License(s)
dygraphs uses:
- - excanvas.js (Apache License)
- YUI compressor (BSD License)
- JsDoc Toolkit (MIT license)
- console-polyfill (MIT license)
- auto_tests/lib/Asserts.js (Apache 2.0 License)
- auto-tests/lib/JsTestDriver-1.3.3cjar (Apache 2.0 License
-excanvas: http://code.google.com/p/explorercanvas/
yui compressor: http://developer.yahoo.com/yui/compressor/
jsdoc toolkit: http://code.google.com/p/jsdoc-toolkit/
"test.sh",
"tests",
"thumbnail.png",
- "yuicompressor-2.4.2.jar"
]
}
+++ /dev/null
-// Copyright 2006 Google Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-
-// Known Issues:
-//
-// * Patterns are not implemented.
-// * Radial gradient are not implemented. The VML version of these look very
-// different from the canvas one.
-// * Clipping paths are not implemented.
-// * Coordsize. The width and height attribute have higher priority than the
-// width and height style values which isn't correct.
-// * Painting mode isn't implemented.
-// * Canvas width/height should is using content-box by default. IE in
-// Quirks mode will draw the canvas using border-box. Either change your
-// doctype to HTML5
-// (http://www.whatwg.org/specs/web-apps/current-work/#the-doctype)
-// or use Box Sizing Behavior from WebFX
-// (http://webfx.eae.net/dhtml/boxsizing/boxsizing.html)
-// * Non uniform scaling does not correctly scale strokes.
-// * Optimize. There is always room for speed improvements.
-
-// Only add this code if we do not already have a canvas implementation
-if (!document.createElement('canvas').getContext) {
-
-(function() {
-
- // alias some functions to make (compiled) code shorter
- var m = Math;
- var mr = m.round;
- var ms = m.sin;
- var mc = m.cos;
- var abs = m.abs;
- var sqrt = m.sqrt;
-
- // this is used for sub pixel precision
- var Z = 10;
- var Z2 = Z / 2;
-
- /**
- * This funtion is assigned to the <canvas> elements as element.getContext().
- * @this {HTMLElement}
- * @return {CanvasRenderingContext2D_}
- */
- function getContext() {
- return this.context_ ||
- (this.context_ = new CanvasRenderingContext2D_(this));
- }
-
- var slice = Array.prototype.slice;
-
- /**
- * Binds a function to an object. The returned function will always use the
- * passed in {@code obj} as {@code this}.
- *
- * Example:
- *
- * g = bind(f, obj, a, b)
- * g(c, d) // will do f.call(obj, a, b, c, d)
- *
- * @param {Function} f The function to bind the object to
- * @param {Object} obj The object that should act as this when the function
- * is called
- * @param {*} var_args Rest arguments that will be used as the initial
- * arguments when the function is called
- * @return {Function} A new function that has bound this
- */
- function bind(f, obj, var_args) {
- var a = slice.call(arguments, 2);
- return function() {
- return f.apply(obj, a.concat(slice.call(arguments)));
- };
- }
-
- var G_vmlCanvasManager_ = {
- init: function(opt_doc) {
- if (/MSIE/.test(navigator.userAgent) && !window.opera) {
- var doc = opt_doc || document;
- // Create a dummy element so that IE will allow canvas elements to be
- // recognized.
- doc.createElement('canvas');
- doc.attachEvent('onreadystatechange', bind(this.init_, this, doc));
- }
- },
-
- init_: function(doc) {
- // create xmlns
- if (!doc.namespaces['g_vml_']) {
- doc.namespaces.add('g_vml_', 'urn:schemas-microsoft-com:vml',
- '#default#VML');
-
- }
- if (!doc.namespaces['g_o_']) {
- doc.namespaces.add('g_o_', 'urn:schemas-microsoft-com:office:office',
- '#default#VML');
- }
-
- // Setup default CSS. Only add one style sheet per document
- if (!doc.styleSheets['ex_canvas_']) {
- var ss = doc.createStyleSheet();
- ss.owningElement.id = 'ex_canvas_';
- ss.cssText = 'canvas{display:inline-block;overflow:hidden;' +
- // default size is 300x150 in Gecko and Opera
- 'text-align:left;width:300px;height:150px}' +
- 'g_vml_\\:*{behavior:url(#default#VML)}' +
- 'g_o_\\:*{behavior:url(#default#VML)}';
-
- }
-
- // find all canvas elements
- var els = doc.getElementsByTagName('canvas');
- for (var i = 0; i < els.length; i++) {
- this.initElement(els[i]);
- }
- },
-
- /**
- * Public initializes a canvas element so that it can be used as canvas
- * element from now on. This is called automatically before the page is
- * loaded but if you are creating elements using createElement you need to
- * make sure this is called on the element.
- * @param {HTMLElement} el The canvas element to initialize.
- * @return {HTMLElement} the element that was created.
- */
- initElement: function(el) {
- if (!el.getContext) {
-
- el.getContext = getContext;
-
- // Remove fallback content. There is no way to hide text nodes so we
- // just remove all childNodes. We could hide all elements and remove
- // text nodes but who really cares about the fallback content.
- el.innerHTML = '';
-
- // do not use inline function because that will leak memory
- el.attachEvent('onpropertychange', onPropertyChange);
- el.attachEvent('onresize', onResize);
-
- var attrs = el.attributes;
- if (attrs.width && attrs.width.specified) {
- // TODO: use runtimeStyle and coordsize
- // el.getContext().setWidth_(attrs.width.nodeValue);
- el.style.width = attrs.width.nodeValue + 'px';
- } else {
- el.width = el.clientWidth;
- }
- if (attrs.height && attrs.height.specified) {
- // TODO: use runtimeStyle and coordsize
- // el.getContext().setHeight_(attrs.height.nodeValue);
- el.style.height = attrs.height.nodeValue + 'px';
- } else {
- el.height = el.clientHeight;
- }
- //el.getContext().setCoordsize_()
- }
- return el;
- }
- };
-
- function onPropertyChange(e) {
- var el = e.srcElement;
-
- switch (e.propertyName) {
- case 'width':
- el.style.width = el.attributes.width.nodeValue + 'px';
- el.getContext().clearRect();
- break;
- case 'height':
- el.style.height = el.attributes.height.nodeValue + 'px';
- el.getContext().clearRect();
- break;
- }
- }
-
- function onResize(e) {
- var el = e.srcElement;
- if (el.firstChild) {
- el.firstChild.style.width = el.clientWidth + 'px';
- el.firstChild.style.height = el.clientHeight + 'px';
- }
- }
-
- G_vmlCanvasManager_.init();
-
- // precompute "00" to "FF"
- var dec2hex = [];
- for (var i = 0; i < 16; i++) {
- for (var j = 0; j < 16; j++) {
- dec2hex[i * 16 + j] = i.toString(16) + j.toString(16);
- }
- }
-
- function createMatrixIdentity() {
- return [
- [1, 0, 0],
- [0, 1, 0],
- [0, 0, 1]
- ];
- }
-
- function matrixMultiply(m1, m2) {
- var result = createMatrixIdentity();
-
- for (var x = 0; x < 3; x++) {
- for (var y = 0; y < 3; y++) {
- var sum = 0;
-
- for (var z = 0; z < 3; z++) {
- sum += m1[x][z] * m2[z][y];
- }
-
- result[x][y] = sum;
- }
- }
- return result;
- }
-
- function copyState(o1, o2) {
- o2.fillStyle = o1.fillStyle;
- o2.lineCap = o1.lineCap;
- o2.lineJoin = o1.lineJoin;
- o2.lineWidth = o1.lineWidth;
- o2.miterLimit = o1.miterLimit;
- o2.shadowBlur = o1.shadowBlur;
- o2.shadowColor = o1.shadowColor;
- o2.shadowOffsetX = o1.shadowOffsetX;
- o2.shadowOffsetY = o1.shadowOffsetY;
- o2.strokeStyle = o1.strokeStyle;
- o2.globalAlpha = o1.globalAlpha;
- o2.arcScaleX_ = o1.arcScaleX_;
- o2.arcScaleY_ = o1.arcScaleY_;
- o2.lineScale_ = o1.lineScale_;
- }
-
- function processStyle(styleString) {
- var str, alpha = 1;
-
- styleString = String(styleString);
- if (styleString.substring(0, 3) == 'rgb') {
- var start = styleString.indexOf('(', 3);
- var end = styleString.indexOf(')', start + 1);
- var guts = styleString.substring(start + 1, end).split(',');
-
- str = '#';
- for (var i = 0; i < 3; i++) {
- str += dec2hex[Number(guts[i])];
- }
-
- if (guts.length == 4 && styleString.substr(3, 1) == 'a') {
- alpha = guts[3];
- }
- } else {
- str = styleString;
- }
-
- return {color: str, alpha: alpha};
- }
-
- function processLineCap(lineCap) {
- switch (lineCap) {
- case 'butt':
- return 'flat';
- case 'round':
- return 'round';
- case 'square':
- default:
- return 'square';
- }
- }
-
- /**
- * This class implements CanvasRenderingContext2D interface as described by
- * the WHATWG.
- * @param {HTMLElement} surfaceElement The element that the 2D context should
- * be associated with
- */
- function CanvasRenderingContext2D_(surfaceElement) {
- this.m_ = createMatrixIdentity();
-
- this.mStack_ = [];
- this.aStack_ = [];
- this.currentPath_ = [];
-
- // Canvas context properties
- this.strokeStyle = '#000';
- this.fillStyle = '#000';
-
- this.lineWidth = 1;
- this.lineJoin = 'miter';
- this.lineCap = 'butt';
- this.miterLimit = Z * 1;
- this.globalAlpha = 1;
- this.canvas = surfaceElement;
-
- var el = surfaceElement.ownerDocument.createElement('div');
- el.style.width = surfaceElement.clientWidth + 'px';
- el.style.height = surfaceElement.clientHeight + 'px';
- el.style.overflow = 'hidden';
- el.style.position = 'absolute';
- surfaceElement.appendChild(el);
-
- this.element_ = el;
- this.arcScaleX_ = 1;
- this.arcScaleY_ = 1;
- this.lineScale_ = 1;
- }
-
- var contextPrototype = CanvasRenderingContext2D_.prototype;
- contextPrototype.clearRect = function() {
- this.element_.innerHTML = '';
- };
-
- contextPrototype.beginPath = function() {
- // TODO: Branch current matrix so that save/restore has no effect
- // as per safari docs.
