Merge branch 'master' into pluggable-renderer
[dygraphs.git] / dygraph-canvas.js
1 /**
2 * @license
3 * Copyright 2006 Dan Vanderkam (danvdk@gmail.com)
4 * MIT-licensed (http://opensource.org/licenses/MIT)
5 */
6
7 /**
8 * @fileoverview Based on PlotKit.CanvasRenderer, but modified to meet the
9 * needs of dygraphs.
10 *
11 * In particular, support for:
12 * - grid overlays
13 * - error bars
14 * - dygraphs attribute system
15 */
16
17 /**
18 * The DygraphCanvasRenderer class does the actual rendering of the chart onto
19 * a canvas. It's based on PlotKit.CanvasRenderer.
20 * @param {Object} element The canvas to attach to
21 * @param {Object} elementContext The 2d context of the canvas (injected so it
22 * can be mocked for testing.)
23 * @param {Layout} layout The DygraphLayout object for this graph.
24 * @constructor
25 */
26
27 /*jshint globalstrict: true */
28 /*global Dygraph:false,RGBColor:false */
29 "use strict";
30
31
32 /**
33 * @constructor
34 *
35 * This gets called when there are "new points" to chart. This is generally the
36 * case when the underlying data being charted has changed. It is _not_ called
37 * in the common case that the user has zoomed or is panning the view.
38 *
39 * The chart canvas has already been created by the Dygraph object. The
40 * renderer simply gets a drawing context.
41 *
42 * @param {Dyraph} dygraph The chart to which this renderer belongs.
43 * @param {Canvas} element The <canvas> DOM element on which to draw.
44 * @param {CanvasRenderingContext2D} elementContext The drawing context.
45 * @param {DygraphLayout} layout The chart's DygraphLayout object.
46 *
47 * TODO(danvk): remove the elementContext property.
48 */
49 var DygraphCanvasRenderer = function(dygraph, element, elementContext, layout) {
50 this.dygraph_ = dygraph;
51
52 this.layout = layout;
53 this.element = element;
54 this.elementContext = elementContext;
55 this.container = this.element.parentNode;
56
57 this.height = this.element.height;
58 this.width = this.element.width;
59
60 // --- check whether everything is ok before we return
61 if (!this.isIE && !(DygraphCanvasRenderer.isSupported(this.element)))
62 throw "Canvas is not supported.";
63
64 // internal state
65 this.area = layout.getPlotArea();
66 this.container.style.position = "relative";
67 this.container.style.width = this.width + "px";
68
69 // Set up a clipping area for the canvas (and the interaction canvas).
70 // This ensures that we don't overdraw.
71 if (this.dygraph_.isUsingExcanvas_) {
72 this._createIEClipArea();
73 } else {
74 // on Android 3 and 4, setting a clipping area on a canvas prevents it from
75 // displaying anything.
76 if (!Dygraph.isAndroid()) {
77 var ctx = this.dygraph_.canvas_ctx_;
78 ctx.beginPath();
79 ctx.rect(this.area.x, this.area.y, this.area.w, this.area.h);
80 ctx.clip();
81
82 ctx = this.dygraph_.hidden_ctx_;
83 ctx.beginPath();
84 ctx.rect(this.area.x, this.area.y, this.area.w, this.area.h);
85 ctx.clip();
86 }
87 }
88 };
89
90 DygraphCanvasRenderer.prototype.attr_ = function(x) {
91 return this.dygraph_.attr_(x);
92 };
93
94 /**
95 * Clears out all chart content and DOM elements.
96 * This is called immediately before render() on every frame, including
97 * during zooms and pans.
98 * @private
99 */
100 DygraphCanvasRenderer.prototype.clear = function() {
101 var context;
102 if (this.isIE) {
103 // VML takes a while to start up, so we just poll every this.IEDelay
104 try {
105 if (this.clearDelay) {
106 this.clearDelay.cancel();
107 this.clearDelay = null;
108 }
109 context = this.elementContext;
110 }
111 catch (e) {
112 // TODO(danvk): this is broken, since MochiKit.Async is gone.
113 // this.clearDelay = MochiKit.Async.wait(this.IEDelay);
114 // this.clearDelay.addCallback(bind(this.clear, this));
115 return;
116 }
117 }
118
119 context = this.elementContext;
120 context.clearRect(0, 0, this.width, this.height);
121 };
122
123 /**
124 * Checks whether the browser supports the <canvas> tag.
