iterator, which will
  * iterate over points appropriately, depending on whether
diff --git a/dygraph-internal.externs.js b/dygraph-internal.externs.js
index 470bdd7..2108fce 100644
--- a/dygraph-internal.externs.js
+++ b/dygraph-internal.externs.js
@@ -1,27 +1,9 @@
 // This file:
-// - declares symbols that are provided outisde of dygraphs (e.g. by excanvas)
+// - declares symbols that are provided outisde of dygraphs
 // - defines custom types used internally
 
 
 /**
- * @constructor
- */
-function G_vmlCanvasManager() {}
-
-/**
- * @param {!HTMLCanvasElement} canvas
- */
-G_vmlCanvasManager.initElement = function(canvas) {};
-
-// For IE
-/**
- * @param {string} type
- * @param {Function} fn
- */
-Element.prototype.detachEvent = function(type, fn) {};
-
-
-/**
  * @typedef {function(
  *   (number|Date),
  *   number,
diff --git a/dygraph-utils.js b/dygraph-utils.js
index bf93665..d66aa73 100644
--- a/dygraph-utils.js
+++ b/dygraph-utils.js
@@ -13,7 +13,7 @@
 
 (function() {
 
-/*global Dygraph:false, G_vmlCanvasManager:false, Node:false */
+/*global Dygraph:false, Node:false */
 "use strict";
 
 Dygraph.LOG_SCALE = 10;
@@ -55,8 +55,7 @@ Dygraph.getContext = function(canvas) {
 };
 
 /**
- * Add an event handler. This smooths a difference between IE and the rest of
- * the world.
+ * Add an event handler.
  * @param {!Node} elem The element to add the event to.
  * @param {string} type The type of the event, e.g. 'click' or 'mousemove'.
  * @param {function(Event):(boolean|undefined)} fn The function to call
@@ -64,12 +63,7 @@ Dygraph.getContext = function(canvas) {
  * @private
  */
 Dygraph.addEvent = function addEvent(elem, type, fn) {
-  if (elem.addEventListener) {
-    elem.addEventListener(type, fn, false);
-  } else {
-    elem[type+fn] = function(){fn(window.event);};
-    elem.attachEvent('on'+type, elem[type+fn]);
-  }
+  elem.addEventListener(type, fn, false);
 };
 
 /**
@@ -88,8 +82,7 @@ Dygraph.prototype.addAndTrackEvent = function(elem, type, fn) {
 };
 
 /**
- * Remove an event handler. This smooths a difference between IE and the rest
- * of the world.
+ * Remove an event handler.
  * @param {!Node} elem The element to remove the event from.
  * @param {string} type The type of the event, e.g. 'click' or 'mousemove'.
  * @param {function(Event):(boolean|undefined)} fn The function to call
@@ -97,17 +90,7 @@ Dygraph.prototype.addAndTrackEvent = function(elem, type, fn) {
  * @private
  */
 Dygraph.removeEvent = function(elem, type, fn) {
-  if (elem.removeEventListener) {
-    elem.removeEventListener(type, fn, false);
-  } else {
-    try {
-      elem.detachEvent('on'+type, elem[type+fn]);
-    } catch(e) {
-      // We only detach event listeners on a "best effort" basis in IE. See:
-      // http://stackoverflow.com/questions/2553632/detachevent-not-working-with-named-inline-functions
-    }
-    elem[type+fn] = null;
-  }
+  elem.removeEventListener(type, fn, false);
 };
 
 Dygraph.prototype.removeTrackedEvents_ = function() {
@@ -201,13 +184,10 @@ Dygraph.findPos = function(obj) {
   if (obj.offsetParent) {
     var copyObj = obj;
     while (1) {
-      // NOTE: the if statement here is for IE8.
       var borderLeft = "0", borderTop = "0";
-      if (window.getComputedStyle) {
-        var computedStyle = window.getComputedStyle(copyObj, null);
-        borderLeft = computedStyle.borderLeft || "0";
-        borderTop = computedStyle.borderTop || "0";
-      }
+      var computedStyle = window.getComputedStyle(copyObj, null);
+      borderLeft = computedStyle.borderLeft || "0";
+      borderTop = computedStyle.borderTop || "0";
       curleft += parseInt(borderLeft, 10) ;
       curtop += parseInt(borderTop, 10) ;
       curleft += copyObj.offsetLeft;
@@ -700,22 +680,13 @@ Dygraph.clone = function(o) {
 };
 
 /**
- * Create a new canvas element. This is more complex than a simple
- * document.createElement("canvas") because of IE and excanvas.
+ * Create a new canvas element.
  *
  * @return {!HTMLCanvasElement}
  * @private
  */
 Dygraph.createCanvas = function() {
-  var canvas = document.createElement("canvas");
-
-  var isIE = (/MSIE/.test(navigator.userAgent) && !window.opera);
-  if (isIE && (typeof(G_vmlCanvasManager) != 'undefined')) {
-    canvas = G_vmlCanvasManager.initElement(
-        /**@type{!HTMLCanvasElement}*/(canvas));
-  }
-
-  return canvas;
+  return document.createElement('canvas');
 };
 
