- rollingData[i] = [originalData[i][0], [ 1.0 * mid / count,
- 1.0 * (mid - low) / count,
- 1.0 * (high - mid) / count ]];
+ if (count) {
+ rollingData[i] = [originalData[i][0], [ 1.0 * mid / count,
+ 1.0 * (mid - low) / count,
+ 1.0 * (high - mid) / count ]];
+ } else {
+ rollingData[i] = [originalData[i][0], [null, null, null]];
+ }