125 * @private
126 */
127 DygraphCanvasRenderer.isSupported = function(canvasName) {
128 var canvas = null;
129 try {
130 if (typeof(canvasName) == 'undefined' || canvasName === null) {
131 canvas = document.createElement("canvas");
132 } else {
133 canvas = canvasName;
134 }
135 canvas.getContext("2d");
136 }
137 catch (e) {
138 var ie = navigator.appVersion.match(/MSIE (\d\.\d)/);
139 var opera = (navigator.userAgent.toLowerCase().indexOf("opera") != -1);
140 if ((!ie) || (ie[1] < 6) || (opera))
141 return false;
142 return true;
143 }
144 return true;
145 };
146
147 /**
148 * This method is responsible for drawing everything on the chart, including
149 * lines, error bars, fills and axes.
150 * It is called immediately after clear() on every frame, including during pans
151 * and zooms.
152 * @private
153 */
154 DygraphCanvasRenderer.prototype.render = function() {
155 this._renderLineChart();
156 };
157
158 DygraphCanvasRenderer.prototype._createIEClipArea = function() {
159 var className = 'dygraph-clip-div';
160 var graphDiv = this.dygraph_.graphDiv;
161
162 // Remove old clip divs.
163 for (var i = graphDiv.childNodes.length-1; i >= 0; i--) {
164 if (graphDiv.childNodes[i].className == className) {
165 graphDiv.removeChild(graphDiv.childNodes[i]);
166 }
167 }
168
169 // Determine background color to give clip divs.
170 var backgroundColor = document.bgColor;
171 var element = this.dygraph_.graphDiv;
172 while (element != document) {
173 var bgcolor = element.currentStyle.backgroundColor;
174 if (bgcolor && bgcolor != 'transparent') {
175 backgroundColor = bgcolor;
176 break;
177 }
178 element = element.parentNode;
179 }
180
181 function createClipDiv(area) {
182 if (area.w === 0 || area.h === 0) {
183 return;
184 }
185 var elem = document.createElement('div');
186 elem.className = className;
187 elem.style.backgroundColor = backgroundColor;
188 elem.style.position = 'absolute';
189 elem.style.left = area.x + 'px';
190 elem.style.top = area.y + 'px';
191 elem.style.width = area.w + 'px';
192 elem.style.height = area.h + 'px';
193 graphDiv.appendChild(elem);
194 }
195
196 var plotArea = this.area;
197 // Left side
198 createClipDiv({
199 x:0, y:0,
200 w:plotArea.x,
201 h:this.height
202 });
203
204 // Top
205 createClipDiv({
206 x: plotArea.x, y: 0,
207 w: this.width - plotArea.x,
208 h: plotArea.y
209 });
210
211 // Right side
212 createClipDiv({
213 x: plotArea.x + plotArea.w, y: 0,
214 w: this.width-plotArea.x - plotArea.w,
215 h: this.height
216 });
217
218 // Bottom
219 createClipDiv({
220 x: plotArea.x,
221 y: plotArea.y + plotArea.h,
222 w: this.width - plotArea.x,
223 h: this.height - plotArea.h - plotArea.y
224 });
225 };
226
227
228 /**
229 * Returns a predicate to be used with an iterator, which will
230 * iterate over points appropriately, depending on whether
231 * connectSeparatedPoints is true. When it's false, the predicate will
232 * skip over points with missing yVals.
233 */
234 DygraphCanvasRenderer._getIteratorPredicate = function(connectSeparatedPoints) {
235 return connectSeparatedPoints ? DygraphCanvasRenderer._predicateThatSkipsEmptyPoints : null;
236 }
237
238 DygraphCanvasRenderer._predicateThatSkipsEmptyPoints =
239 function(array, idx) { return array[idx].yval !== null; }
240
241 DygraphCanvasRenderer.prototype._drawStyledLine = function(
242 ctx, i, setName, color, strokeWidth, strokePattern, drawPoints,
243 drawPointCallback, pointSize) {
244 // TODO(konigsberg): Compute attributes outside this method call.