 /**
@@ -1148,13 +1119,7 @@ Dygraph.toRGB_ = function(colorStr) {
   div.style.backgroundColor = colorStr;
   div.style.visibility = 'hidden';
   document.body.appendChild(div);
-  var rgbStr;
-  if (window.getComputedStyle) {
-    rgbStr = window.getComputedStyle(div, null).backgroundColor;
-  } else {
-    // IE8
-    rgbStr = div.currentStyle.backgroundColor;
-  }
+  var rgbStr = window.getComputedStyle(div, null).backgroundColor;
   document.body.removeChild(div);
   var bits = /^rgb\((\d{1,3}),\s*(\d{1,3}),\s*(\d{1,3})\)$/.exec(rgbStr);
   return {
@@ -1171,17 +1136,11 @@ Dygraph.toRGB_ = function(colorStr) {
  * @return {boolean} Whether the browser supports canvas.
  */
 Dygraph.isCanvasSupported = function(opt_canvasElement) {
-  var canvas;
   try {
-    canvas = opt_canvasElement || document.createElement("canvas");
+    var canvas = opt_canvasElement || document.createElement("canvas");
     canvas.getContext("2d");
-  }
-  catch (e) {
-    var ie = navigator.appVersion.match(/MSIE (\d\.\d)/);
-    var opera = (navigator.userAgent.toLowerCase().indexOf("opera") != -1);
-    if ((!ie) || (ie[1] < 6) || (opera))
-      return false;
-    return true;
+  } catch (e) {
+    return false;
   }
   return true;
 };
diff --git a/dygraph.js b/dygraph.js
index 6a57d78..3f311f6 100644
--- a/dygraph.js
+++ b/dygraph.js
@@ -423,17 +423,6 @@ Dygraph.prototype.__old_init__ = function(div, file, labels, attrs) {
  * @private
  */
 Dygraph.prototype.__init__ = function(div, file, attrs) {
-  // Hack for IE: if we're using excanvas and the document hasn't finished
-  // loading yet (and hence may not have initialized whatever it needs to
-  // initialize), then keep calling this routine periodically until it has.
-  if (/MSIE/.test(navigator.userAgent) && !window.opera &&
-      typeof(G_vmlCanvasManager) != 'undefined' &&
-      document.readyState != 'complete') {
-    var self = this;
-    setTimeout(function() { self.__init__(div, file, attrs); }, 100);
-    return;
-  }
-
   // Support two-argument constructor
   if (attrs === null || attrs === undefined) { attrs = {}; }
 
@@ -448,8 +437,6 @@ Dygraph.prototype.__init__ = function(div, file, attrs) {
     return;
   }
 
-  this.isUsingExcanvas_ = typeof(G_vmlCanvasManager) != 'undefined';
-
   // Copy the important bits into the object
   // TODO(danvk): most of these should just stay in the attrs_ dictionary.
   this.maindiv_ = div;
@@ -1294,18 +1281,7 @@ Dygraph.prototype.createPlotKitCanvas_ = function(canvas) {
  * @private
  */
 Dygraph.prototype.createMouseEventElement_ = function() {
-  if (this.isUsingExcanvas_) {
-    var elem = document.createElement("div");
-    elem.style.position = 'absolute';
-    elem.style.backgroundColor = 'white';
-    elem.style.filter = 'alpha(opacity=0)';
-    elem.style.width = this.width_ + "px";
-    elem.style.height = this.height_ + "px";
-    this.graphDiv.appendChild(elem);
-    return elem;
-  } else {
-    return this.canvas_;
-  }
+  return this.canvas_;
 };
 
 /**
@@ -1588,10 +1564,6 @@ Dygraph.prototype.drawZoomRect_ = function(direction, startX, endX, startY,
                    this.layout_.getPlotArea().w, Math.abs(endY - startY));
     }
   }
-
-  if (this.isUsingExcanvas_) {
-    this.currentZoomRectArgs_ = [direction, startX, endX, startY, endY, 0, 0, 0];
-  }
 };
 
 /**
@@ -2118,10 +2090,6 @@ Dygraph.prototype.updateSelection_ = function(opt_animFraction) {
                   2 * maxCircleSize + 2, this.height_);
   }
 
