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1 | /** |
2 | * @license | |
3 | * Copyright 2011 Dan Vanderkam (danvdk@gmail.com) | |
4 | * MIT-licensed (http://opensource.org/licenses/MIT) | |
5 | */ | |
6 | ||
7 | /** | |
8 | * @fileoverview | |
9 | * Including this file will add several additional shapes to Dygraph.Circles | |
10 | * which can be passed to drawPointCallback. | |
11 | * See tests/custom-circles.html for usage. | |
12 | */ | |
13 | ||
14 | (function() { | |
15 | ||
16 | /** | |
17 | * @param {!CanvasRenderingContext2D} ctx the canvas context | |
18 | * @param {number} sides the number of sides in the shape. | |
19 | * @param {number} radius the radius of the image. | |
20 | * @param {number} cx center x coordate | |
21 | * @param {number} cy center y coordinate | |
22 | * @param {number=} rotationRadians the shift of the initial angle, in radians. | |
23 | * @param {number=} delta the angle shift for each line. If missing, creates a | |
24 | * regular polygon. | |
25 | */ | |
26 | var regularShape = function( | |
27 | ctx, sides, radius, cx, cy, rotationRadians, delta) { | |
28 | rotationRadians = rotationRadians || 0; | |
29 | delta = delta || Math.PI * 2 / sides; | |
30 | ||
31 | ctx.beginPath(); | |
32 | var initialAngle = rotationRadians; | |
33 | var angle = initialAngle; | |
34 | ||
35 | var computeCoordinates = function() { | |
36 | var x = cx + (Math.sin(angle) * radius); | |
37 | var y = cy + (-Math.cos(angle) * radius); | |
38 | return [x, y]; | |
39 | }; | |
40 | ||
41 | var initialCoordinates = computeCoordinates(); | |
42 | var x = initialCoordinates[0]; | |
43 | var y = initialCoordinates[1]; | |
44 | ctx.moveTo(x, y); | |
45 | ||
46 | for (var idx = 0; idx < sides; idx++) { | |
47 | angle = (idx == sides - 1) ? initialAngle : (angle + delta); | |
48 | var coords = computeCoordinates(); | |
49 | ctx.lineTo(coords[0], coords[1]); | |
50 | } | |
51 | ctx.fill(); | |
52 | ctx.stroke(); | |
53 | }; | |
54 | ||
55 | /** | |
56 | * TODO(danvk): be more specific on the return type. | |
57 | * @param {number} sides | |
58 | * @param {number=} rotationRadians | |
59 | * @param {number=} delta | |
60 | * @return {Function} | |
61 | * @private | |
62 | */ | |
63 | var shapeFunction = function(sides, rotationRadians, delta) { | |
64 | return function(g, name, ctx, cx, cy, color, radius) { | |
65 | ctx.strokeStyle = color; | |
66 | ctx.fillStyle = "white"; | |
67 | regularShape(ctx, sides, radius, cx, cy, rotationRadians, delta); | |
68 | }; | |
69 | }; | |
70 | ||
71 | Dygraph.update(Dygraph.Circles, { | |
72 | TRIANGLE : shapeFunction(3), | |
73 | SQUARE : shapeFunction(4, Math.PI / 4), | |
74 | DIAMOND : shapeFunction(4), | |
75 | PENTAGON : shapeFunction(5), | |
76 | HEXAGON : shapeFunction(6), | |
77 | CIRCLE : function(g, name, ctx, cx, cy, color, radius) { | |
78 | ctx.beginPath(); | |
79 | ctx.strokeStyle = color; | |
80 | ctx.fillStyle = "white"; | |
81 | ctx.arc(cx, cy, radius, 0, 2 * Math.PI, false); | |
82 | ctx.fill(); | |
83 | ctx.stroke(); | |
84 | }, | |
85 | STAR : shapeFunction(5, 0, 4 * Math.PI / 5), | |
86 | PLUS : function(g, name, ctx, cx, cy, color, radius) { | |
87 | ctx.strokeStyle = color; | |
88 | ||
89 | ctx.beginPath(); | |
90 | ctx.moveTo(cx + radius, cy); | |
91 | ctx.lineTo(cx - radius, cy); | |
92 | ctx.closePath(); | |
93 | ctx.stroke(); | |
94 | ||
95 | ctx.beginPath(); | |
96 | ctx.moveTo(cx, cy + radius); | |
97 | ctx.lineTo(cx, cy - radius); | |
98 | ctx.closePath(); | |
99 | ctx.stroke(); | |
100 | }, | |
101 | EX : function(g, name, ctx, cx, cy, color, radius) { | |
102 | ctx.strokeStyle = color; | |
103 | ||
104 | ctx.beginPath(); | |
105 | ctx.moveTo(cx + radius, cy + radius); | |
106 | ctx.lineTo(cx - radius, cy - radius); | |
107 | ctx.closePath(); | |
108 | ctx.stroke(); | |
109 | ||
110 | ctx.beginPath(); | |
111 | ctx.moveTo(cx + radius, cy - radius); | |
112 | ctx.lineTo(cx - radius, cy + radius); | |
113 | ctx.closePath(); | |
114 | ctx.stroke(); | |
115 | } | |
116 | }); | |
117 | ||
118 | }); |