- this.currentPath_ = [];
- };
-
- contextPrototype.moveTo = function(aX, aY) {
- var p = this.getCoords_(aX, aY);
- this.currentPath_.push({type: 'moveTo', x: p.x, y: p.y});
- this.currentX_ = p.x;
- this.currentY_ = p.y;
- };
-
- contextPrototype.lineTo = function(aX, aY) {
- var p = this.getCoords_(aX, aY);
- this.currentPath_.push({type: 'lineTo', x: p.x, y: p.y});
-
- this.currentX_ = p.x;
- this.currentY_ = p.y;
- };
-
- contextPrototype.bezierCurveTo = function(aCP1x, aCP1y,
- aCP2x, aCP2y,
- aX, aY) {
- var p = this.getCoords_(aX, aY);
- var cp1 = this.getCoords_(aCP1x, aCP1y);
- var cp2 = this.getCoords_(aCP2x, aCP2y);
- bezierCurveTo(this, cp1, cp2, p);
- };
-
- // Helper function that takes the already fixed cordinates.
- function bezierCurveTo(self, cp1, cp2, p) {
- self.currentPath_.push({
- type: 'bezierCurveTo',
- cp1x: cp1.x,
- cp1y: cp1.y,
- cp2x: cp2.x,
- cp2y: cp2.y,
- x: p.x,
- y: p.y
- });
- self.currentX_ = p.x;
- self.currentY_ = p.y;
- }
-
- contextPrototype.quadraticCurveTo = function(aCPx, aCPy, aX, aY) {
- // the following is lifted almost directly from
- // http://developer.mozilla.org/en/docs/Canvas_tutorial:Drawing_shapes
-
- var cp = this.getCoords_(aCPx, aCPy);
- var p = this.getCoords_(aX, aY);
-
- var cp1 = {
- x: this.currentX_ + 2.0 / 3.0 * (cp.x - this.currentX_),
- y: this.currentY_ + 2.0 / 3.0 * (cp.y - this.currentY_)
- };
- var cp2 = {
- x: cp1.x + (p.x - this.currentX_) / 3.0,
- y: cp1.y + (p.y - this.currentY_) / 3.0
- };
-
- bezierCurveTo(this, cp1, cp2, p);
- };
-
- contextPrototype.arc = function(aX, aY, aRadius,
- aStartAngle, aEndAngle, aClockwise) {
- aRadius *= Z;
- var arcType = aClockwise ? 'at' : 'wa';
-
- var xStart = aX + mc(aStartAngle) * aRadius - Z2;
- var yStart = aY + ms(aStartAngle) * aRadius - Z2;
-
- var xEnd = aX + mc(aEndAngle) * aRadius - Z2;
- var yEnd = aY + ms(aEndAngle) * aRadius - Z2;
-
- // IE won't render arches drawn counter clockwise if xStart == xEnd.
- if (xStart == xEnd && !aClockwise) {
- xStart += 0.125; // Offset xStart by 1/80 of a pixel. Use something
- // that can be represented in binary
- }
-
- var p = this.getCoords_(aX, aY);
- var pStart = this.getCoords_(xStart, yStart);
- var pEnd = this.getCoords_(xEnd, yEnd);
-
- this.currentPath_.push({type: arcType,
- x: p.x,
- y: p.y,
- radius: aRadius,
- xStart: pStart.x,
- yStart: pStart.y,
- xEnd: pEnd.x,
- yEnd: pEnd.y});
-
- };
-
- contextPrototype.rect = function(aX, aY, aWidth, aHeight) {
- this.moveTo(aX, aY);
- this.lineTo(aX + aWidth, aY);
- this.lineTo(aX + aWidth, aY + aHeight);
- this.lineTo(aX, aY + aHeight);
- this.closePath();
- };
-
- contextPrototype.strokeRect = function(aX, aY, aWidth, aHeight) {
- var oldPath = this.currentPath_;
- this.beginPath();
-
- this.moveTo(aX, aY);
- this.lineTo(aX + aWidth, aY);
- this.lineTo(aX + aWidth, aY + aHeight);
- this.lineTo(aX, aY + aHeight);
- this.closePath();
- this.stroke();
-
- this.currentPath_ = oldPath;
- };
-
- contextPrototype.fillRect = function(aX, aY, aWidth, aHeight) {
- var oldPath = this.currentPath_;
- this.beginPath();
-
- this.moveTo(aX, aY);
- this.lineTo(aX + aWidth, aY);
- this.lineTo(aX + aWidth, aY + aHeight);
- this.lineTo(aX, aY + aHeight);
- this.closePath();
- this.fill();
-
- this.currentPath_ = oldPath;
- };
-
- contextPrototype.createLinearGradient = function(aX0, aY0, aX1, aY1) {
- var gradient = new CanvasGradient_('gradient');
- gradient.x0_ = aX0;
- gradient.y0_ = aY0;
- gradient.x1_ = aX1;
- gradient.y1_ = aY1;
- return gradient;
- };
-
- contextPrototype.createRadialGradient = function(aX0, aY0, aR0,
- aX1, aY1, aR1) {
- var gradient = new CanvasGradient_('gradientradial');
- gradient.x0_ = aX0;
- gradient.y0_ = aY0;
- gradient.r0_ = aR0;
- gradient.x1_ = aX1;
- gradient.y1_ = aY1;
- gradient.r1_ = aR1;
- return gradient;
- };
-
- contextPrototype.drawImage = function(image, var_args) {
- var dx, dy, dw, dh, sx, sy, sw, sh;
-
- // to find the original width we overide the width and height
- var oldRuntimeWidth = image.runtimeStyle.width;
- var oldRuntimeHeight = image.runtimeStyle.height;
- image.runtimeStyle.width = 'auto';
- image.runtimeStyle.height = 'auto';
-
- // get the original size
- var w = image.width;
- var h = image.height;
-
- // and remove overides
- image.runtimeStyle.width = oldRuntimeWidth;
- image.runtimeStyle.height = oldRuntimeHeight;
-
- if (arguments.length == 3) {
- dx = arguments[1];
- dy = arguments[2];
- sx = sy = 0;
- sw = dw = w;
- sh = dh = h;
- } else if (arguments.length == 5) {
- dx = arguments[1];
- dy = arguments[2];
- dw = arguments[3];
- dh = arguments[4];
- sx = sy = 0;
- sw = w;
- sh = h;
- } else if (arguments.length == 9) {
- sx = arguments[1];
- sy = arguments[2];
- sw = arguments[3];
- sh = arguments[4];
- dx = arguments[5];
- dy = arguments[6];
- dw = arguments[7];
- dh = arguments[8];
- } else {
- throw Error('Invalid number of arguments');
- }
-
- var d = this.getCoords_(dx, dy);
-
- var w2 = sw / 2;
- var h2 = sh / 2;
-
- var vmlStr = [];
-
- var W = 10;
- var H = 10;
-
- // For some reason that I've now forgotten, using divs didn't work
- vmlStr.push(' <g_vml_:group',
- ' coordsize="', Z * W, ',', Z * H, '"',
- ' coordorigin="0,0"' ,
- ' style="width:', W, 'px;height:', H, 'px;position:absolute;');
-
- // If filters are necessary (rotation exists), create them
- // filters are bog-slow, so only create them if abbsolutely necessary
- // The following check doesn't account for skews (which don't exist
- // in the canvas spec (yet) anyway.
-
- if (this.m_[0][0] != 1 || this.m_[0][1]) {
- var filter = [];
-
- // Note the 12/21 reversal
- filter.push('M11=', this.m_[0][0], ',',
- 'M12=', this.m_[1][0], ',',
- 'M21=', this.m_[0][1], ',',
- 'M22=', this.m_[1][1], ',',
- 'Dx=', mr(d.x / Z), ',',
- 'Dy=', mr(d.y / Z), '');
-
- // Bounding box calculation (need to minimize displayed area so that
- // filters don't waste time on unused pixels.