-  if (this.isUsingExcanvas_ && this.currentZoomRectArgs_) {
-    Dygraph.prototype.drawZoomRect_.apply(this, this.currentZoomRectArgs_);
-  }
-
   if (this.selPoints_.length > 0) {
     // Draw colored circles over the center of each selected point
     var canvasx = this.selPoints_[0].canvasx;
diff --git a/excanvas.js b/excanvas.js
deleted file mode 100644
index 367764b..0000000
--- a/excanvas.js
+++ /dev/null
@@ -1,924 +0,0 @@
-// Copyright 2006 Google Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-//   http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-
-// Known Issues:
-//
-// * Patterns are not implemented.
-// * Radial gradient are not implemented. The VML version of these look very
-//   different from the canvas one.
-// * Clipping paths are not implemented.
-// * Coordsize. The width and height attribute have higher priority than the
-//   width and height style values which isn't correct.
-// * Painting mode isn't implemented.
-// * Canvas width/height should is using content-box by default. IE in
-//   Quirks mode will draw the canvas using border-box. Either change your
-//   doctype to HTML5
-//   (http://www.whatwg.org/specs/web-apps/current-work/#the-doctype)
-//   or use Box Sizing Behavior from WebFX
-//   (http://webfx.eae.net/dhtml/boxsizing/boxsizing.html)
-// * Non uniform scaling does not correctly scale strokes.
-// * Optimize. There is always room for speed improvements.
-
-// Only add this code if we do not already have a canvas implementation
-if (!document.createElement('canvas').getContext) {
-
-(function() {
-
-  // alias some functions to make (compiled) code shorter
-  var m = Math;
-  var mr = m.round;
-  var ms = m.sin;
-  var mc = m.cos;
-  var abs = m.abs;
-  var sqrt = m.sqrt;
-
-  // this is used for sub pixel precision
-  var Z = 10;
-  var Z2 = Z / 2;
-
-  /**
-   * This funtion is assigned to the  elements as element.getContext().
-   * @this {HTMLElement}
-   * @return {CanvasRenderingContext2D_}
-   */
-  function getContext() {
-    return this.context_ ||
-        (this.context_ = new CanvasRenderingContext2D_(this));
-  }
-
-  var slice = Array.prototype.slice;
-
-  /**
-   * Binds a function to an object. The returned function will always use the
-   * passed in {@code obj} as {@code this}.
-   *
-   * Example:
-   *
-   *   g = bind(f, obj, a, b)
-   *   g(c, d) // will do f.call(obj, a, b, c, d)
-   *
-   * @param {Function} f The function to bind the object to
-   * @param {Object} obj The object that should act as this when the function
-   *     is called
-   * @param {*} var_args Rest arguments that will be used as the initial
-   *     arguments when the function is called
-   * @return {Function} A new function that has bound this
-   */
-  function bind(f, obj, var_args) {
-    var a = slice.call(arguments, 2);
-    return function() {
-      return f.apply(obj, a.concat(slice.call(arguments)));
-    };
-  }
-
-  var G_vmlCanvasManager_ = {
-    init: function(opt_doc) {
-      if (/MSIE/.test(navigator.userAgent) && !window.opera) {
-        var doc = opt_doc || document;
-        // Create a dummy element so that IE will allow canvas elements to be
-        // recognized.
-        doc.createElement('canvas');
-        doc.attachEvent('onreadystatechange', bind(this.init_, this, doc));
-      }
-    },
-
-    init_: function(doc) {
-      // create xmlns
-      if (!doc.namespaces['g_vml_']) {
-        doc.namespaces.add('g_vml_', 'urn:schemas-microsoft-com:vml',
-                           '#default#VML');
-
-      }
-      if (!doc.namespaces['g_o_']) {
-        doc.namespaces.add('g_o_', 'urn:schemas-microsoft-com:office:office',
-                           '#default#VML');
-      }
-
-      // Setup default CSS.  Only add one style sheet per document
-      if (!doc.styleSheets['ex_canvas_']) {
-        var ss = doc.createStyleSheet();
-        ss.owningElement.id = 'ex_canvas_';
-        ss.cssText = 'canvas{display:inline-block;overflow:hidden;' +
-            // default size is 300x150 in Gecko and Opera
-            'text-align:left;width:300px;height:150px}' +
-            'g_vml_\\:*{behavior:url(#default#VML)}' +
-            'g_o_\\:*{behavior:url(#default#VML)}';
-
-      }
-
-      // find all canvas elements
-      var els = doc.getElementsByTagName('canvas');
-      for (var i = 0; i < els.length; i++) {
-        this.initElement(els[i]);
-      }
-    },
-
-    /**
-     * Public initializes a canvas element so that it can be used as canvas
-     * element from now on. This is called automatically before the page is
-     * loaded but if you are creating elements using createElement you need to
-     * make sure this is called on the element.
