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1 | // Copyright 2012 Google Inc. All Rights Reserved. |
2 | ||
3 | /** | |
4 | * @fileoverview A class to facilitate sampling colors at particular pixels on a | |
5 | * dygraph. | |
6 | * @author danvk@google.com (Dan Vanderkam) | |
7 | */ | |
8 | ||
9 | 'use strict'; | |
10 | ||
11 | /** | |
12 | * @constructor | |
13 | */ | |
14 | var PixelSampler = function(dygraph) { | |
15 | this.dygraph_ = dygraph; | |
16 | ||
17 | var canvas = dygraph.hidden_; | |
18 | var ctx = canvas.getContext("2d"); | |
19 | this.imageData_ = ctx.getImageData(0, 0, canvas.width, canvas.height); | |
37819481 | 20 | this.scale = canvas.width / dygraph.width_; |
9f636500 DV |
21 | }; |
22 | ||
23 | /** | |
24 | * @param {number} x The screen x-coordinate at which to sample. | |
25 | * @param {number} y The screen y-coordinate at which to sample. | |
26 | * @return {Array.<number>} a 4D array: [R, G, B, alpha]. All four values | |
27 | * are in [0, 255]. A pixel which has never been touched will be [0,0,0,0]. | |
28 | */ | |
29 | PixelSampler.prototype.colorAtPixel = function(x, y) { | |
37819481 | 30 | var i = 4 * (x * this.scale + this.imageData_.width * y * this.scale); |
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31 | var d = this.imageData_.data; |
32 | return [d[i], d[i+1], d[i+2], d[i+3]]; | |
33 | }; | |
34 | ||
35 | /** | |
e8c70e4e DV |
36 | * Convenience wrapper around colorAtPixel if you only care about RGB (not A). |
37 | * @param {number} x The screen x-coordinate at which to sample. | |
38 | * @param {number} y The screen y-coordinate at which to sample. | |
39 | * @return {Array.<number>} a 3D array: [R, G, B]. All three values | |
40 | * are in [0, 255]. A pixel which has never been touched will be [0,0,0]. | |
41 | */ | |
42 | PixelSampler.prototype.rgbAtPixel = function(x, y) { | |
43 | return this.colorAtPixel(x, y).slice(0, 3); | |
44 | }; | |
45 | ||
46 | /** | |
9f636500 DV |
47 | * The method samples a color using data coordinates (not screen coordinates). |
48 | * This will round your data coordinates to the nearest screen pixel before | |
49 | * sampling. | |
50 | * @param {number} x The data x-coordinate at which to sample. | |
51 | * @param {number} y The data y-coordinate at which to sample. | |
52 | * @return {Array.<number>} a 4D array: [R, G, B, alpha]. All four values | |
53 | * are in [0, 255]. A pixel which has never been touched will be [0,0,0,0]. | |
54 | */ | |
55 | PixelSampler.prototype.colorAtCoordinate = function(x, y) { | |
56 | var dom_xy = this.dygraph_.toDomCoords(x, y); | |
57 | return this.colorAtPixel(Math.round(dom_xy[0]), Math.round(dom_xy[1])); | |
58 | }; | |
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59 | |
60 | export default PixelSampler; |