// Do the ordinary rendering, as before
this._renderLineChart();
this._renderAxis();
- this._renderAnnotations();
+ // this._renderAnnotations();
};
DygraphCanvasRenderer.prototype._createIEClipArea = function() {
var setCount = setNames.length;
// TODO(danvk): Move this mapping into Dygraph and get it out of here.
- this.colors = {};
- for (i = 0; i < setCount; i++) {
- this.colors[setNames[i]] = this.colorScheme_[i % this.colorScheme_.length];
- }
+ this.colors = this.dygraph_.colorsMap_;
+ // for (i = 0; i < setCount; i++) {
+ // this.colors[setNames[i]] = this.colorScheme_[i % this.colorScheme_.length];
+ // }
// Update Points
// TODO(danvk): here