-     * @param {HTMLElement} el The canvas element to initialize.
-     * @return {HTMLElement} the element that was created.
-     */
-    initElement: function(el) {
-      if (!el.getContext) {
-
-        el.getContext = getContext;
-
-        // Remove fallback content. There is no way to hide text nodes so we
-        // just remove all childNodes. We could hide all elements and remove
-        // text nodes but who really cares about the fallback content.
-        el.innerHTML = '';
-
-        // do not use inline function because that will leak memory
-        el.attachEvent('onpropertychange', onPropertyChange);
-        el.attachEvent('onresize', onResize);
-
-        var attrs = el.attributes;
-        if (attrs.width && attrs.width.specified) {
-          // TODO: use runtimeStyle and coordsize
-          // el.getContext().setWidth_(attrs.width.nodeValue);
-          el.style.width = attrs.width.nodeValue + 'px';
-        } else {
-          el.width = el.clientWidth;
-        }
-        if (attrs.height && attrs.height.specified) {
-          // TODO: use runtimeStyle and coordsize
-          // el.getContext().setHeight_(attrs.height.nodeValue);
-          el.style.height = attrs.height.nodeValue + 'px';
-        } else {
-          el.height = el.clientHeight;
-        }
-        //el.getContext().setCoordsize_()
-      }
-      return el;
-    }
-  };
-
-  function onPropertyChange(e) {
-    var el = e.srcElement;
-
-    switch (e.propertyName) {
-      case 'width':
-        el.style.width = el.attributes.width.nodeValue + 'px';
-        el.getContext().clearRect();
-        break;
-      case 'height':
-        el.style.height = el.attributes.height.nodeValue + 'px';
-        el.getContext().clearRect();
-        break;
-    }
-  }
-
-  function onResize(e) {
-    var el = e.srcElement;
-    if (el.firstChild) {
-      el.firstChild.style.width =  el.clientWidth + 'px';
-      el.firstChild.style.height = el.clientHeight + 'px';
-    }
-  }
-
-  G_vmlCanvasManager_.init();
-
-  // precompute "00" to "FF"
-  var dec2hex = [];
-  for (var i = 0; i < 16; i++) {
-    for (var j = 0; j < 16; j++) {
-      dec2hex[i * 16 + j] = i.toString(16) + j.toString(16);
-    }
-  }
-
-  function createMatrixIdentity() {
-    return [
-      [1, 0, 0],
-      [0, 1, 0],
-      [0, 0, 1]
-    ];
-  }
-
-  function matrixMultiply(m1, m2) {
-    var result = createMatrixIdentity();
-
-    for (var x = 0; x < 3; x++) {
-      for (var y = 0; y < 3; y++) {
-        var sum = 0;
-
-        for (var z = 0; z < 3; z++) {
-          sum += m1[x][z] * m2[z][y];
-        }
-
-        result[x][y] = sum;
-      }
-    }
-    return result;
-  }
-
-  function copyState(o1, o2) {
-    o2.fillStyle     = o1.fillStyle;
-    o2.lineCap       = o1.lineCap;
-    o2.lineJoin      = o1.lineJoin;
-    o2.lineWidth     = o1.lineWidth;
-    o2.miterLimit    = o1.miterLimit;
-    o2.shadowBlur    = o1.shadowBlur;
-    o2.shadowColor   = o1.shadowColor;
-    o2.shadowOffsetX = o1.shadowOffsetX;
-    o2.shadowOffsetY = o1.shadowOffsetY;
-    o2.strokeStyle   = o1.strokeStyle;
-    o2.globalAlpha   = o1.globalAlpha;
-    o2.arcScaleX_    = o1.arcScaleX_;
-    o2.arcScaleY_    = o1.arcScaleY_;
-    o2.lineScale_    = o1.lineScale_;
-  }
-
-  function processStyle(styleString) {
-    var str, alpha = 1;
-
-    styleString = String(styleString);
-    if (styleString.substring(0, 3) == 'rgb') {
-      var start = styleString.indexOf('(', 3);
-      var end = styleString.indexOf(')', start + 1);
-      var guts = styleString.substring(start + 1, end).split(',');
-
-      str = '#';
-      for (var i = 0; i < 3; i++) {
-        str += dec2hex[Number(guts[i])];
-      }
-
-      if (guts.length == 4 && styleString.substr(3, 1) == 'a') {
-        alpha = guts[3];
-      }
-    } else {
-      str = styleString;
-    }
-
-    return {color: str, alpha: alpha};
-  }
-
-  function processLineCap(lineCap) {
-    switch (lineCap) {
-      case 'butt':
-        return 'flat';
-      case 'round':
-        return 'round';
-      case 'square':
-      default:
-        return 'square';
-    }
-  }
-
-  /**
-   * This class implements CanvasRenderingContext2D interface as described by
-   * the WHATWG.
-   * @param {HTMLElement} surfaceElement The element that the 2D context should
-   * be associated with
-   */
-  function CanvasRenderingContext2D_(surfaceElement) {
-    this.m_ = createMatrixIdentity();
-
-    this.mStack_ = [];
-    this.aStack_ = [];
-    this.currentPath_ = [];
-
-    // Canvas context properties
-    this.strokeStyle = '#000';
-    this.fillStyle = '#000';
-
-    this.lineWidth = 1;
-    this.lineJoin = 'miter';
-    this.lineCap = 'butt';
-    this.miterLimit = Z * 1;
-    this.globalAlpha = 1;