245 var stepPlot = this.attr_("stepPlot");
246 var firstIndexInSet = this.layout.setPointsOffsets[i];
247 var setLength = this.layout.setPointsLengths[i];
248 var points = this.layout.points;
249 if (!Dygraph.isArrayLike(strokePattern)) {
250 strokePattern = null;
251 }
252 var drawGapPoints = this.dygraph_.attr_('drawGapEdgePoints', setName);
253
254 ctx.save();
255
256 var iter = Dygraph.createIterator(points, firstIndexInSet, setLength,
257 DygraphCanvasRenderer._getIteratorPredicate(this.attr_("connectSeparatedPoints")));
258
259 var pointsOnLine;
260 var strategy;
261 if (!strokePattern || strokePattern.length <= 1) {
262 strategy = trivialStrategy(ctx, color, strokeWidth);
263 } else {
264 strategy = nonTrivialStrategy(this, ctx, color, strokeWidth, strokePattern);
265 }
266 pointsOnLine = this._drawSeries(ctx, iter, strokeWidth, pointSize, drawPoints, drawGapPoints, stepPlot, strategy);
267 this._drawPointsOnLine(ctx, pointsOnLine, drawPointCallback, setName, color, pointSize);
268
269 ctx.restore();
270 };
271
272 var nonTrivialStrategy = function(renderer, ctx, color, strokeWidth, strokePattern) {
273 return new function() {
274 this.init = function() { };
275 this.finish = function() { };
276 this.startSegment = function() {
277 ctx.beginPath();
278 ctx.strokeStyle = color;
279 ctx.lineWidth = strokeWidth;
280 };
281 this.endSegment = function() {
282 ctx.stroke(); // should this include closePath?
283 };
284 this.drawLine = function(x1, y1, x2, y2) {
285 renderer._dashedLine(ctx, x1, y1, x2, y2, strokePattern);
286 };
287 this.skipPixel = function(prevX, prevY, curX, curY) {
288 // TODO(konigsberg): optimize with http://jsperf.com/math-round-vs-hack/6 ?
289 return (Math.round(prevX) == Math.round(curX) &&
290 Math.round(prevY) == Math.round(curY));
291 };
292 };
293 };
294
295 var trivialStrategy = function(ctx, color, strokeWidth) {
296 return new function() {
297 this.init = function() {
298 ctx.beginPath();
299 ctx.strokeStyle = color;
300 ctx.lineWidth = strokeWidth;
301 };
302 this.finish = function() {
303 ctx.stroke(); // should this include closePath?
304 };
305 this.startSegment = function() { };
306 this.endSegment = function() { };
307 this.drawLine = function(x1, y1, x2, y2) {
308 ctx.moveTo(x1, y1);
309 ctx.lineTo(x2, y2);
310 };
311 // don't skip pixels.
312 this.skipPixel = function() {
313 return false;
314 };
315 };
316 };
317
318 DygraphCanvasRenderer.prototype._drawPointsOnLine = function(ctx, pointsOnLine, drawPointCallback, setName, color, pointSize) {
319 for (var idx = 0; idx < pointsOnLine.length; idx++) {
320 var cb = pointsOnLine[idx];
321 ctx.save();
322 drawPointCallback(
323 this.dygraph_, setName, ctx, cb[0], cb[1], color, pointSize);
324 ctx.restore();
325 }
326 }
327
328 DygraphCanvasRenderer.prototype._drawSeries = function(
329 ctx, iter, strokeWidth, pointSize, drawPoints, drawGapPoints,
330 stepPlot, strategy) {
331
332 var prevCanvasX = null;
333 var prevCanvasY = null;
334 var nextCanvasY = null;
335 var isIsolated; // true if this point is isolated (no line segments)
336 var point; // the point being processed in the while loop
337 var pointsOnLine = []; // Array of [canvasx, canvasy] pairs.
338 var first = true; // the first cycle through the while loop
339
340 strategy.init();
341
342 while(iter.hasNext) {
343 point = iter.next();
344 if (point.canvasy === null || point.canvasy != point.canvasy) {
345 if (stepPlot && prevCanvasX !== null) {
346 // Draw a horizontal line to the start of the missing data
347 strategy.startSegment();
348 strategy.drawLine(prevX, prevY, point.canvasx, prevY);
349 strategy.endSegment();
350 }
351 prevCanvasX = prevCanvasY = null;
352 } else {
353 nextCanvasY = iter.hasNext ? iter.peek.canvasy : null;
354 // TODO: we calculate isNullOrNaN for this point, and the next, and then, when
355 // we iterate, test for isNullOrNaN again. Why bother?
356 var isNextCanvasYNullOrNaN = nextCanvasY === null || nextCanvasY != nextCanvasY;
357 isIsolated = (!prevCanvasX && isNextCanvasYNullOrNaN);
358 if (drawGapPoints) {
359 // Also consider a point to be "isolated" if it's adjacent to a
360 // null point, excluding the graph edges.