- var max = d;
- var c2 = this.getCoords_(dx + dw, dy);
- var c3 = this.getCoords_(dx, dy + dh);
- var c4 = this.getCoords_(dx + dw, dy + dh);
-
- max.x = m.max(max.x, c2.x, c3.x, c4.x);
- max.y = m.max(max.y, c2.y, c3.y, c4.y);
-
- vmlStr.push('padding:0 ', mr(max.x / Z), 'px ', mr(max.y / Z),
- 'px 0;filter:progid:DXImageTransform.Microsoft.Matrix(',
- filter.join(''), ", sizingmethod='clip');")
- } else {
- vmlStr.push('top:', mr(d.y / Z), 'px;left:', mr(d.x / Z), 'px;');
- }
-
- vmlStr.push(' ">' ,
- '<g_vml_:image src="', image.src, '"',
- ' style="width:', Z * dw, 'px;',
- ' height:', Z * dh, 'px;"',
- ' cropleft="', sx / w, '"',
- ' croptop="', sy / h, '"',
- ' cropright="', (w - sx - sw) / w, '"',
- ' cropbottom="', (h - sy - sh) / h, '"',
- ' />',
- '</g_vml_:group>');
-
- this.element_.insertAdjacentHTML('BeforeEnd',
- vmlStr.join(''));
- };
-
- contextPrototype.stroke = function(aFill) {
- var lineStr = [];
- var lineOpen = false;
- var a = processStyle(aFill ? this.fillStyle : this.strokeStyle);
- var color = a.color;
- var opacity = a.alpha * this.globalAlpha;
-
- var W = 10;
- var H = 10;
-
- lineStr.push('<g_vml_:shape',
- ' filled="', !!aFill, '"',
- ' style="position:absolute;width:', W, 'px;height:', H, 'px;"',
- ' coordorigin="0 0" coordsize="', Z * W, ' ', Z * H, '"',
- ' stroked="', !aFill, '"',
- ' path="');
-
- var newSeq = false;
- var min = {x: null, y: null};
- var max = {x: null, y: null};
-
- for (var i = 0; i < this.currentPath_.length; i++) {
- var p = this.currentPath_[i];
- var c;
-
- switch (p.type) {
- case 'moveTo':
- c = p;
- lineStr.push(' m ', mr(p.x), ',', mr(p.y));
- break;
- case 'lineTo':
- lineStr.push(' l ', mr(p.x), ',', mr(p.y));
- break;
- case 'close':
- lineStr.push(' x ');
- p = null;
- break;
- case 'bezierCurveTo':
- lineStr.push(' c ',
- mr(p.cp1x), ',', mr(p.cp1y), ',',
- mr(p.cp2x), ',', mr(p.cp2y), ',',
- mr(p.x), ',', mr(p.y));
- break;
- case 'at':
- case 'wa':
- lineStr.push(' ', p.type, ' ',
- mr(p.x - this.arcScaleX_ * p.radius), ',',
- mr(p.y - this.arcScaleY_ * p.radius), ' ',
- mr(p.x + this.arcScaleX_ * p.radius), ',',
- mr(p.y + this.arcScaleY_ * p.radius), ' ',
- mr(p.xStart), ',', mr(p.yStart), ' ',
- mr(p.xEnd), ',', mr(p.yEnd));
- break;
- }
-
-
- // TODO: Following is broken for curves due to
- // move to proper paths.
-
- // Figure out dimensions so we can do gradient fills
- // properly
- if (p) {
- if (min.x == null || p.x < min.x) {
- min.x = p.x;
- }
- if (max.x == null || p.x > max.x) {
- max.x = p.x;
- }
- if (min.y == null || p.y < min.y) {
- min.y = p.y;
- }
- if (max.y == null || p.y > max.y) {
- max.y = p.y;
- }
- }
- }
- lineStr.push(' ">');
-
- if (!aFill) {
- var lineWidth = this.lineScale_ * this.lineWidth;
-
- // VML cannot correctly render a line if the width is less than 1px.
- // In that case, we dilute the color to make the line look thinner.
- if (lineWidth < 1) {
- opacity *= lineWidth;
- }
-
- lineStr.push(
- '<g_vml_:stroke',
- ' opacity="', opacity, '"',
- ' joinstyle="', this.lineJoin, '"',
- ' miterlimit="', this.miterLimit, '"',
- ' endcap="', processLineCap(this.lineCap), '"',
- ' weight="', lineWidth, 'px"',
- ' color="', color, '" />'
- );
- } else if (typeof this.fillStyle == 'object') {
- var fillStyle = this.fillStyle;
- var angle = 0;
- var focus = {x: 0, y: 0};
-
- // additional offset
- var shift = 0;
- // scale factor for offset
- var expansion = 1;
-
- if (fillStyle.type_ == 'gradient') {
- var x0 = fillStyle.x0_ / this.arcScaleX_;
- var y0 = fillStyle.y0_ / this.arcScaleY_;
- var x1 = fillStyle.x1_ / this.arcScaleX_;
- var y1 = fillStyle.y1_ / this.arcScaleY_;
- var p0 = this.getCoords_(x0, y0);
- var p1 = this.getCoords_(x1, y1);
- var dx = p1.x - p0.x;
- var dy = p1.y - p0.y;
- angle = Math.atan2(dx, dy) * 180 / Math.PI;
-
- // The angle should be a non-negative number.
- if (angle < 0) {
- angle += 360;
- }
-
- // Very small angles produce an unexpected result because they are
- // converted to a scientific notation string.
- if (angle < 1e-6) {
- angle = 0;
- }
- } else {
- var p0 = this.getCoords_(fillStyle.x0_, fillStyle.y0_);
- var width = max.x - min.x;
- var height = max.y - min.y;
- focus = {
- x: (p0.x - min.x) / width,
- y: (p0.y - min.y) / height
- };
-
- width /= this.arcScaleX_ * Z;
- height /= this.arcScaleY_ * Z;
- var dimension = m.max(width, height);
- shift = 2 * fillStyle.r0_ / dimension;
- expansion = 2 * fillStyle.r1_ / dimension - shift;
- }
-
- // We need to sort the color stops in ascending order by offset,
- // otherwise IE won't interpret it correctly.
- var stops = fillStyle.colors_;
- stops.sort(function(cs1, cs2) {
- return cs1.offset - cs2.offset;
- });
-
- var length = stops.length;
- var color1 = stops[0].color;
- var color2 = stops[length - 1].color;
- var opacity1 = stops[0].alpha * this.globalAlpha;
- var opacity2 = stops[length - 1].alpha * this.globalAlpha;
-
- var colors = [];
- for (var i = 0; i < length; i++) {
- var stop = stops[i];
- colors.push(stop.offset * expansion + shift + ' ' + stop.color);
- }
-
- // When colors attribute is used, the meanings of opacity and o:opacity2
- // are reversed.
- lineStr.push('<g_vml_:fill type="', fillStyle.type_, '"',
- ' method="none" focus="100%"',
- ' color="', color1, '"',
- ' color2="', color2, '"',
- ' colors="', colors.join(','), '"',
- ' opacity="', opacity2, '"',
- ' g_o_:opacity2="', opacity1, '"',
- ' angle="', angle, '"',
- ' focusposition="', focus.x, ',', focus.y, '" />');
- } else {
- lineStr.push('<g_vml_:fill color="', color, '" opacity="', opacity,
- '" />');
- }
-
- lineStr.push('</g_vml_:shape>');
-
- this.element_.insertAdjacentHTML('beforeEnd', lineStr.join(''));
- };
-
- contextPrototype.fill = function() {
- this.stroke(true);
- }
-
- contextPrototype.closePath = function() {
- this.currentPath_.push({type: 'close'});
- };
-
- /**
- * @private
- */
- contextPrototype.getCoords_ = function(aX, aY) {
- var m = this.m_;
- return {
- x: Z * (aX * m[0][0] + aY * m[1][0] + m[2][0]) - Z2,
- y: Z * (aX * m[0][1] + aY * m[1][1] + m[2][1]) - Z2
- }
- };
-
- contextPrototype.save = function() {
- var o = {};
- copyState(this, o);
- this.aStack_.push(o);
- this.mStack_.push(this.m_);
- this.m_ = matrixMultiply(createMatrixIdentity(), this.m_);
- };
-
- contextPrototype.restore = function() {
- copyState(this.aStack_.pop(), this);
- this.m_ = this.mStack_.pop();
- };
-
- function matrixIsFinite(m) {
- for (var j = 0; j < 3; j++) {
- for (var k = 0; k < 2; k++) {
- if (!isFinite(m[j][k]) || isNaN(m[j][k])) {
- return false;
- }
- }
- }
- return true;
- }
-
- function setM(ctx, m, updateLineScale) {
- if (!matrixIsFinite(m)) {
- return;
- }
- ctx.m_ = m;
-
- if (updateLineScale) {
- // Get the line scale.
- // Determinant of this.m_ means how much the area is enlarged by the
- // transformation. So its square root can be used as a scale factor
- // for width.
- var det = m[0][0] * m[1][1] - m[0][1] * m[1][0];
- ctx.lineScale_ = sqrt(abs(det));
- }
- }
-
- contextPrototype.translate = function(aX, aY) {
- var m1 = [
- [1, 0, 0],
- [0, 1, 0],
- [aX, aY, 1]
- ];
-
- setM(this, matrixMultiply(m1, this.m_), false);
- };
-
- contextPrototype.rotate = function(aRot) {
- var c = mc(aRot);
- var s = ms(aRot);
-
- var m1 = [
- [c, s, 0],
- [-s, c, 0],
- [0, 0, 1]
- ];
-
- setM(this, matrixMultiply(m1, this.m_), false);
- };
-
- contextPrototype.scale = function(aX, aY) {
- this.arcScaleX_ *= aX;
- this.arcScaleY_ *= aY;
- var m1 = [
- [aX, 0, 0],
- [0, aY, 0],
- [0, 0, 1]
- ];
-
- setM(this, matrixMultiply(m1, this.m_), true);
- };
-
- contextPrototype.transform = function(m11, m12, m21, m22, dx, dy) {
- var m1 = [
- [m11, m12, 0],
- [m21, m22, 0],
- [dx, dy, 1]
- ];
-
- setM(this, matrixMultiply(m1, this.m_), true);
- };
-
- contextPrototype.setTransform = function(m11, m12, m21, m22, dx, dy) {
- var m = [
- [m11, m12, 0],
- [m21, m22, 0],
- [dx, dy, 1]
- ];
-
- setM(this, m, true);
- };
-
- /******** STUBS ********/
- contextPrototype.clip = function() {
- // TODO: Implement
- };
-
- contextPrototype.arcTo = function() {
- // TODO: Implement
- };
-
- contextPrototype.createPattern = function() {
- return new CanvasPattern_;
- };
-
- // Gradient / Pattern Stubs
- function CanvasGradient_(aType) {
- this.type_ = aType;
- this.x0_ = 0;
- this.y0_ = 0;
- this.r0_ = 0;
- this.x1_ = 0;
- this.y1_ = 0;
- this.r1_ = 0;
- this.colors_ = [];
- }
-
- CanvasGradient_.prototype.addColorStop = function(aOffset, aColor) {
- aColor = processStyle(aColor);
- this.colors_.push({offset: aOffset,
- color: aColor.color,
- alpha: aColor.alpha});
- };
-
- function CanvasPattern_() {}
-
- // set up externs
- G_vmlCanvasManager = G_vmlCanvasManager_;
- CanvasRenderingContext2D = CanvasRenderingContext2D_;
- CanvasGradient = CanvasGradient_;
- CanvasPattern = CanvasPattern_;
-
-})();
-
-} // if
<p>dygraphs is available under the MIT license, included in LICENSE.txt.</p>
<pre>dygraphs uses:
- - excanvas.js (Apache License)
- YUI compressor (BSD License)
- JsDoc Toolkit (MIT license)
- console-polyfill (MIT license)
- auto_tests/lib/Asserts.js (Apache 2.0 License)
- auto-tests/lib/JsTestDriver-1.3.3cjar (Apache 2.0 License
-excanvas: http://code.google.com/p/explorercanvas/
yui compressor: http://developer.yahoo.com/yui/compressor/
jsdoc toolkit: http://code.google.com/p/jsdoc-toolkit/
this.width = dygraph.width_;
// --- check whether everything is ok before we return
- // NOTE(konigsberg): isIE is never defined in this object. Bug of some sort.