-    this.canvas = surfaceElement;
-
-    var el = surfaceElement.ownerDocument.createElement('div');
-    el.style.width =  surfaceElement.clientWidth + 'px';
-    el.style.height = surfaceElement.clientHeight + 'px';
-    el.style.overflow = 'hidden';
-    el.style.position = 'absolute';
-    surfaceElement.appendChild(el);
-
-    this.element_ = el;
-    this.arcScaleX_ = 1;
-    this.arcScaleY_ = 1;
-    this.lineScale_ = 1;
-  }
-
-  var contextPrototype = CanvasRenderingContext2D_.prototype;
-  contextPrototype.clearRect = function() {
-    this.element_.innerHTML = '';
-  };
-
-  contextPrototype.beginPath = function() {
-    // TODO: Branch current matrix so that save/restore has no effect
-    //       as per safari docs.
-    this.currentPath_ = [];
-  };
-
-  contextPrototype.moveTo = function(aX, aY) {
-    var p = this.getCoords_(aX, aY);
-    this.currentPath_.push({type: 'moveTo', x: p.x, y: p.y});
-    this.currentX_ = p.x;
-    this.currentY_ = p.y;
-  };
-
-  contextPrototype.lineTo = function(aX, aY) {
-    var p = this.getCoords_(aX, aY);
-    this.currentPath_.push({type: 'lineTo', x: p.x, y: p.y});
-
-    this.currentX_ = p.x;
-    this.currentY_ = p.y;
-  };
-
-  contextPrototype.bezierCurveTo = function(aCP1x, aCP1y,
-                                            aCP2x, aCP2y,
-                                            aX, aY) {
-    var p = this.getCoords_(aX, aY);
-    var cp1 = this.getCoords_(aCP1x, aCP1y);
-    var cp2 = this.getCoords_(aCP2x, aCP2y);
-    bezierCurveTo(this, cp1, cp2, p);
-  };
-
-  // Helper function that takes the already fixed cordinates.
-  function bezierCurveTo(self, cp1, cp2, p) {
-    self.currentPath_.push({
-      type: 'bezierCurveTo',
-      cp1x: cp1.x,
-      cp1y: cp1.y,
-      cp2x: cp2.x,
-      cp2y: cp2.y,
-      x: p.x,
-      y: p.y
-    });
-    self.currentX_ = p.x;
-    self.currentY_ = p.y;
-  }
-
-  contextPrototype.quadraticCurveTo = function(aCPx, aCPy, aX, aY) {
-    // the following is lifted almost directly from
-    // http://developer.mozilla.org/en/docs/Canvas_tutorial:Drawing_shapes
-
-    var cp = this.getCoords_(aCPx, aCPy);
-    var p = this.getCoords_(aX, aY);
-
-    var cp1 = {
-      x: this.currentX_ + 2.0 / 3.0 * (cp.x - this.currentX_),
-      y: this.currentY_ + 2.0 / 3.0 * (cp.y - this.currentY_)
-    };
-    var cp2 = {
-      x: cp1.x + (p.x - this.currentX_) / 3.0,
-      y: cp1.y + (p.y - this.currentY_) / 3.0
-    };
-
-    bezierCurveTo(this, cp1, cp2, p);
-  };
-
-  contextPrototype.arc = function(aX, aY, aRadius,
-                                  aStartAngle, aEndAngle, aClockwise) {
-    aRadius *= Z;
-    var arcType = aClockwise ? 'at' : 'wa';
-
-    var xStart = aX + mc(aStartAngle) * aRadius - Z2;
-    var yStart = aY + ms(aStartAngle) * aRadius - Z2;
-
-    var xEnd = aX + mc(aEndAngle) * aRadius - Z2;
-    var yEnd = aY + ms(aEndAngle) * aRadius - Z2;
-
-    // IE won't render arches drawn counter clockwise if xStart == xEnd.
-    if (xStart == xEnd && !aClockwise) {
-      xStart += 0.125; // Offset xStart by 1/80 of a pixel. Use something
-                       // that can be represented in binary
-    }
-
-    var p = this.getCoords_(aX, aY);
-    var pStart = this.getCoords_(xStart, yStart);
-    var pEnd = this.getCoords_(xEnd, yEnd);
-
-    this.currentPath_.push({type: arcType,
-                           x: p.x,
-                           y: p.y,
-                           radius: aRadius,
-                           xStart: pStart.x,
-                           yStart: pStart.y,
-                           xEnd: pEnd.x,
-                           yEnd: pEnd.y});
-
-  };
-
-  contextPrototype.rect = function(aX, aY, aWidth, aHeight) {
-    this.moveTo(aX, aY);
-    this.lineTo(aX + aWidth, aY);
-    this.lineTo(aX + aWidth, aY + aHeight);
-    this.lineTo(aX, aY + aHeight);
-    this.closePath();
-  };
-
-  contextPrototype.strokeRect = function(aX, aY, aWidth, aHeight) {
-    var oldPath = this.currentPath_;
-    this.beginPath();
-
-    this.moveTo(aX, aY);
-    this.lineTo(aX + aWidth, aY);
-    this.lineTo(aX + aWidth, aY + aHeight);
-    this.lineTo(aX, aY + aHeight);
-    this.closePath();
-    this.stroke();
-
-    this.currentPath_ = oldPath;
-  };
-
-  contextPrototype.fillRect = function(aX, aY, aWidth, aHeight) {
-    var oldPath = this.currentPath_;
-    this.beginPath();
-
-    this.moveTo(aX, aY);
-    this.lineTo(aX + aWidth, aY);
-    this.lineTo(aX + aWidth, aY + aHeight);
-    this.lineTo(aX, aY + aHeight);
-    this.closePath();
-    this.fill();
-
-    this.currentPath_ = oldPath;
-  };
-
-  contextPrototype.createLinearGradient = function(aX0, aY0, aX1, aY1) {
-    var gradient = new CanvasGradient_('gradient');
