// TODO(bhs): this loop is a hot-spot for high-point-count charts. These
// transformations can be pushed into the canvas via linear transformation
// matrices.
+ // NOTE(danvk): this is trickier than it sounds at first. The transformation
+ // needs to be done before the .moveTo() and .lineTo() calls, but must be
+ // undone before the .stroke() call to ensure that the stroke width is
+ // unaffected. An alternative is to reduce the stroke width in the
+ // transformed coordinate space, but you can't specify different values for
+ // each dimension (as you can with .scale()). The speedup here is ~12%.
var points = this.layout.points;
for (i = points.length; i--;) {
var point = points[i];