- if (!this.isIE && !(Dygraph.isCanvasSupported(this.element)))
- throw "Canvas is not supported.";
+ if (!Dygraph.isCanvasSupported(this.element)) {
+ throw "Canvas is not supported.";
+ }
// internal state
this.area = layout.getPlotArea();
// Set up a clipping area for the canvas (and the interaction canvas).
// This ensures that we don't overdraw.
- if (this.dygraph_.isUsingExcanvas_) {
- this._createIEClipArea();
- } else {
- // on Android 3 and 4, setting a clipping area on a canvas prevents it from
- // displaying anything.
- if (!Dygraph.isAndroid()) {
- var ctx = this.dygraph_.canvas_ctx_;
- ctx.beginPath();
- ctx.rect(this.area.x, this.area.y, this.area.w, this.area.h);
- ctx.clip();
-
- ctx = this.dygraph_.hidden_ctx_;
- ctx.beginPath();
- ctx.rect(this.area.x, this.area.y, this.area.w, this.area.h);
- ctx.clip();
- }
+ // on Android 3 and 4, setting a clipping area on a canvas prevents it from
+ // displaying anything.
+ if (!Dygraph.isAndroid()) {
+ var ctx = this.dygraph_.canvas_ctx_;
+ ctx.beginPath();
+ ctx.rect(this.area.x, this.area.y, this.area.w, this.area.h);
+ ctx.clip();
+
+ ctx = this.dygraph_.hidden_ctx_;
+ ctx.beginPath();
+ ctx.rect(this.area.x, this.area.y, this.area.w, this.area.h);
+ ctx.clip();
}
};
* @private
*/
DygraphCanvasRenderer.prototype.clear = function() {
- var context;
- if (this.isIE) {
- // VML takes a while to start up, so we just poll every this.IEDelay
- try {
- if (this.clearDelay) {
- this.clearDelay.cancel();
- this.clearDelay = null;
- }
- context = this.elementContext;
- }
- catch (e) {
- // TODO(danvk): this is broken, since MochiKit.Async is gone.
- // this.clearDelay = MochiKit.Async.wait(this.IEDelay);
- // this.clearDelay.addCallback(bind(this.clear, this));
- return;
- }
- }
-
- context = this.elementContext;
- context.clearRect(0, 0, this.width, this.height);
+ this.elementContext.clearRect(0, 0, this.width, this.height);
};
/**
this._renderLineChart();
};
-DygraphCanvasRenderer.prototype._createIEClipArea = function() {
- var className = 'dygraph-clip-div';
- var graphDiv = this.dygraph_.graphDiv;
-
- // Remove old clip divs.
- for (var i = graphDiv.childNodes.length-1; i >= 0; i--) {
- if (graphDiv.childNodes[i].className == className) {
- graphDiv.removeChild(graphDiv.childNodes[i]);
- }
- }
-
- // Determine background color to give clip divs.
- var backgroundColor = document.bgColor;
- var element = this.dygraph_.graphDiv;
- while (element != document) {
- var bgcolor = element.currentStyle.backgroundColor;
- if (bgcolor && bgcolor != 'transparent') {
- backgroundColor = bgcolor;
- break;
- }
- element = element.parentNode;
- }
-
- function createClipDiv(area) {
- if (area.w === 0 || area.h === 0) {
- return;
- }
- var elem = document.createElement('div');
- elem.className = className;
- elem.style.backgroundColor = backgroundColor;
- elem.style.position = 'absolute';
- elem.style.left = area.x + 'px';
- elem.style.top = area.y + 'px';
- elem.style.width = area.w + 'px';
- elem.style.height = area.h + 'px';
- graphDiv.appendChild(elem);
- }
-
- var plotArea = this.area;
- // Left side
- createClipDiv({
- x:0, y:0,
- w:plotArea.x,
- h:this.height
- });
-
- // Top
- createClipDiv({
- x: plotArea.x, y: 0,
- w: this.width - plotArea.x,
- h: plotArea.y
- });
-
- // Right side
- createClipDiv({
- x: plotArea.x + plotArea.w, y: 0,
- w: this.width - plotArea.x - plotArea.w,
- h: this.height
- });
-
- // Bottom
- createClipDiv({
- x: plotArea.x,
- y: plotArea.y + plotArea.h,
- w: this.width - plotArea.x,
- h: this.height - plotArea.h - plotArea.y
- });
-};
-
-
/**
* Returns a predicate to be used with an iterator, which will
* iterate over points appropriately, depending on whether
// This file:
-// - declares symbols that are provided outisde of dygraphs (e.g. by excanvas)
+// - declares symbols that are provided outisde of dygraphs
// - defines custom types used internally
/**
- * @constructor
- */
-function G_vmlCanvasManager() {}
-
-/**
- * @param {!HTMLCanvasElement} canvas
- */
-G_vmlCanvasManager.initElement = function(canvas) {};
-
-// For IE
-/**
- * @param {string} type
- * @param {Function} fn
- */
-Element.prototype.detachEvent = function(type, fn) {};
-
-
-/**
* @typedef {function(
* (number|Date),
* number,
(function() {
-/*global Dygraph:false, G_vmlCanvasManager:false, Node:false */
+/*global Dygraph:false, Node:false */
"use strict";
Dygraph.LOG_SCALE = 10;
};
/**
- * Add an event handler. This smooths a difference between IE and the rest of
- * the world.
+ * Add an event handler.
* @param {!Node} elem The element to add the event to.
* @param {string} type The type of the event, e.g. 'click' or 'mousemove'.
* @param {function(Event):(boolean|undefined)} fn The function to call
* @private
*/
Dygraph.addEvent = function addEvent(elem, type, fn) {
- if (elem.addEventListener) {
- elem.addEventListener(type, fn, false);
- } else {
- elem[type+fn] = function(){fn(window.event);};
- elem.attachEvent('on'+type, elem[type+fn]);
- }
+ elem.addEventListener(type, fn, false);
};
/**
};
/**
- * Remove an event handler. This smooths a difference between IE and the rest
- * of the world.
+ * Remove an event handler.
* @param {!Node} elem The element to remove the event from.
* @param {string} type The type of the event, e.g. 'click' or 'mousemove'.
* @param {function(Event):(boolean|undefined)} fn The function to call
* @private
*/
Dygraph.removeEvent = function(elem, type, fn) {
- if (elem.removeEventListener) {
- elem.removeEventListener(type, fn, false);
- } else {
- try {
- elem.detachEvent('on'+type, elem[type+fn]);
- } catch(e) {
- // We only detach event listeners on a "best effort" basis in IE. See:
- // http://stackoverflow.com/questions/2553632/detachevent-not-working-with-named-inline-functions
- }
- elem[type+fn] = null;
- }
+ elem.removeEventListener(type, fn, false);
};
Dygraph.prototype.removeTrackedEvents_ = function() {
if (obj.offsetParent) {
var copyObj = obj;
while (1) {
- // NOTE: the if statement here is for IE8.
var borderLeft = "0", borderTop = "0";
- if (window.getComputedStyle) {
- var computedStyle = window.getComputedStyle(copyObj, null);
- borderLeft = computedStyle.borderLeft || "0";
- borderTop = computedStyle.borderTop || "0";
- }
+ var computedStyle = window.getComputedStyle(copyObj, null);
+ borderLeft = computedStyle.borderLeft || "0";
+ borderTop = computedStyle.borderTop || "0";
curleft += parseInt(borderLeft, 10) ;
curtop += parseInt(borderTop, 10) ;
curleft += copyObj.offsetLeft;
};
/**
- * Create a new canvas element. This is more complex than a simple
- * document.createElement("canvas") because of IE and excanvas.
+ * Create a new canvas element.
*
* @return {!HTMLCanvasElement}
* @private
*/
Dygraph.createCanvas = function() {
- var canvas = document.createElement("canvas");
-
- var isIE = (/MSIE/.test(navigator.userAgent) && !window.opera);
- if (isIE && (typeof(G_vmlCanvasManager) != 'undefined')) {
- canvas = G_vmlCanvasManager.initElement(
- /**@type{!HTMLCanvasElement}*/(canvas));
- }
-
- return canvas;
+ return document.createElement('canvas');
};
/**
div.style.backgroundColor = colorStr;
div.style.visibility = 'hidden';
document.body.appendChild(div);
- var rgbStr;
- if (window.getComputedStyle) {
- rgbStr = window.getComputedStyle(div, null).backgroundColor;
- } else {
- // IE8
- rgbStr = div.currentStyle.backgroundColor;
- }
+ var rgbStr = window.getComputedStyle(div, null).backgroundColor;
document.body.removeChild(div);
var bits = /^rgb\((\d{1,3}),\s*(\d{1,3}),\s*(\d{1,3})\)$/.exec(rgbStr);
return {
* @return {boolean} Whether the browser supports canvas.