-    gradient.x0_ = aX0;
-    gradient.y0_ = aY0;
-    gradient.x1_ = aX1;
-    gradient.y1_ = aY1;
-    return gradient;
-  };
-
-  contextPrototype.createRadialGradient = function(aX0, aY0, aR0,
-                                                   aX1, aY1, aR1) {
-    var gradient = new CanvasGradient_('gradientradial');
-    gradient.x0_ = aX0;
-    gradient.y0_ = aY0;
-    gradient.r0_ = aR0;
-    gradient.x1_ = aX1;
-    gradient.y1_ = aY1;
-    gradient.r1_ = aR1;
-    return gradient;
-  };
-
-  contextPrototype.drawImage = function(image, var_args) {
-    var dx, dy, dw, dh, sx, sy, sw, sh;
-
-    // to find the original width we overide the width and height
-    var oldRuntimeWidth = image.runtimeStyle.width;
-    var oldRuntimeHeight = image.runtimeStyle.height;
-    image.runtimeStyle.width = 'auto';
-    image.runtimeStyle.height = 'auto';
-
-    // get the original size
-    var w = image.width;
-    var h = image.height;
-
-    // and remove overides
-    image.runtimeStyle.width = oldRuntimeWidth;
-    image.runtimeStyle.height = oldRuntimeHeight;
-
-    if (arguments.length == 3) {
-      dx = arguments[1];
-      dy = arguments[2];
-      sx = sy = 0;
-      sw = dw = w;
-      sh = dh = h;
-    } else if (arguments.length == 5) {
-      dx = arguments[1];
-      dy = arguments[2];
-      dw = arguments[3];
-      dh = arguments[4];
-      sx = sy = 0;
-      sw = w;
-      sh = h;
-    } else if (arguments.length == 9) {
-      sx = arguments[1];
-      sy = arguments[2];
-      sw = arguments[3];
-      sh = arguments[4];
-      dx = arguments[5];
-      dy = arguments[6];
-      dw = arguments[7];
-      dh = arguments[8];
-    } else {
-      throw Error('Invalid number of arguments');
-    }
-
-    var d = this.getCoords_(dx, dy);
-
-    var w2 = sw / 2;
-    var h2 = sh / 2;
-
-    var vmlStr = [];
-
-    var W = 10;
-    var H = 10;
-
-    // For some reason that I've now forgotten, using divs didn't work
-    vmlStr.push(' ' ,
-                '',
-                '');
-
-    this.element_.insertAdjacentHTML('BeforeEnd',
-                                    vmlStr.join(''));
-  };
-
-  contextPrototype.stroke = function(aFill) {
-    var lineStr = [];
-    var lineOpen = false;
-    var a = processStyle(aFill ? this.fillStyle : this.strokeStyle);
-    var color = a.color;
-    var opacity = a.alpha * this.globalAlpha;
-
-    var W = 10;
-    var H = 10;
-
-    lineStr.push('');
-
-    if (!aFill) {
-      var lineWidth = this.lineScale_ * this.lineWidth;
-
-      // VML cannot correctly render a line if the width is less than 1px.
-      // In that case, we dilute the color to make the line look thinner.
-      if (lineWidth < 1) {
-        opacity *= lineWidth;
-      }
-
-      lineStr.push(
-        ''
-      );
-    } else if (typeof this.fillStyle == 'object') {
-      var fillStyle = this.fillStyle;
-      var angle = 0;
-      var focus = {x: 0, y: 0};
-
-      // additional offset
-      var shift = 0;
-      // scale factor for offset
-      var expansion = 1;
-
-      if (fillStyle.type_ == 'gradient') {
-        var x0 = fillStyle.x0_ / this.arcScaleX_;
-        var y0 = fillStyle.y0_ / this.arcScaleY_;
-        var x1 = fillStyle.x1_ / this.arcScaleX_;
-        var y1 = fillStyle.y1_ / this.arcScaleY_;
-        var p0 = this.getCoords_(x0, y0);
-        var p1 = this.getCoords_(x1, y1);
-        var dx = p1.x - p0.x;
-        var dy = p1.y - p0.y;
-        angle = Math.atan2(dx, dy) * 180 / Math.PI;
-
-        // The angle should be a non-negative number.
-        if (angle < 0) {
-          angle += 360;
-        }
-
-        // Very small angles produce an unexpected result because they are
-        // converted to a scientific notation string.
-        if (angle < 1e-6) {
-          angle = 0;
-        }
-      } else {
-        var p0 = this.getCoords_(fillStyle.x0_, fillStyle.y0_);
-        var width  = max.x - min.x;
-        var height = max.y - min.y;
-        focus = {
-          x: (p0.x - min.x) / width,
-          y: (p0.y - min.y) / height
-        };
-
-        width  /= this.arcScaleX_ * Z;
-        height /= this.arcScaleY_ * Z;
-        var dimension = m.max(width, height);
-        shift = 2 * fillStyle.r0_ / dimension;
-        expansion = 2 * fillStyle.r1_ / dimension - shift;
-      }
-
-      // We need to sort the color stops in ascending order by offset,
-      // otherwise IE won't interpret it correctly.
-      var stops = fillStyle.colors_;
-      stops.sort(function(cs1, cs2) {
-        return cs1.offset - cs2.offset;
-      });
-
-      var length = stops.length;
-      var color1 = stops[0].color;
-      var color2 = stops[length - 1].color;
-      var opacity1 = stops[0].alpha * this.globalAlpha;
