- // TODO(danvk): merge this code with the logic above; they're very similar.
- for (var i = 0; i < setCount; i++) {
+ var axisY = 1.0 + this.layout.minyval * this.layout.yscale;
+ if (axisY < 0.0) axisY = 0.0;
+ else if (axisY > 1.0) axisY = 1.0;
+ axisY = this.area.h * axisY + this.area.y;
+
+ var baseline = [] // for stacked graphs: baseline for filling
+
+ // process sets in reverse order (needed for stacked graphs)
+ for (var i = setCount - 1; i >= 0; i--) {