*/
Dygraph.isCanvasSupported = function(opt_canvasElement) {
- var canvas;
try {
- canvas = opt_canvasElement || document.createElement("canvas");
+ var canvas = opt_canvasElement || document.createElement("canvas");
canvas.getContext("2d");
- }
- catch (e) {
- var ie = navigator.appVersion.match(/MSIE (\d\.\d)/);
- var opera = (navigator.userAgent.toLowerCase().indexOf("opera") != -1);
- if ((!ie) || (ie[1] < 6) || (opera))
- return false;
- return true;
+ } catch (e) {
+ return false;
}
return true;
};
* @private
*/
Dygraph.prototype.__init__ = function(div, file, attrs) {
- // Hack for IE: if we're using excanvas and the document hasn't finished
- // loading yet (and hence may not have initialized whatever it needs to
- // initialize), then keep calling this routine periodically until it has.
- if (/MSIE/.test(navigator.userAgent) && !window.opera &&
- typeof(G_vmlCanvasManager) != 'undefined' &&
- document.readyState != 'complete') {
- var self = this;
- setTimeout(function() { self.__init__(div, file, attrs); }, 100);
- return;
- }
-
// Support two-argument constructor
if (attrs === null || attrs === undefined) { attrs = {}; }
return;
}
- this.isUsingExcanvas_ = typeof(G_vmlCanvasManager) != 'undefined';
-
// Copy the important bits into the object
// TODO(danvk): most of these should just stay in the attrs_ dictionary.
this.maindiv_ = div;
* @private
*/
Dygraph.prototype.createMouseEventElement_ = function() {
- if (this.isUsingExcanvas_) {
- var elem = document.createElement("div");
- elem.style.position = 'absolute';
- elem.style.backgroundColor = 'white';
- elem.style.filter = 'alpha(opacity=0)';
- elem.style.width = this.width_ + "px";
- elem.style.height = this.height_ + "px";
- this.graphDiv.appendChild(elem);
- return elem;
- } else {
- return this.canvas_;
- }
+ return this.canvas_;
};
/**
this.layout_.getPlotArea().w, Math.abs(endY - startY));
}
}
-
- if (this.isUsingExcanvas_) {
- this.currentZoomRectArgs_ = [direction, startX, endX, startY, endY, 0, 0, 0];
- }
};
/**
2 * maxCircleSize + 2, this.height_);
}
- if (this.isUsingExcanvas_ && this.currentZoomRectArgs_) {
- Dygraph.prototype.drawZoomRect_.apply(this, this.currentZoomRectArgs_);
- }
-
if (this.selPoints_.length > 0) {
// Draw colored circles over the center of each selected point
var canvasx = this.selPoints_[0].canvasx;
+++ /dev/null
-// Copyright 2006 Google Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-
-// Known Issues:
-//
-// * Patterns are not implemented.
-// * Radial gradient are not implemented. The VML version of these look very
-// different from the canvas one.
-// * Clipping paths are not implemented.
-// * Coordsize. The width and height attribute have higher priority than the
-// width and height style values which isn't correct.
-// * Painting mode isn't implemented.
-// * Canvas width/height should is using content-box by default. IE in
-// Quirks mode will draw the canvas using border-box. Either change your
-// doctype to HTML5
-// (http://www.whatwg.org/specs/web-apps/current-work/#the-doctype)
-// or use Box Sizing Behavior from WebFX
-// (http://webfx.eae.net/dhtml/boxsizing/boxsizing.html)
-// * Non uniform scaling does not correctly scale strokes.
-// * Optimize. There is always room for speed improvements.
-
-// Only add this code if we do not already have a canvas implementation
-if (!document.createElement('canvas').getContext) {
-
-(function() {
-
- // alias some functions to make (compiled) code shorter
- var m = Math;
- var mr = m.round;
- var ms = m.sin;
- var mc = m.cos;
- var abs = m.abs;
- var sqrt = m.sqrt;
-
- // this is used for sub pixel precision
- var Z = 10;
- var Z2 = Z / 2;
-
- /**
- * This funtion is assigned to the <canvas> elements as element.getContext().
- * @this {HTMLElement}
- * @return {CanvasRenderingContext2D_}
- */
- function getContext() {
- return this.context_ ||
- (this.context_ = new CanvasRenderingContext2D_(this));
- }
-
- var slice = Array.prototype.slice;
-
- /**
- * Binds a function to an object. The returned function will always use the
- * passed in {@code obj} as {@code this}.
- *
- * Example:
- *
- * g = bind(f, obj, a, b)
- * g(c, d) // will do f.call(obj, a, b, c, d)
- *
- * @param {Function} f The function to bind the object to
- * @param {Object} obj The object that should act as this when the function
- * is called
- * @param {*} var_args Rest arguments that will be used as the initial
- * arguments when the function is called
- * @return {Function} A new function that has bound this
- */
- function bind(f, obj, var_args) {
- var a = slice.call(arguments, 2);
- return function() {
- return f.apply(obj, a.concat(slice.call(arguments)));
- };
- }
-
- var G_vmlCanvasManager_ = {
- init: function(opt_doc) {
- if (/MSIE/.test(navigator.userAgent) && !window.opera) {
- var doc = opt_doc || document;
- // Create a dummy element so that IE will allow canvas elements to be
- // recognized.
- doc.createElement('canvas');
- doc.attachEvent('onreadystatechange', bind(this.init_, this, doc));
- }
- },
-
- init_: function(doc) {
- // create xmlns
- if (!doc.namespaces['g_vml_']) {
- doc.namespaces.add('g_vml_', 'urn:schemas-microsoft-com:vml',
- '#default#VML');
-
- }
- if (!doc.namespaces['g_o_']) {
- doc.namespaces.add('g_o_', 'urn:schemas-microsoft-com:office:office',
- '#default#VML');
- }
-
- // Setup default CSS. Only add one style sheet per document
- if (!doc.styleSheets['ex_canvas_']) {
- var ss = doc.createStyleSheet();
- ss.owningElement.id = 'ex_canvas_';
- ss.cssText = 'canvas{display:inline-block;overflow:hidden;' +
- // default size is 300x150 in Gecko and Opera
- 'text-align:left;width:300px;height:150px}' +
- 'g_vml_\\:*{behavior:url(#default#VML)}' +
- 'g_o_\\:*{behavior:url(#default#VML)}';
-
- }
-
- // find all canvas elements
- var els = doc.getElementsByTagName('canvas');
- for (var i = 0; i < els.length; i++) {
- this.initElement(els[i]);
- }
- },
-
- /**
- * Public initializes a canvas element so that it can be used as canvas
- * element from now on. This is called automatically before the page is
- * loaded but if you are creating elements using createElement you need to
- * make sure this is called on the element.
- * @param {HTMLElement} el The canvas element to initialize.
- * @return {HTMLElement} the element that was created.
- */
- initElement: function(el) {
- if (!el.getContext) {
-
- el.getContext = getContext;
-
- // Remove fallback content. There is no way to hide text nodes so we
- // just remove all childNodes. We could hide all elements and remove
- // text nodes but who really cares about the fallback content.
- el.innerHTML = '';
-
- // do not use inline function because that will leak memory
- el.attachEvent('onpropertychange', onPropertyChange);
- el.attachEvent('onresize', onResize);
-
- var attrs = el.attributes;
- if (attrs.width && attrs.width.specified) {
- // TODO: use runtimeStyle and coordsize
- // el.getContext().setWidth_(attrs.width.nodeValue);
- el.style.width = attrs.width.nodeValue + 'px';
- } else {
- el.width = el.clientWidth;
- }
- if (attrs.height && attrs.height.specified) {
- // TODO: use runtimeStyle and coordsize
- // el.getContext().setHeight_(attrs.height.nodeValue);
- el.style.height = attrs.height.nodeValue + 'px';
- } else {
- el.height = el.clientHeight;
- }
- //el.getContext().setCoordsize_()
- }
- return el;
- }
- };
-
- function onPropertyChange(e) {
- var el = e.srcElement;
-
- switch (e.propertyName) {
- case 'width':
- el.style.width = el.attributes.width.nodeValue + 'px';
- el.getContext().clearRect();
- break;
- case 'height':
- el.style.height = el.attributes.height.nodeValue + 'px';
- el.getContext().clearRect();
- break;
- }
- }
-
- function onResize(e) {
- var el = e.srcElement;
- if (el.firstChild) {
- el.firstChild.style.width = el.clientWidth + 'px';
- el.firstChild.style.height = el.clientHeight + 'px';
- }
- }
-
- G_vmlCanvasManager_.init();
-
- // precompute "00" to "FF"
- var dec2hex = [];
- for (var i = 0; i < 16; i++) {
- for (var j = 0; j < 16; j++) {
- dec2hex[i * 16 + j] = i.toString(16) + j.toString(16);
- }
- }
-
- function createMatrixIdentity() {
- return [
- [1, 0, 0],
- [0, 1, 0],
- [0, 0, 1]
- ];
- }
-
- function matrixMultiply(m1, m2) {
- var result = createMatrixIdentity();
-
- for (var x = 0; x < 3; x++) {
- for (var y = 0; y < 3; y++) {
- var sum = 0;
-
- for (var z = 0; z < 3; z++) {
- sum += m1[x][z] * m2[z][y];
- }
-
- result[x][y] = sum;
- }
- }
- return result;
- }
-
- function copyState(o1, o2) {
- o2.fillStyle = o1.fillStyle;
- o2.lineCap = o1.lineCap;
- o2.lineJoin = o1.lineJoin;
- o2.lineWidth = o1.lineWidth;
- o2.miterLimit = o1.miterLimit;
- o2.shadowBlur = o1.shadowBlur;
- o2.shadowColor = o1.shadowColor;
- o2.shadowOffsetX = o1.shadowOffsetX;
- o2.shadowOffsetY = o1.shadowOffsetY;
- o2.strokeStyle = o1.strokeStyle;
- o2.globalAlpha = o1.globalAlpha;
- o2.arcScaleX_ = o1.arcScaleX_;
- o2.arcScaleY_ = o1.arcScaleY_;
- o2.lineScale_ = o1.lineScale_;
- }
-
- function processStyle(styleString) {
- var str, alpha = 1;
-
- styleString = String(styleString);
- if (styleString.substring(0, 3) == 'rgb') {
- var start = styleString.indexOf('(', 3);
- var end = styleString.indexOf(')', start + 1);
- var guts = styleString.substring(start + 1, end).split(',');
-
- str = '#';
- for (var i = 0; i < 3; i++) {
- str += dec2hex[Number(guts[i])];
- }
-
- if (guts.length == 4 && styleString.substr(3, 1) == 'a') {
- alpha = guts[3];
- }
- } else {
- str = styleString;
- }
-
- return {color: str, alpha: alpha};
- }
-
- function processLineCap(lineCap) {
- switch (lineCap) {
- case 'butt':
- return 'flat';
- case 'round':
- return 'round';
- case 'square':
- default:
- return 'square';
- }
- }
-
- /**
- * This class implements CanvasRenderingContext2D interface as described by
- * the WHATWG.
