+/*global Dygraph */
// Code for a variety of interaction models. Used in interaction.html, but split out from
// that file so they can be tested in isolation.
//
var h = g.toDomCoords(null, yar0[0])[1] - yOffset;
// Percentage from the left.
- var xPct = w == 0 ? 0 : (x / w);
+ var xPct = w === 0 ? 0 : (x / w);
// Percentage from the top.
- var yPct = h == 0 ? 0 : (y / h);
+ var yPct = h === 0 ? 0 : (y / h);
// The (1-) part below changes it from "% distance down from the top"
// to "% distance up from the bottom".
var yPct = percentages[1];
if (event.ctrlKey) {
- zoom(g, -.25, xPct, yPct);
+ zoom(g, -0.25, xPct, yPct);
} else {
- zoom(g, +.2, xPct, yPct);
+ zoom(g, +0.2, xPct, yPct);
}
}
for (var col = 1; col < 3; col++) {
// TODO(konigsberg): these will throw exceptions as data is removed.
var vals = g.getValue(row, col);
- if (vals == null) { continue; }
+ if (vals === null || vals === undefined) { continue; }
var val = vals[0];
var y = g.toDomCoords(null, val)[1];
var diff2 = Math.abs(canvasy - y);