-      var opacity2 = stops[length - 1].alpha * this.globalAlpha;
-
-      var colors = [];
-      for (var i = 0; i < length; i++) {
-        var stop = stops[i];
-        colors.push(stop.offset * expansion + shift + ' ' + stop.color);
-      }
-
-      // When colors attribute is used, the meanings of opacity and o:opacity2
-      // are reversed.
-      lineStr.push('');
-    } else {
-      lineStr.push('');
-    }
-
-    lineStr.push('');
-
-    this.element_.insertAdjacentHTML('beforeEnd', lineStr.join(''));
-  };
-
-  contextPrototype.fill = function() {
-    this.stroke(true);
-  }
-
-  contextPrototype.closePath = function() {
-    this.currentPath_.push({type: 'close'});
-  };
-
-  /**
-   * @private
-   */
-  contextPrototype.getCoords_ = function(aX, aY) {
-    var m = this.m_;
-    return {
-      x: Z * (aX * m[0][0] + aY * m[1][0] + m[2][0]) - Z2,
-      y: Z * (aX * m[0][1] + aY * m[1][1] + m[2][1]) - Z2
-    }
-  };
-
-  contextPrototype.save = function() {
-    var o = {};
-    copyState(this, o);
-    this.aStack_.push(o);
-    this.mStack_.push(this.m_);
-    this.m_ = matrixMultiply(createMatrixIdentity(), this.m_);
-  };
-
-  contextPrototype.restore = function() {
-    copyState(this.aStack_.pop(), this);
-    this.m_ = this.mStack_.pop();
-  };
-
-  function matrixIsFinite(m) {
-    for (var j = 0; j < 3; j++) {
-      for (var k = 0; k < 2; k++) {
-        if (!isFinite(m[j][k]) || isNaN(m[j][k])) {
-          return false;
-        }
-      }
-    }
-    return true;
-  }
-
-  function setM(ctx, m, updateLineScale) {
-    if (!matrixIsFinite(m)) {
-      return;
-    }
-    ctx.m_ = m;
-
-    if (updateLineScale) {
-      // Get the line scale.
-      // Determinant of this.m_ means how much the area is enlarged by the
-      // transformation. So its square root can be used as a scale factor
-      // for width.
-      var det = m[0][0] * m[1][1] - m[0][1] * m[1][0];
-      ctx.lineScale_ = sqrt(abs(det));
-    }
-  }
-
-  contextPrototype.translate = function(aX, aY) {
-    var m1 = [
-      [1,  0,  0],
-      [0,  1,  0],
-      [aX, aY, 1]
-    ];
-
-    setM(this, matrixMultiply(m1, this.m_), false);
-  };
-
-  contextPrototype.rotate = function(aRot) {
-    var c = mc(aRot);
-    var s = ms(aRot);
-
-    var m1 = [
-      [c,  s, 0],
-      [-s, c, 0],
-      [0,  0, 1]
-    ];
-
-    setM(this, matrixMultiply(m1, this.m_), false);
-  };
-
-  contextPrototype.scale = function(aX, aY) {
-    this.arcScaleX_ *= aX;
-    this.arcScaleY_ *= aY;
-    var m1 = [
-      [aX, 0,  0],
-      [0,  aY, 0],
-      [0,  0,  1]
-    ];
-
-    setM(this, matrixMultiply(m1, this.m_), true);
-  };
-
-  contextPrototype.transform = function(m11, m12, m21, m22, dx, dy) {
-    var m1 = [
-      [m11, m12, 0],
-      [m21, m22, 0],
-      [dx,  dy,  1]
-    ];
-
-    setM(this, matrixMultiply(m1, this.m_), true);
-  };
-
-  contextPrototype.setTransform = function(m11, m12, m21, m22, dx, dy) {
-    var m = [
-      [m11, m12, 0],
-      [m21, m22, 0],
-      [dx,  dy,  1]
-    ];
-
-    setM(this, m, true);
-  };
-
-  /******** STUBS ********/
-  contextPrototype.clip = function() {
-    // TODO: Implement
-  };
-
-  contextPrototype.arcTo = function() {
-    // TODO: Implement
-  };
-
-  contextPrototype.createPattern = function() {
-    return new CanvasPattern_;
-  };
-
-  // Gradient / Pattern Stubs
-  function CanvasGradient_(aType) {
-    this.type_ = aType;
-    this.x0_ = 0;
-    this.y0_ = 0;
-    this.r0_ = 0;
-    this.x1_ = 0;
-    this.y1_ = 0;
-    this.r1_ = 0;
-    this.colors_ = [];
-  }
-
-  CanvasGradient_.prototype.addColorStop = function(aOffset, aColor) {
-    aColor = processStyle(aColor);
-    this.colors_.push({offset: aOffset,
-                       color: aColor.color,
-                       alpha: aColor.alpha});
-  };
-
-  function CanvasPattern_() {}
-
-  // set up externs
-  G_vmlCanvasManager = G_vmlCanvasManager_;
-  CanvasRenderingContext2D = CanvasRenderingContext2D_;
-  CanvasGradient = CanvasGradient_;
-  CanvasPattern = CanvasPattern_;
-
-})();
-
-} // if
diff --git a/jsTestDriver.conf b/jsTestDriver.conf
index e05fc7a..b735bda 100644
--- a/jsTestDriver.conf
+++ b/jsTestDriver.conf
@@ -14,7 +14,6 @@ load:
   - dygraph-options-reference.js
   - dygraph-tickers.js
   - dygraph-dev.js
-  - excanvas.js
   - dygraph-plugin-base.js
   - plugins/*.js
   - dygraph-plugin-install.js
diff --git a/plugins/chart-labels.js b/plugins/chart-labels.js
index da231d8..504ed3a 100644
--- a/plugins/chart-labels.js
+++ b/plugins/chart-labels.js
@@ -92,18 +92,6 @@ var createRotatedDiv = function(g, box, axis, classes, html) {
   inner_div.style.OTransform = val;       // Opera
   inner_div.style.msTransform = val;      // IE9
 