- * @param {HTMLElement} surfaceElement The element that the 2D context should
- * be associated with
- */
- function CanvasRenderingContext2D_(surfaceElement) {
- this.m_ = createMatrixIdentity();
-
- this.mStack_ = [];
- this.aStack_ = [];
- this.currentPath_ = [];
-
- // Canvas context properties
- this.strokeStyle = '#000';
- this.fillStyle = '#000';
-
- this.lineWidth = 1;
- this.lineJoin = 'miter';
- this.lineCap = 'butt';
- this.miterLimit = Z * 1;
- this.globalAlpha = 1;
- this.canvas = surfaceElement;
-
- var el = surfaceElement.ownerDocument.createElement('div');
- el.style.width = surfaceElement.clientWidth + 'px';
- el.style.height = surfaceElement.clientHeight + 'px';
- el.style.overflow = 'hidden';
- el.style.position = 'absolute';
- surfaceElement.appendChild(el);
-
- this.element_ = el;
- this.arcScaleX_ = 1;
- this.arcScaleY_ = 1;
- this.lineScale_ = 1;
- }
-
- var contextPrototype = CanvasRenderingContext2D_.prototype;
- contextPrototype.clearRect = function() {
- this.element_.innerHTML = '';
- };
-
- contextPrototype.beginPath = function() {
- // TODO: Branch current matrix so that save/restore has no effect
- // as per safari docs.
- this.currentPath_ = [];
- };
-
- contextPrototype.moveTo = function(aX, aY) {
- var p = this.getCoords_(aX, aY);
- this.currentPath_.push({type: 'moveTo', x: p.x, y: p.y});
- this.currentX_ = p.x;
- this.currentY_ = p.y;
- };
-
- contextPrototype.lineTo = function(aX, aY) {
- var p = this.getCoords_(aX, aY);
- this.currentPath_.push({type: 'lineTo', x: p.x, y: p.y});
-
- this.currentX_ = p.x;
- this.currentY_ = p.y;
- };
-
- contextPrototype.bezierCurveTo = function(aCP1x, aCP1y,
- aCP2x, aCP2y,
- aX, aY) {
- var p = this.getCoords_(aX, aY);
- var cp1 = this.getCoords_(aCP1x, aCP1y);
- var cp2 = this.getCoords_(aCP2x, aCP2y);
- bezierCurveTo(this, cp1, cp2, p);
- };
-
- // Helper function that takes the already fixed cordinates.
- function bezierCurveTo(self, cp1, cp2, p) {
- self.currentPath_.push({
- type: 'bezierCurveTo',
- cp1x: cp1.x,
- cp1y: cp1.y,
- cp2x: cp2.x,
- cp2y: cp2.y,
- x: p.x,
- y: p.y
- });
- self.currentX_ = p.x;
- self.currentY_ = p.y;
- }
-
- contextPrototype.quadraticCurveTo = function(aCPx, aCPy, aX, aY) {
- // the following is lifted almost directly from
- // http://developer.mozilla.org/en/docs/Canvas_tutorial:Drawing_shapes
-
- var cp = this.getCoords_(aCPx, aCPy);
- var p = this.getCoords_(aX, aY);
-
- var cp1 = {
- x: this.currentX_ + 2.0 / 3.0 * (cp.x - this.currentX_),
- y: this.currentY_ + 2.0 / 3.0 * (cp.y - this.currentY_)
- };
- var cp2 = {
- x: cp1.x + (p.x - this.currentX_) / 3.0,
- y: cp1.y + (p.y - this.currentY_) / 3.0
- };
-
- bezierCurveTo(this, cp1, cp2, p);
- };
-
- contextPrototype.arc = function(aX, aY, aRadius,
- aStartAngle, aEndAngle, aClockwise) {
- aRadius *= Z;
- var arcType = aClockwise ? 'at' : 'wa';
-
- var xStart = aX + mc(aStartAngle) * aRadius - Z2;
- var yStart = aY + ms(aStartAngle) * aRadius - Z2;
-
- var xEnd = aX + mc(aEndAngle) * aRadius - Z2;
- var yEnd = aY + ms(aEndAngle) * aRadius - Z2;
-
- // IE won't render arches drawn counter clockwise if xStart == xEnd.
- if (xStart == xEnd && !aClockwise) {
- xStart += 0.125; // Offset xStart by 1/80 of a pixel. Use something
- // that can be represented in binary
- }
-
- var p = this.getCoords_(aX, aY);
- var pStart = this.getCoords_(xStart, yStart);
- var pEnd = this.getCoords_(xEnd, yEnd);
-
- this.currentPath_.push({type: arcType,
- x: p.x,
- y: p.y,
- radius: aRadius,
- xStart: pStart.x,
- yStart: pStart.y,
- xEnd: pEnd.x,
- yEnd: pEnd.y});
-
- };
-
- contextPrototype.rect = function(aX, aY, aWidth, aHeight) {
- this.moveTo(aX, aY);
- this.lineTo(aX + aWidth, aY);
- this.lineTo(aX + aWidth, aY + aHeight);
- this.lineTo(aX, aY + aHeight);
- this.closePath();
- };
-
- contextPrototype.strokeRect = function(aX, aY, aWidth, aHeight) {
- var oldPath = this.currentPath_;
- this.beginPath();
-
- this.moveTo(aX, aY);
- this.lineTo(aX + aWidth, aY);
- this.lineTo(aX + aWidth, aY + aHeight);
- this.lineTo(aX, aY + aHeight);
- this.closePath();
- this.stroke();
-
- this.currentPath_ = oldPath;
- };
-
- contextPrototype.fillRect = function(aX, aY, aWidth, aHeight) {
- var oldPath = this.currentPath_;
- this.beginPath();
-
- this.moveTo(aX, aY);
- this.lineTo(aX + aWidth, aY);
- this.lineTo(aX + aWidth, aY + aHeight);
- this.lineTo(aX, aY + aHeight);
- this.closePath();
- this.fill();
-
- this.currentPath_ = oldPath;
- };
-
- contextPrototype.createLinearGradient = function(aX0, aY0, aX1, aY1) {
- var gradient = new CanvasGradient_('gradient');
- gradient.x0_ = aX0;
- gradient.y0_ = aY0;
- gradient.x1_ = aX1;
- gradient.y1_ = aY1;
- return gradient;
- };
-
- contextPrototype.createRadialGradient = function(aX0, aY0, aR0,
- aX1, aY1, aR1) {
- var gradient = new CanvasGradient_('gradientradial');
- gradient.x0_ = aX0;
- gradient.y0_ = aY0;
- gradient.r0_ = aR0;
- gradient.x1_ = aX1;
- gradient.y1_ = aY1;
- gradient.r1_ = aR1;
- return gradient;
- };
-
- contextPrototype.drawImage = function(image, var_args) {
- var dx, dy, dw, dh, sx, sy, sw, sh;
-
- // to find the original width we overide the width and height
- var oldRuntimeWidth = image.runtimeStyle.width;
- var oldRuntimeHeight = image.runtimeStyle.height;
- image.runtimeStyle.width = 'auto';
- image.runtimeStyle.height = 'auto';
-
- // get the original size
- var w = image.width;
- var h = image.height;
-
- // and remove overides
- image.runtimeStyle.width = oldRuntimeWidth;
- image.runtimeStyle.height = oldRuntimeHeight;
-
- if (arguments.length == 3) {
- dx = arguments[1];
- dy = arguments[2];
- sx = sy = 0;
- sw = dw = w;
- sh = dh = h;
- } else if (arguments.length == 5) {
- dx = arguments[1];
- dy = arguments[2];
- dw = arguments[3];
- dh = arguments[4];
- sx = sy = 0;
- sw = w;
- sh = h;
- } else if (arguments.length == 9) {
- sx = arguments[1];
- sy = arguments[2];
- sw = arguments[3];
- sh = arguments[4];
- dx = arguments[5];
- dy = arguments[6];
- dw = arguments[7];
- dh = arguments[8];
- } else {
- throw Error('Invalid number of arguments');
- }
-
- var d = this.getCoords_(dx, dy);
-
- var w2 = sw / 2;
- var h2 = sh / 2;
-
- var vmlStr = [];
-
- var W = 10;
- var H = 10;
-
- // For some reason that I've now forgotten, using divs didn't work
- vmlStr.push(' <g_vml_:group',
- ' coordsize="', Z * W, ',', Z * H, '"',
- ' coordorigin="0,0"' ,
- ' style="width:', W, 'px;height:', H, 'px;position:absolute;');
-
- // If filters are necessary (rotation exists), create them
- // filters are bog-slow, so only create them if abbsolutely necessary
- // The following check doesn't account for skews (which don't exist
- // in the canvas spec (yet) anyway.