361 if ((!first && !prevCanvasX) ||
362 (iter.hasNext && isNextCanvasYNullOrNaN)) {
363 isIsolated = true;
364 }
365 }
366 if (prevCanvasX !== null) {
367 if (strategy.skipPixel(prevCanvasX, prevCanvasY, point.canvasx, point.canvasy)) {
368 continue;
369 }
370 if (strokeWidth) {
371 strategy.startSegment();
372 if (stepPlot) {
373 strategy.drawLine(prevCanvasX, prevCanvasY, point.canvasx, prevCanvasY);
374 prevCanvasX = point.canvasx;
375 }
376 strategy.drawLine(prevCanvasX, prevCanvasY, point.canvasx, point.canvasy);
377 strategy.endSegment();
378 }
379 }
380 if (drawPoints || isIsolated) {
381 pointsOnLine.push([point.canvasx, point.canvasy]);
382 }
383 prevCanvasX = point.canvasx;
384 prevCanvasY = point.canvasy;
385 }
386 first = false;
387 }
388 strategy.finish();
389 return pointsOnLine;
390 };
391
392 DygraphCanvasRenderer.prototype._drawLine = function(ctx, i) {
393 var setNames = this.layout.setNames;
394 var setName = setNames[i];
395
396 var strokeWidth = this.dygraph_.attr_("strokeWidth", setName);
397 var borderWidth = this.dygraph_.attr_("strokeBorderWidth", setName);
398 var drawPointCallback = this.dygraph_.attr_("drawPointCallback", setName) ||
399 Dygraph.Circles.DEFAULT;
400
401 if (borderWidth && strokeWidth) {
402 this._drawStyledLine(ctx, i, setName,
403 this.dygraph_.attr_("strokeBorderColor", setName),
404 strokeWidth + 2 * borderWidth,
405 this.dygraph_.attr_("strokePattern", setName),
406 this.dygraph_.attr_("drawPoints", setName),
407 drawPointCallback,
408 this.dygraph_.attr_("pointSize", setName));
409 }
410
411 this._drawStyledLine(ctx, i, setName,
412 this.colors[setName],
413 strokeWidth,
414 this.dygraph_.attr_("strokePattern", setName),
415 this.dygraph_.attr_("drawPoints", setName),
416 drawPointCallback,
417 this.dygraph_.attr_("pointSize", setName));
418 };
419
420 /**
421 * Actually draw the lines chart, including error bars.
422 * TODO(danvk): split this into several smaller functions.
423 * @private
424 */
425 DygraphCanvasRenderer.prototype._renderLineChart = function() {
426 // TODO(danvk): use this.attr_ for many of these.
427 var ctx = this.elementContext;
428 var fillAlpha = this.attr_('fillAlpha');
429 var errorBars = this.attr_("errorBars") || this.attr_("customBars");
430 var fillGraph = this.attr_("fillGraph");
431 var stackedGraph = this.attr_("stackedGraph");
432 var stepPlot = this.attr_("stepPlot");
433 var points = this.layout.points;
434 var pointsLength = points.length;
435 var point, i, prevX, prevY, prevYs, color, setName, newYs, err_color, rgb, yscale, axis;
436
437 var setNames = this.layout.setNames;
438 var setCount = setNames.length;
439
440 this.colors = this.dygraph_.colorsMap_;
441
442 // Update Points
443 // TODO(danvk): here
444 //
445 // TODO(bhs): this loop is a hot-spot for high-point-count charts. These
446 // transformations can be pushed into the canvas via linear transformation
447 // matrices.
448 for (i = pointsLength; i--;) {
449 point = points[i];
450 point.canvasx = this.area.w * point.x + this.area.x;
451 point.canvasy = this.area.h * point.y + this.area.y;
452 }
453
454 // create paths
455 if (errorBars) {
456 ctx.save();
457 if (fillGraph) {
458 this.dygraph_.warn("Can't use fillGraph option with error bars");
459 }
460
461 for (i = 0; i < setCount; i++) {
462 setName = setNames[i];
463 axis = this.dygraph_.axisPropertiesForSeries(setName);
464 color = this.colors[setName];
465
466 var firstIndexInSet = this.layout.setPointsOffsets[i];
467 var setLength = this.layout.setPointsLengths[i];
468
469 var iter = Dygraph.createIterator(points, firstIndexInSet, setLength,
470 DygraphCanvasRenderer._getIteratorPredicate(this.attr_("connectSeparatedPoints")));
471
472 // setup graphics context
473 prevX = NaN;
474 prevY = NaN;
475 prevYs = [-1, -1];
476 yscale = axis.yscale;
477 // should be same color as the lines but only 15% opaque.