-  if (typeof(document.documentMode) !== 'undefined' &&
-      document.documentMode < 9) {
-    // We're dealing w/ an old version of IE, so we have to rotate the text
-    // using a BasicImage transform. This uses a different origin of rotation
-    // than HTML5 rotation (top left of div vs. its center).
-    inner_div.style.filter =
-        'progid:DXImageTransform.Microsoft.BasicImage(rotation=' +
-        (axis == 1 ? '3' : '1') + ')';
-    inner_div.style.left = '0px';
-    inner_div.style.top = '0px';
-  }
-
   var class_div = document.createElement("div");
   class_div.className = classes;
   class_div.innerHTML = html;
diff --git a/plugins/legend.js b/plugins/legend.js
index 65ee671..71dd7f1 100644
--- a/plugins/legend.js
+++ b/plugins/legend.js
@@ -299,10 +299,6 @@ legend.generateLegendHTML = function(g, x, sel_points, oneEmWidth) {
  * @private
  */
 generateLegendDashHTML = function(strokePattern, color, oneEmWidth) {
-  // IE 7,8 fail at these divs, so they get boring legend, have not tested 9.
-  var isIE = (/MSIE/.test(navigator.userAgent) && !window.opera);
-  if (isIE) return "—";
-
   // Easy, common case: a solid line
   if (!strokePattern || strokePattern.length <= 1) {
     return "
leftHandleClientX && e.clientX < rightHandleClientX); - } + var rect = self.leftZoomHandle_.getBoundingClientRect(); + var leftHandleClientX = rect.left + rect.width/2; + rect = self.rightZoomHandle_.getBoundingClientRect(); + var rightHandleClientX = rect.left + rect.width/2; + return (e.clientX > leftHandleClientX && e.clientX < rightHandleClientX); }; onPanStart = function(e) { @@ -441,7 +418,7 @@ rangeSelector.prototype.initInteraction_ = function() { self.rightZoomHandle_.style.left = (rightHandlePos - halfHandleWidth) + 'px'; self.drawInteractiveLayer_(); - // Do pan on the fly (if not using excanvas). + // Do pan on the fly. if (dynamic) { doPan(); } @@ -455,7 +432,7 @@ rangeSelector.prototype.initInteraction_ = function() { isPanning = false; Dygraph.removeEvent(topElem, 'mousemove', onPan); Dygraph.removeEvent(topElem, 'mouseup', onPanEnd); - // If using excanvas, do pan now. + // If on a slower device, do pan now. if (!dynamic) { doPan(); } @@ -524,12 +501,8 @@ rangeSelector.prototype.initInteraction_ = function() { this.dygraph_.addAndTrackEvent(this.leftZoomHandle_, dragStartEvent, onZoomStart); this.dygraph_.addAndTrackEvent(this.rightZoomHandle_, dragStartEvent, onZoomStart); - if (this.isUsingExcanvas_) { - this.dygraph_.addAndTrackEvent(this.iePanOverlay_, 'mousedown', onPanStart); - } else { - this.dygraph_.addAndTrackEvent(this.fgcanvas_, 'mousedown', onPanStart); - this.dygraph_.addAndTrackEvent(this.fgcanvas_, 'mousemove', onCanvasHover); - } + this.dygraph_.addAndTrackEvent(this.fgcanvas_, 'mousedown', onPanStart); + this.dygraph_.addAndTrackEvent(this.fgcanvas_, 'mousemove', onCanvasHover); // Touch events if (this.hasTouchInterface_) { @@ -781,9 +754,6 @@ rangeSelector.prototype.drawInteractiveLayer_ = function() { ctx.lineTo(width, height); ctx.lineTo(width, margin); ctx.stroke(); - if (this.iePanOverlay_) { - this.iePanOverlay_.style.display = 'none'; - } } else { var leftHandleCanvasPos = Math.max(margin, zoomHandleStatus.leftHandlePos - this.canvasRect_.x); var rightHandleCanvasPos = Math.min(width, zoomHandleStatus.rightHandlePos - this.canvasRect_.x); @@ -800,13 +770,6 @@ rangeSelector.prototype.drawInteractiveLayer_ = function() { ctx.lineTo(rightHandleCanvasPos, margin); ctx.lineTo(width, margin); ctx.stroke(); - - if (this.isUsingExcanvas_) { - this.iePanOverlay_.style.width = (rightHandleCanvasPos - leftHandleCanvasPos) + 'px'; - this.iePanOverlay_.style.left = leftHandleCanvasPos + 'px'; - this.iePanOverlay_.style.height = height + 'px'; - this.iePanOverlay_.style.display = 'inline'; - } } }; diff --git a/push-to-web.sh b/push-to-web.sh index 545b25c..0ea59ac 100755 --- a/push-to-web.sh +++ b/push-to-web.sh @@ -33,7 +33,7 @@ if [ -s docs/options.html ] ; then # Copy everything to the site. rsync -avzr gallery common tests jsdoc experimental plugins datahandler polyfills extras $site \ && \ - rsync -avzr --copy-links dashed-canvas.js dygraph*.js gadget.xml excanvas.js thumbnail.png screenshot.png $temp_dir/* $site/ + rsync -avzr --copy-links dashed-canvas.js dygraph*.js gadget.xml thumbnail.png screenshot.png $temp_dir/* $site/ else echo "generate-documentation.py failed" fi diff --git a/yuicompressor-2.4.2.jar b/yuicompressor-2.4.2.jar deleted file mode 100644 index c29470b..0000000 Binary files a/yuicompressor-2.4.2.jar and /dev/null differ