-
- if (this.m_[0][0] != 1 || this.m_[0][1]) {
- var filter = [];
-
- // Note the 12/21 reversal
- filter.push('M11=', this.m_[0][0], ',',
- 'M12=', this.m_[1][0], ',',
- 'M21=', this.m_[0][1], ',',
- 'M22=', this.m_[1][1], ',',
- 'Dx=', mr(d.x / Z), ',',
- 'Dy=', mr(d.y / Z), '');
-
- // Bounding box calculation (need to minimize displayed area so that
- // filters don't waste time on unused pixels.
- var max = d;
- var c2 = this.getCoords_(dx + dw, dy);
- var c3 = this.getCoords_(dx, dy + dh);
- var c4 = this.getCoords_(dx + dw, dy + dh);
-
- max.x = m.max(max.x, c2.x, c3.x, c4.x);
- max.y = m.max(max.y, c2.y, c3.y, c4.y);
-
- vmlStr.push('padding:0 ', mr(max.x / Z), 'px ', mr(max.y / Z),
- 'px 0;filter:progid:DXImageTransform.Microsoft.Matrix(',
- filter.join(''), ", sizingmethod='clip');")
- } else {
- vmlStr.push('top:', mr(d.y / Z), 'px;left:', mr(d.x / Z), 'px;');
- }
-
- vmlStr.push(' ">' ,
- '<g_vml_:image src="', image.src, '"',
- ' style="width:', Z * dw, 'px;',
- ' height:', Z * dh, 'px;"',
- ' cropleft="', sx / w, '"',
- ' croptop="', sy / h, '"',
- ' cropright="', (w - sx - sw) / w, '"',
- ' cropbottom="', (h - sy - sh) / h, '"',
- ' />',
- '</g_vml_:group>');
-
- this.element_.insertAdjacentHTML('BeforeEnd',
- vmlStr.join(''));
- };
-
- contextPrototype.stroke = function(aFill) {
- var lineStr = [];
- var lineOpen = false;
- var a = processStyle(aFill ? this.fillStyle : this.strokeStyle);
- var color = a.color;
- var opacity = a.alpha * this.globalAlpha;
-
- var W = 10;
- var H = 10;
-
- lineStr.push('<g_vml_:shape',
- ' filled="', !!aFill, '"',
- ' style="position:absolute;width:', W, 'px;height:', H, 'px;"',
- ' coordorigin="0 0" coordsize="', Z * W, ' ', Z * H, '"',
- ' stroked="', !aFill, '"',
- ' path="');
-
- var newSeq = false;
- var min = {x: null, y: null};
- var max = {x: null, y: null};
-
- for (var i = 0; i < this.currentPath_.length; i++) {
- var p = this.currentPath_[i];
- var c;
-
- switch (p.type) {
- case 'moveTo':
- c = p;
- lineStr.push(' m ', mr(p.x), ',', mr(p.y));
- break;
- case 'lineTo':
- lineStr.push(' l ', mr(p.x), ',', mr(p.y));
- break;
- case 'close':
- lineStr.push(' x ');
- p = null;
- break;
- case 'bezierCurveTo':
- lineStr.push(' c ',
- mr(p.cp1x), ',', mr(p.cp1y), ',',
- mr(p.cp2x), ',', mr(p.cp2y), ',',
- mr(p.x), ',', mr(p.y));
- break;
- case 'at':
- case 'wa':
- lineStr.push(' ', p.type, ' ',
- mr(p.x - this.arcScaleX_ * p.radius), ',',
- mr(p.y - this.arcScaleY_ * p.radius), ' ',
- mr(p.x + this.arcScaleX_ * p.radius), ',',
- mr(p.y + this.arcScaleY_ * p.radius), ' ',
- mr(p.xStart), ',', mr(p.yStart), ' ',
- mr(p.xEnd), ',', mr(p.yEnd));
- break;
- }
-
-
- // TODO: Following is broken for curves due to
- // move to proper paths.
-
- // Figure out dimensions so we can do gradient fills
- // properly
- if (p) {
- if (min.x == null || p.x < min.x) {
- min.x = p.x;
- }
- if (max.x == null || p.x > max.x) {
- max.x = p.x;
- }
- if (min.y == null || p.y < min.y) {
- min.y = p.y;
- }
- if (max.y == null || p.y > max.y) {
- max.y = p.y;
- }
- }
- }
- lineStr.push(' ">');
-
- if (!aFill) {
- var lineWidth = this.lineScale_ * this.lineWidth;
-
- // VML cannot correctly render a line if the width is less than 1px.
- // In that case, we dilute the color to make the line look thinner.
- if (lineWidth < 1) {
- opacity *= lineWidth;
- }
-
- lineStr.push(
- '<g_vml_:stroke',
- ' opacity="', opacity, '"',
- ' joinstyle="', this.lineJoin, '"',
- ' miterlimit="', this.miterLimit, '"',
- ' endcap="', processLineCap(this.lineCap), '"',
- ' weight="', lineWidth, 'px"',
- ' color="', color, '" />'
- );
- } else if (typeof this.fillStyle == 'object') {
- var fillStyle = this.fillStyle;
- var angle = 0;
- var focus = {x: 0, y: 0};
-
- // additional offset
- var shift = 0;
- // scale factor for offset
- var expansion = 1;
-
- if (fillStyle.type_ == 'gradient') {
- var x0 = fillStyle.x0_ / this.arcScaleX_;
- var y0 = fillStyle.y0_ / this.arcScaleY_;
- var x1 = fillStyle.x1_ / this.arcScaleX_;
- var y1 = fillStyle.y1_ / this.arcScaleY_;
- var p0 = this.getCoords_(x0, y0);
- var p1 = this.getCoords_(x1, y1);
- var dx = p1.x - p0.x;
- var dy = p1.y - p0.y;
- angle = Math.atan2(dx, dy) * 180 / Math.PI;
-
- // The angle should be a non-negative number.
- if (angle < 0) {
- angle += 360;
- }
-
- // Very small angles produce an unexpected result because they are
- // converted to a scientific notation string.
- if (angle < 1e-6) {
- angle = 0;
- }
- } else {
- var p0 = this.getCoords_(fillStyle.x0_, fillStyle.y0_);
- var width = max.x - min.x;
- var height = max.y - min.y;
- focus = {
- x: (p0.x - min.x) / width,
- y: (p0.y - min.y) / height
- };
-
- width /= this.arcScaleX_ * Z;
- height /= this.arcScaleY_ * Z;
- var dimension = m.max(width, height);
- shift = 2 * fillStyle.r0_ / dimension;
- expansion = 2 * fillStyle.r1_ / dimension - shift;
- }
-
- // We need to sort the color stops in ascending order by offset,
- // otherwise IE won't interpret it correctly.
- var stops = fillStyle.colors_;
- stops.sort(function(cs1, cs2) {
- return cs1.offset - cs2.offset;
- });
-
- var length = stops.length;
- var color1 = stops[0].color;
- var color2 = stops[length - 1].color;
- var opacity1 = stops[0].alpha * this.globalAlpha;
- var opacity2 = stops[length - 1].alpha * this.globalAlpha;
-
- var colors = [];
- for (var i = 0; i < length; i++) {
- var stop = stops[i];
- colors.push(stop.offset * expansion + shift + ' ' + stop.color);
- }
-
- // When colors attribute is used, the meanings of opacity and o:opacity2
- // are reversed.
- lineStr.push('<g_vml_:fill type="', fillStyle.type_, '"',
- ' method="none" focus="100%"',
- ' color="', color1, '"',
- ' color2="', color2, '"',
- ' colors="', colors.join(','), '"',
- ' opacity="', opacity2, '"',
- ' g_o_:opacity2="', opacity1, '"',
- ' angle="', angle, '"',
- ' focusposition="', focus.x, ',', focus.y, '" />');
- } else {
- lineStr.push('<g_vml_:fill color="', color, '" opacity="', opacity,
- '" />');
- }
-
- lineStr.push('</g_vml_:shape>');
-
- this.element_.insertAdjacentHTML('beforeEnd', lineStr.join(''));
- };
-
- contextPrototype.fill = function() {
- this.stroke(true);
- }
-
- contextPrototype.closePath = function() {
- this.currentPath_.push({type: 'close'});
- };
-
- /**
- * @private
- */
- contextPrototype.getCoords_ = function(aX, aY) {
- var m = this.m_;
- return {
- x: Z * (aX * m[0][0] + aY * m[1][0] + m[2][0]) - Z2,
- y: Z * (aX * m[0][1] + aY * m[1][1] + m[2][1]) - Z2
- }
- };
-
- contextPrototype.save = function() {
- var o = {};
- copyState(this, o);
- this.aStack_.push(o);
- this.mStack_.push(this.m_);
- this.m_ = matrixMultiply(createMatrixIdentity(), this.m_);
- };
-
- contextPrototype.restore = function() {
- copyState(this.aStack_.pop(), this);
- this.m_ = this.mStack_.pop();
- };
-
- function matrixIsFinite(m) {
- for (var j = 0; j < 3; j++) {
- for (var k = 0; k < 2; k++) {
- if (!isFinite(m[j][k]) || isNaN(m[j][k])) {
- return false;
- }
- }
- }
- return true;
- }
-
- function setM(ctx, m, updateLineScale) {
- if (!matrixIsFinite(m)) {
- return;
- }
- ctx.m_ = m;
-
- if (updateLineScale) {
- // Get the line scale.
- // Determinant of this.m_ means how much the area is enlarged by the
- // transformation. So its square root can be used as a scale factor
- // for width.
