+ } else if (self.attr_("labelsKMG2")) {
+ var k = 1024;
+ if (absTickV >= k*k*k) {
+ label = self.round_(tickV/(k*k*k), 1) + "G";
+ } else if (absTickV >= k*k) {
+ label = self.round_(tickV/(k*k), 1) + "M";
+ } else if (absTickV >= k) {
+ label = self.round_(tickV/k, 1) + "k";
+ }