478 rgb = new RGBColor(color);
479 err_color = 'rgba(' + rgb.r + ',' + rgb.g + ',' + rgb.b + ',' +
480 fillAlpha + ')';
481 ctx.fillStyle = err_color;
482 ctx.beginPath();
483 while (iter.hasNext) {
484 point = iter.next();
485 if (point.name == setName) { // TODO(klausw): this is always true
486 if (!Dygraph.isOK(point.y)) {
487 prevX = NaN;
488 continue;
489 }
490
491 // TODO(danvk): here
492 if (stepPlot) {
493 newYs = [ point.y_bottom, point.y_top ];
494 prevY = point.y;
495 } else {
496 newYs = [ point.y_bottom, point.y_top ];
497 }
498 newYs[0] = this.area.h * newYs[0] + this.area.y;
499 newYs[1] = this.area.h * newYs[1] + this.area.y;
500 if (!isNaN(prevX)) {
501 if (stepPlot) {
502 ctx.moveTo(prevX, newYs[0]);
503 } else {
504 ctx.moveTo(prevX, prevYs[0]);
505 }
506 ctx.lineTo(point.canvasx, newYs[0]);
507 ctx.lineTo(point.canvasx, newYs[1]);
508 if (stepPlot) {
509 ctx.lineTo(prevX, newYs[1]);
510 } else {
511 ctx.lineTo(prevX, prevYs[1]);
512 }
513 ctx.closePath();
514 }
515 prevYs = newYs;
516 prevX = point.canvasx;
517 }
518 }
519 ctx.fill();
520 }
521 ctx.restore();
522 } else if (fillGraph) {
523 ctx.save();
524 var baseline = {}; // for stacked graphs: baseline for filling
525 var currBaseline;
526
527 // process sets in reverse order (needed for stacked graphs)
528 for (i = setCount - 1; i >= 0; i--) {
529 setName = setNames[i];
530 color = this.colors[setName];
531 axis = this.dygraph_.axisPropertiesForSeries(setName);
532 var axisY = 1.0 + axis.minyval * axis.yscale;
533 if (axisY < 0.0) axisY = 0.0;
534 else if (axisY > 1.0) axisY = 1.0;
535 axisY = this.area.h * axisY + this.area.y;
536 var firstIndexInSet = this.layout.setPointsOffsets[i];
537 var setLength = this.layout.setPointsLengths[i];
538
539 var iter = Dygraph.createIterator(points, firstIndexInSet, setLength,
540 DygraphCanvasRenderer._getIteratorPredicate(this.attr_("connectSeparatedPoints")));
541
542 // setup graphics context
543 prevX = NaN;
544 prevYs = [-1, -1];
545 yscale = axis.yscale;
546 // should be same color as the lines but only 15% opaque.
547 rgb = new RGBColor(color);
548 err_color = 'rgba(' + rgb.r + ',' + rgb.g + ',' + rgb.b + ',' +
549 fillAlpha + ')';
550 ctx.fillStyle = err_color;
551 ctx.beginPath();
552 while(iter.hasNext) {
553 point = iter.next();
554 if (point.name == setName) { // TODO(klausw): this is always true
555 if (!Dygraph.isOK(point.y)) {
556 prevX = NaN;
557 continue;
558 }
559 if (stackedGraph) {
560 currBaseline = baseline[point.canvasx];
561 var lastY;
562 if (currBaseline === undefined) {
563 lastY = axisY;
564 } else {
565 if(stepPlot) {
566 lastY = currBaseline[0];
567 } else {
568 lastY = currBaseline;
569 }
570 }
571 newYs = [ point.canvasy, lastY ];
572
573 if(stepPlot) {
574 // Step plots must keep track of the top and bottom of
575 // the baseline at each point.
576 if(prevYs[0] === -1) {
577 baseline[point.canvasx] = [ point.canvasy, axisY ];
578 } else {
579 baseline[point.canvasx] = [ point.canvasy, prevYs[0] ];
580 }
581 } else {
582 baseline[point.canvasx] = point.canvasy;
583 }
584
585 } else {
586 newYs = [ point.canvasy, axisY ];
587 }
588 if (!isNaN(prevX)) {
589 ctx.moveTo(prevX, prevYs[0]);
590
591 if (stepPlot) {
592 ctx.lineTo(point.canvasx, prevYs[0]);
593 if(currBaseline) {
594 // Draw to the bottom of the baseline
595 ctx.lineTo(point.canvasx, currBaseline[1]);
596 } else {
597 ctx.lineTo(point.canvasx, newYs[1]);
598 }
599 } else {
600 ctx.lineTo(point.canvasx, newYs[0]);
601 ctx.lineTo(point.canvasx, newYs[1]);
602 }
603
604 ctx.lineTo(prevX, prevYs[1]);
605 ctx.closePath();
606 }
607 prevYs = newYs;
608 prevX = point.canvasx;
609 }
610 }
611 ctx.fill();
612 }
613 ctx.restore();
614 }
615
616 // Drawing the lines.
