- self.attr_('clickCallback') != null &&
- self.lastx_ != undefined) {
- // TODO(danvk): pass along more info about the points.
- self.attr_('clickCallback')(event, self.lastx_, self.selPoints_);
+ self.lastx_ != undefined && self.lastx_ != -1) {
+ // TODO(danvk): pass along more info about the points, e.g. 'x'
+ if (self.attr_('clickCallback') != null) {
+ self.attr_('clickCallback')(event, self.lastx_, self.selPoints_);
+ }
+ if (self.attr_('pointClickCallback')) {
+ // check if the click was on a particular point.
+ var closestIdx = -1;
+ var closestDistance = 0;
+ for (var i = 0; i < self.selPoints_.length; i++) {
+ var p = self.selPoints_[i];
+ var distance = Math.pow(p.canvasx - dragEndX, 2) +
+ Math.pow(p.canvasy - dragEndY, 2);
+ if (closestIdx == -1 || distance < closestDistance) {
+ closestDistance = distance;
+ closestIdx = i;
+ }
+ }
+
+ // Allow any click within two pixels of the dot.
+ var radius = self.attr_('highlightCircleSize') + 2;
+ if (closestDistance <= 5 * 5) {
+ self.attr_('pointClickCallback')(event, self.selPoints_[closestIdx]);
+ }
+ }