var points = this.layout.annotated_points;
for (var i = 0; i < points.length; i++) {
var p = points[i];
- if (p.canvasx < this.area.x || p.canvasx > this.area.x + this.area.w) {
+ if (p.canvasx < this.area.x || p.canvasx > this.area.x + this.area.w ||
+ p.canvasy < this.area.y || p.canvasy > this.area.y + this.area.h) {
continue;
}