617 for (i = 0; i < setCount; i += 1) {
618 this._drawLine(ctx, i);
619 }
620 };
621
622 /**
623 * This does dashed lines onto a canvas for a given pattern. You must call
624 * ctx.stroke() after to actually draw it, much line ctx.lineTo(). It remembers
625 * the state of the line in regards to where we left off on drawing the pattern.
626 * You can draw a dashed line in several function calls and the pattern will be
627 * continous as long as you didn't call this function with a different pattern
628 * in between.
629 * @param ctx The canvas 2d context to draw on.
630 * @param x The start of the line's x coordinate.
631 * @param y The start of the line's y coordinate.
632 * @param x2 The end of the line's x coordinate.
633 * @param y2 The end of the line's y coordinate.
634 * @param pattern The dash pattern to draw, an array of integers where even
635 * index is drawn and odd index is not drawn (Ex. [10, 2, 5, 2], 10 is drawn 5
636 * is drawn, 2 is the space between.). A null pattern, array of length one, or
637 * empty array will do just a solid line.
638 * @private
639 */
640 DygraphCanvasRenderer.prototype._dashedLine = function(ctx, x, y, x2, y2, pattern) {
641 // Original version http://stackoverflow.com/questions/4576724/dotted-stroke-in-canvas
642 // Modified by Russell Valentine to keep line history and continue the pattern
643 // where it left off.
644 var dx, dy, len, rot, patternIndex, segment;
645
646 // If we don't have a pattern or it is an empty array or of size one just
647 // do a solid line.
648 if (!pattern || pattern.length <= 1) {
649 ctx.moveTo(x, y);
650 ctx.lineTo(x2, y2);
651 return;
652 }
653
654 // If we have a different dash pattern than the last time this was called we
655 // reset our dash history and start the pattern from the begging
656 // regardless of state of the last pattern.
657 if (!Dygraph.compareArrays(pattern, this._dashedLineToHistoryPattern)) {
658 this._dashedLineToHistoryPattern = pattern;
659 this._dashedLineToHistory = [0, 0];
660 }
661 ctx.save();
662
663 // Calculate transformation parameters
664 dx = (x2-x);
665 dy = (y2-y);
666 len = Math.sqrt(dx*dx + dy*dy);
667 rot = Math.atan2(dy, dx);
668
669 // Set transformation
670 ctx.translate(x, y);
671 ctx.moveTo(0, 0);
672 ctx.rotate(rot);
673
674 // Set last pattern index we used for this pattern.
675 patternIndex = this._dashedLineToHistory[0];
676 x = 0;
677 while (len > x) {
678 // Get the length of the pattern segment we are dealing with.
679 segment = pattern[patternIndex];
680 // If our last draw didn't complete the pattern segment all the way we
681 // will try to finish it. Otherwise we will try to do the whole segment.
682 if (this._dashedLineToHistory[1]) {
683 x += this._dashedLineToHistory[1];
684 } else {
685 x += segment;
686 }
687 if (x > len) {
688 // We were unable to complete this pattern index all the way, keep
689 // where we are the history so our next draw continues where we left off
690 // in the pattern.
691 this._dashedLineToHistory = [patternIndex, x-len];
692 x = len;
693 } else {
694 // We completed this patternIndex, we put in the history that we are on
695 // the beginning of the next segment.
696 this._dashedLineToHistory = [(patternIndex+1)%pattern.length, 0];
697 }
698
699 // We do a line on a even pattern index and just move on a odd pattern index.
700 // The move is the empty space in the dash.
701 if(patternIndex % 2 === 0) {
702 ctx.lineTo(x, 0);
703 } else {
704 ctx.moveTo(x, 0);
705 }
706 // If we are not done, next loop process the next pattern segment, or the
707 // first segment again if we are at the end of the pattern.
708 patternIndex = (patternIndex+1) % pattern.length;
709 }
710 ctx.restore();
711 };