- var det = m[0][0] * m[1][1] - m[0][1] * m[1][0];
- ctx.lineScale_ = sqrt(abs(det));
- }
- }
-
- contextPrototype.translate = function(aX, aY) {
- var m1 = [
- [1, 0, 0],
- [0, 1, 0],
- [aX, aY, 1]
- ];
-
- setM(this, matrixMultiply(m1, this.m_), false);
- };
-
- contextPrototype.rotate = function(aRot) {
- var c = mc(aRot);
- var s = ms(aRot);
-
- var m1 = [
- [c, s, 0],
- [-s, c, 0],
- [0, 0, 1]
- ];
-
- setM(this, matrixMultiply(m1, this.m_), false);
- };
-
- contextPrototype.scale = function(aX, aY) {
- this.arcScaleX_ *= aX;
- this.arcScaleY_ *= aY;
- var m1 = [
- [aX, 0, 0],
- [0, aY, 0],
- [0, 0, 1]
- ];
-
- setM(this, matrixMultiply(m1, this.m_), true);
- };
-
- contextPrototype.transform = function(m11, m12, m21, m22, dx, dy) {
- var m1 = [
- [m11, m12, 0],
- [m21, m22, 0],
- [dx, dy, 1]
- ];
-
- setM(this, matrixMultiply(m1, this.m_), true);
- };
-
- contextPrototype.setTransform = function(m11, m12, m21, m22, dx, dy) {
- var m = [
- [m11, m12, 0],
- [m21, m22, 0],
- [dx, dy, 1]
- ];
-
- setM(this, m, true);
- };
-
- /******** STUBS ********/
- contextPrototype.clip = function() {
- // TODO: Implement
- };
-
- contextPrototype.arcTo = function() {
- // TODO: Implement
- };
-
- contextPrototype.createPattern = function() {
- return new CanvasPattern_;
- };
-
- // Gradient / Pattern Stubs
- function CanvasGradient_(aType) {
- this.type_ = aType;
- this.x0_ = 0;
- this.y0_ = 0;
- this.r0_ = 0;
- this.x1_ = 0;
- this.y1_ = 0;
- this.r1_ = 0;
- this.colors_ = [];
- }
-
- CanvasGradient_.prototype.addColorStop = function(aOffset, aColor) {
- aColor = processStyle(aColor);
- this.colors_.push({offset: aOffset,
- color: aColor.color,
- alpha: aColor.alpha});
- };
-
- function CanvasPattern_() {}
-
- // set up externs
- G_vmlCanvasManager = G_vmlCanvasManager_;
- CanvasRenderingContext2D = CanvasRenderingContext2D_;
- CanvasGradient = CanvasGradient_;
- CanvasPattern = CanvasPattern_;
-
-})();
-
-} // if
- dygraph-options-reference.js
- dygraph-tickers.js
- dygraph-dev.js
- - excanvas.js
- dygraph-plugin-base.js
- plugins/*.js
- dygraph-plugin-install.js
inner_div.style.OTransform = val; // Opera
inner_div.style.msTransform = val; // IE9
- if (typeof(document.documentMode) !== 'undefined' &&
- document.documentMode < 9) {
- // We're dealing w/ an old version of IE, so we have to rotate the text
- // using a BasicImage transform. This uses a different origin of rotation
- // than HTML5 rotation (top left of div vs. its center).
- inner_div.style.filter =
- 'progid:DXImageTransform.Microsoft.BasicImage(rotation=' +
- (axis == 1 ? '3' : '1') + ')';
- inner_div.style.left = '0px';
- inner_div.style.top = '0px';
- }
-
var class_div = document.createElement("div");
class_div.className = classes;
class_div.innerHTML = html;
* @private
*/
generateLegendDashHTML = function(strokePattern, color, oneEmWidth) {
- // IE 7,8 fail at these divs, so they get boring legend, have not tested 9.
- var isIE = (/MSIE/.test(navigator.userAgent) && !window.opera);
- if (isIE) return "—";
-
// Easy, common case: a solid line
if (!strokePattern || strokePattern.length <= 1) {
return "<div style=\"display: inline-block; position: relative; " +
rangeSelector.prototype.activate = function(dygraph) {
this.dygraph_ = dygraph;
- this.isUsingExcanvas_ = dygraph.isUsingExcanvas_;
if (this.getOption_('showRangeSelector')) {
this.createInterface_();
}
this.fgcanvas_ = null;
this.leftZoomHandle_ = null;
this.rightZoomHandle_ = null;
- this.iePanOverlay_ = null;
};
//------------------------------------------------------------------
*/
rangeSelector.prototype.createInterface_ = function() {
this.createCanvases_();
- if (this.isUsingExcanvas_) {
- this.createIEPanOverlay_();
- }
this.createZoomHandles_();
this.initInteraction_();
/**
* @private
- * Creates overlay divs for IE/Excanvas so that mouse events are handled properly.
- */
-rangeSelector.prototype.createIEPanOverlay_ = function() {
- this.iePanOverlay_ = document.createElement("div");
- this.iePanOverlay_.style.position = 'absolute';
- this.iePanOverlay_.style.backgroundColor = 'white';
- this.iePanOverlay_.style.filter = 'alpha(opacity=0)';
- this.iePanOverlay_.style.display = 'none';
- this.iePanOverlay_.style.cursor = 'move';
- this.fgcanvas_.appendChild(this.iePanOverlay_);
-};
-
-/**
- * @private
* Creates the zoom handle elements.
*/
rangeSelector.prototype.createZoomHandles_ = function() {
var handle = null;
var isZooming = false;
var isPanning = false;
- var dynamic = !this.isMobileDevice_ && !this.isUsingExcanvas_;
+ var dynamic = !this.isMobileDevice_;
// We cover iframes during mouse interactions. See comments in
// dygraph-utils.js for more info on why this is a good idea.
handle.style.left = (newPos - halfHandleWidth) + 'px';
self.drawInteractiveLayer_();
- // Zoom on the fly (if not using excanvas).
+ // Zoom on the fly.
if (dynamic) {
doZoom();
}
Dygraph.removeEvent(topElem, 'mouseup', onZoomEnd);
self.fgcanvas_.style.cursor = 'default';
- // If using excanvas, Zoom now.
+ // If on a slower device, zoom now.
if (!dynamic) {
doZoom();
}
};
isMouseInPanZone = function(e) {
- if (self.isUsingExcanvas_) {
- return e.srcElement == self.iePanOverlay_;
- } else {
- var rect = self.leftZoomHandle_.getBoundingClientRect();
- var leftHandleClientX = rect.left + rect.width/2;
- rect = self.rightZoomHandle_.getBoundingClientRect();
- var rightHandleClientX = rect.left + rect.width/2;
- return (e.clientX > leftHandleClientX && e.clientX < rightHandleClientX);
- }
+ var rect = self.leftZoomHandle_.getBoundingClientRect();
+ var leftHandleClientX = rect.left + rect.width/2;
+ rect = self.rightZoomHandle_.getBoundingClientRect();
+ var rightHandleClientX = rect.left + rect.width/2;
+ return (e.clientX > leftHandleClientX && e.clientX < rightHandleClientX);
};
onPanStart = function(e) {
self.rightZoomHandle_.style.left = (rightHandlePos - halfHandleWidth) + 'px';
self.drawInteractiveLayer_();
- // Do pan on the fly (if not using excanvas).
+ // Do pan on the fly.
if (dynamic) {
doPan();
}
isPanning = false;
Dygraph.removeEvent(topElem, 'mousemove', onPan);
Dygraph.removeEvent(topElem, 'mouseup', onPanEnd);
- // If using excanvas, do pan now.
+ // If on a slower device, do pan now.
if (!dynamic) {
doPan();
}
this.dygraph_.addAndTrackEvent(this.leftZoomHandle_, dragStartEvent, onZoomStart);
this.dygraph_.addAndTrackEvent(this.rightZoomHandle_, dragStartEvent, onZoomStart);
- if (this.isUsingExcanvas_) {
- this.dygraph_.addAndTrackEvent(this.iePanOverlay_, 'mousedown', onPanStart);
- } else {
- this.dygraph_.addAndTrackEvent(this.fgcanvas_, 'mousedown', onPanStart);
- this.dygraph_.addAndTrackEvent(this.fgcanvas_, 'mousemove', onCanvasHover);
- }
+ this.dygraph_.addAndTrackEvent(this.fgcanvas_, 'mousedown', onPanStart);
+ this.dygraph_.addAndTrackEvent(this.fgcanvas_, 'mousemove', onCanvasHover);
// Touch events
if (this.hasTouchInterface_) {
ctx.lineTo(width, height);
ctx.lineTo(width, margin);
ctx.stroke();
- if (this.iePanOverlay_) {
- this.iePanOverlay_.style.display = 'none';
- }
} else {
var leftHandleCanvasPos = Math.max(margin, zoomHandleStatus.leftHandlePos - this.canvasRect_.x);
var rightHandleCanvasPos = Math.min(width, zoomHandleStatus.rightHandlePos - this.canvasRect_.x);
ctx.lineTo(rightHandleCanvasPos, margin);
ctx.lineTo(width, margin);
ctx.stroke();
-
- if (this.isUsingExcanvas_) {
- this.iePanOverlay_.style.width = (rightHandleCanvasPos - leftHandleCanvasPos) + 'px';
- this.iePanOverlay_.style.left = leftHandleCanvasPos + 'px';
- this.iePanOverlay_.style.height = height + 'px';
- this.iePanOverlay_.style.display = 'inline';
- }
}
};
# Copy everything to the site.
rsync -avzr gallery common tests jsdoc experimental plugins datahandler polyfills extras $site \
&& \
- rsync -avzr --copy-links dashed-canvas.js dygraph*.js gadget.xml excanvas.js thumbnail.png screenshot.png $temp_dir/* $site/
+ rsync -avzr --copy-links dashed-canvas.js dygraph*.js gadget.xml thumbnail.png screenshot.png $temp_dir/* $site/
else
echo "generate-documentation.py failed"
fi