var y = g.getValue(i, series);
if (y == null) continue;
+ if (y.length == 2) {
+ // using fractions
+ y = y[0] / y[1];
+ }
num++;
sum_x += x;
var x2 = range[1];
var y2 = a * x2 + b;
+ // Scale up to percentages, rather than fractions.
+ y1 *= 100;
+ y2 *= 100;
+
var p1 = g.toDomCoords(x1, y1);
var p2 = g.toDomCoords(x2, y2);